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  Topic: New Magic Player Rewards Cards
fattyxp

Replies: 11
Views: 5030

PostForum: General Magic-League Issues   Posted: Thu Nov 29, 2007 12:14 am   Subject: New Magic Player Rewards Cards
In case you haven't noticed, they love to print cards that are just going out of t2, or were used heavily in decks that cannot be played anymore, in rewards. Helix, mana Leak, the list goes on.
  Topic: Izzet guild mage and odds//ends
fattyxp

Replies: 4
Views: 1701

PostForum: Magic Rulings   Posted: Mon Jan 01, 2007 10:02 pm   Subject: Izzet guild mage and odds//ends
He can copy the odds spell, because for all intents and purposes the "spell" he is copying is converted mana cost 2. He cannot however play the other one, since he is copying the spell, not the card. ...
  Topic: mono green beats. need advice
fattyxp

Replies: 25
Views: 5044

PostForum: Standard (T2) Decks   Posted: Thu Nov 23, 2006 11:17 pm   Subject: mono green beats. need advice
Its not a Gruul theme, its MONO GREEN. Vipers are friggin' awesome. Destroy effects and card draw in mono green... hmm omg that card sucks.... =-/
The pit skulk is one green, not to be confused with ...
  Topic: mono green beats. need advice
fattyxp

Replies: 25
Views: 5044

PostForum: Standard (T2) Decks   Posted: Thu Nov 23, 2006 2:52 pm   Subject: mono green beats. need advice
My mono green beats, which took 11th at Wash. state champs runs:

4 Ledgewalkers
3 Solifuge
4 Lanaowar Elves
3 Boreal druids
4 Yavimaya Dryads
4 Skaragan Pit Skulks. These are just omg awsome. ...
  Topic: Trial Times on Weekdays
fattyxp

Replies: 27
Views: 23116

PostForum: Magic-League Tournaments   Posted: Sat Mar 25, 2006 12:38 pm   Subject: Trial Times on Weekdays
I think that 10PM(7PM PST) EST would be best for me. Since I'm on PST and I am usually unable to get home before 5:30pm(8:30pm EST) on weekdays, so 6PM(3PM PST) EST would be bad for me.
  Topic: Problem with a rule.
fattyxp

Replies: 28
Views: 6827

PostForum: General Magic-League Issues   Posted: Sat Mar 25, 2006 3:17 am   Subject: Problem with a rule.
I do like the coin flipping idea, it makes the most economical sense in regards to time saving. But whatever, it seems as though you are going to disagree with everything that I say. Probably because ...
  Topic: Help PLZ. I usually don't do this.
fattyxp

Replies: 7
Views: 2460

PostForum: General Magic-League Issues   Posted: Fri Mar 24, 2006 10:52 pm   Subject: Help PLZ. I usually don't do this.
If you have a static IP, resetting the router won't do anything. Static IPs never change, no matter what you do. You are speaking of dynamic IPs.
  Topic: THIS IS GETTING ANNOYING AS HELL!!!
fattyxp

Replies: 5
Views: 2336

PostForum: General Magic-League Issues   Posted: Fri Mar 24, 2006 10:30 pm   Subject: THIS IS GETTING ANNOYING AS HELL!!!
Its not likely that he is a zombie, but rather many other aol users have been before. (An enormous amount actually, something like 50% of AOLs IPs are blacklisted) Every ISP has a range of IP addresse ...
  Topic: Problem with a rule.
fattyxp

Replies: 28
Views: 6827

PostForum: General Magic-League Issues   Posted: Fri Mar 24, 2006 10:14 pm   Subject: Problem with a rule.
Hockey used to have ties... in regular season games. In playoffs (IE Elimination matches) there were always tiebreakers. I am only referencing professional sports because it is something that everyone ...
  Topic: Problem with a rule.
fattyxp

Replies: 28
Views: 6827

PostForum: General Magic-League Issues   Posted: Fri Mar 24, 2006 2:46 pm   Subject: Problem with a rule.
So basically what you are saying, in baseball during the world series, in game seven, if after the 9th inning the two teams are tied, the one who won the first game should win the world series instea ...
 
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