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  Topic: ACR 4-3-2-2 draft no5.

Replies: 6
Views: 2489

PostForum: Limited   Posted: Tue Jun 16, 2009 10:06 am   Subject: ACR 4-3-2-2 draft no5.
Also P1P8 you picked an etherium sculptor over an ooze garden... don't get me wrong ooze garden is not a good card, but it has some really great synergies in your deck. Anything that gets sacced cont ...
  Topic: Mirrorweave in Lark Decks

Replies: 19
Views: 5971

PostForum: Standard (T2) Decks   Posted: Tue Apr 14, 2009 8:48 pm   Subject: Mirrorweave in Lark Decks
Progenitus would turn into a soldier token... Soldier tokens don't have protection from anything!
  Topic: Mirrorweave in Lark Decks

Replies: 19
Views: 5971

PostForum: Standard (T2) Decks   Posted: Tue Apr 14, 2009 10:44 am   Subject: Mirrorweave in Lark Decks

I don't think the point was to target the progenitus with the mirrorweave. After their progenitus attacks you mirrorweave your soldier token (or whatever) and trade with the progenitus... right ...
  Topic: Another Janky Control Deck

Replies: 4
Views: 1737

PostForum: Standard (T2) Decks   Posted: Sat Mar 07, 2009 3:30 pm   Subject: Another Janky Control Deck
A few days ago I was reading those posts about control decks, and was inspired to make my own unplayable pile of combo dookey.

1. infinite comes into play somehow (maybe with persist and the 'comes ...
  Topic: R/B gobos

Replies: 21
Views: 3946

PostForum: Standard (T2) Decks   Posted: Tue Nov 04, 2008 3:56 pm   Subject: R/B gobos
Nameless Inversion IS a Goblin, Nameless Inversion IS NOT an Artifact. Artifact is a card type, not a creature type.
  Topic: How Could This Happen?

Replies: 20
Views: 5034

PostForum: Standard (T2) Decks   Posted: Thu Jun 26, 2008 9:51 pm   Subject: How Could This Happen?
lol, and the 'rogues' deck didn't even make top 8
  Topic: Shards of Alara changes

Replies: 1
Views: 1219

PostForum: Other - Non-Magic   Posted: Mon Jun 02, 2008 4:25 pm   Subject: Shards of Alara changes
Check this out, if you haven't already:

Personally, I think "Mythic Rare" is something directly out of Yu-Gi-Oh, and that magic doesn't ...
  Topic: Venser

Replies: 8
Views: 2143

PostForum: Magic Rulings   Posted: Sat May 31, 2008 9:10 pm   Subject: Venser
  Topic: Persist rulings and +1+1 counters and -1-1 counters

Replies: 9
Views: 7644

PostForum: Magic Rulings   Posted: Fri Apr 25, 2008 9:47 pm   Subject: Persist rulings and +1+1 counters and -1-1 counters
Yeah... Juniper Order Ranger + Murderous Redcap + Any sacrifice effect = infinite damage. nobody believes me!
  Topic: T2 Combo Deck in Shadowmoor... help!

Replies: 8
Views: 4964

PostForum: Standard (T2) Decks   Posted: Fri Apr 18, 2008 2:26 pm   Subject: T2 Combo Deck in Shadowmoor... help!
I'm trying to get this combo deck to work, the problem is there may be too many parts to the combo, and it's slow to get off. I don't know if this could ever be fast enough to be tournament viable, bu ...
  Topic: 2/X hybrid costs

Replies: 3
Views: 1375

PostForum: Magic Rulings   Posted: Tue Apr 15, 2008 11:43 am   Subject: 2/X hybrid costs
What would happen if you had a permanent that made a 2/x hybrid spell cheaper?

Suppose I wanted to play my Advice of the Fae (2/u,2/u,2/u) and I had Grand Arbiter Augustin IV or a Sunscape Familia ...
  Topic: Yet another sealed pool

Replies: 16
Views: 5102

PostForum: Limited   Posted: Mon Mar 10, 2008 8:53 pm   Subject: Yet another sealed pool
I'm terrible at anything that requires manipulating quantities of magic cards on a screen, but if I were you I would not be able to avoid playing white.

Ajani is a huge creature pumper, when you ha ...
  Topic: Spellstutter Sprite

Replies: 16
Views: 7985

PostForum: Magic Rulings   Posted: Sun Feb 24, 2008 9:50 am   Subject: Spellstutter Sprite
When determining CMC of a spell X always counts as 0. Profane command has a CMC of two eve if you play it at X=11.
  Topic: Door of Destinies

Replies: 7
Views: 4586

PostForum: Standard (T2) Decks   Posted: Thu Feb 21, 2008 11:41 am   Subject: Door of Destinies
Door of Destinies may be better in many situations due to the "you control" part. Often in multiplayer games (the only place I've seen truly serious use of coat of arms) a player will drop a coat and ...
  Topic: Cairn Wanderer

Replies: 5
Views: 1505

PostForum: Magic Rulings   Posted: Thu Jan 31, 2008 12:56 pm   Subject: Cairn Wanderer
Alright... so this is a crazy complicated question:

Cairn Wanderer reads: As long as a creature card in a graveyard has flying *this* has flying. The same is true for landwalk and protection...

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