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  Topic: Old doubt!

Replies: 5
Views: 1861

PostForum: Magic Rulings   Posted: Fri Dec 25, 2009 9:28 am   Subject: Old doubt!
it takes 7 because it is a treefolk.
  Topic: Humans Deck w/Zendikar

Replies: 7
Views: 3043

PostForum: Standard (T2) Decks   Posted: Tue Sep 08, 2009 1:53 pm   Subject: Humans Deck w/Zendikar
Sorry, but what exactly IS scruffy pasture?
That's one of the fetch lands for plains and something else i got it from the spoiler.

door of destinies is a good alternate to coat, and it costs less ...
  Topic: Humans Deck w/Zendikar

Replies: 7
Views: 3043

PostForum: Standard (T2) Decks   Posted: Mon Sep 07, 2009 10:15 pm   Subject: Humans Deck w/Zendikar
what do you think i should replace with elspeth?

i would rather not use coat of arms in case the opponent kills me because of it.
  Topic: Humans Deck w/Zendikar

Replies: 7
Views: 3043

PostForum: Standard (T2) Decks   Posted: Mon Sep 07, 2009 4:39 pm   Subject: Humans Deck w/Zendikar
I'm wondering how I can make this Humans themed deck better.

It's for after Zendikar rotates in.

// Lands
16 [M10] Plains (4)
4 [ZEN] Scruffy Pasture
4 [ZEN] Emeria, the Sky Ruin ...
  Topic: Help with a T2 Megrim/Underworld Dreams deck

Replies: 24
Views: 12625

PostForum: Standard (T2) Decks   Posted: Fri Jun 05, 2009 7:56 pm   Subject: Help with a T2 Megrim/Underworld Dreams deck
What about splashing green for bloodbraid elf, finks and pulse.

// Lands
2 [LRW] Swamp (4)
2 [LRW] Mountain (3)
4 [SHM] Reflecting Pool
4 [ALA] Savage Lands
2 [10E] Llanowa ...
  Topic: My 5-Color Blood deck.

Replies: 15
Views: 4168

PostForum: Standard (T2) Decks   Posted: Sat May 16, 2009 5:10 pm   Subject: My 5-Color Blood deck.
how well are the syggs working?
  Topic: mass regionals

Replies: 5
Views: 1726

PostForum: Standard (T2) Decks   Posted: Fri May 15, 2009 7:01 am   Subject: mass regionals
chapin's deck looks very similar to one of my 5c decks i've been playing.

I really don't think it will do anything amazing.
  Topic: What Beats both Jund Ramp and Blightning?

Replies: 12
Views: 3701

PostForum: Standard (T2) Decks   Posted: Tue May 05, 2009 7:10 am   Subject: What Beats both Jund Ramp and Blightning?
i think 5cc still beats them both.
  Topic: RogueNewb: Impromptu Raid FTW!!!!!!!

Replies: 18
Views: 5837

PostForum: Standard (T2) Decks   Posted: Fri Apr 03, 2009 1:49 pm   Subject: RogueNewb: Impromptu Raid FTW!!!!!!!
cream of the crop lets you choose what goes on top of your library.

oops didn't see the other posts on cream of the crop. If your as unlucky as I am, cream of the crop is not really a win more card ...
  Topic: AIG Thoughts

Replies: 27
Views: 6965

PostForum: Standard (T2) Decks   Posted: Fri Mar 27, 2009 6:12 am   Subject: AIG Thoughts
These are some of the decks ive been messing around with for the last week or 2.

// Lands
4 [10E] Treetop Village
10 [10E] Forest (4)
4 [SHM] Wooded Bastion
4 [10E] Brushland
  Topic: LD takes down 5c: Metabreaker!!!

Replies: 34
Views: 10283

PostForum: Standard (T2) Decks   Posted: Wed Mar 04, 2009 7:54 am   Subject: LD takes down 5c: Metabreaker!!!
nothing but land destruction

// Lands
3 [SHM] Fire-Lit Thicket
4 [10E] Karplusan Forest
4 [SHM] Reflecting Pool
3 [EVE] Twilight Mire
4 [10E] Llanowar Wastes
4 [ALA] S ...
  Topic: MWS set issues

Replies: 3
Views: 1646

PostForum: Magic Workstation (MWS)   Posted: Wed Feb 04, 2009 2:10 pm   Subject: MWS set issues
if none of that works, go into the complex card filter.
check all the sets and click on set as main filter.
  Topic: MWC w/Conflux cards

Replies: 15
Views: 4789

PostForum: Standard (T2) Decks   Posted: Wed Feb 04, 2009 2:05 pm   Subject: MWC w/Conflux cards
since your going for a long game. try hoofprints as another finisher.
  Topic: Naya Land Sacrifice

Replies: 12
Views: 4720

PostForum: Standard (T2) Decks   Posted: Mon Feb 02, 2009 9:54 pm   Subject: Naya Land Sacrifice
what about traumatize on yourself?
  Topic: best card combinations.

Replies: 16
Views: 3926

PostForum: Standard (T2) Decks   Posted: Sat Jan 17, 2009 9:27 pm   Subject: best card combinations.
the 0/0 creature has +1/+1 counters on it so it lives.
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