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  Topic: Cac 360 JUDGED

Replies: 40
Views: 6788

PostForum: Other - Magic   Posted: Thu Aug 04, 2016 11:47 pm   Subject: Cac 360 JUDGED
Burn At All Cost - 1R
Instant - Common

Deal 2 damage to target creature or player.

Ęther Sacrifice 2 - You may Sacrifice a creature and pay 2 mana instead of playing this cards mana cost.

F ...
  Topic: CaC 352

Replies: 20
Views: 4721

PostForum: Other - Magic   Posted: Sun Mar 27, 2016 11:22 am   Subject: CaC 352
Lawless Furnace
1R (Rare)

Lawless Furnace Deal 5 Damage to target Creature or Player and deals 3 damage to you and all creatures you control.

"Laws need only apply to the non disintegr ...
  Topic: Cockatrice

Replies: 23
Views: 7691

PostForum: General Magic-League Issues   Posted: Mon Oct 29, 2012 7:30 pm   Subject: Cockatrice
Why don't cockatrice lovers make your own free league and start raking in the millions of dollars that ML currently does
  Topic: CAC 159 - Multitarget

Replies: 38
Views: 9810

PostForum: Other - Magic   Posted: Wed Oct 17, 2012 7:21 pm   Subject: CAC 159 - Multitarget
Suffering Hope - 1UB
Sorcery (uncommon)

Target Player Draws 2 cards and Discards 3 cards

Target Player Sacrifices a creature and Gains life equal to that creatures toughness

Target player re ...
  Topic: Gw Humans

Replies: 2
Views: 1878

PostForum: Standard (T2) Decks   Posted: Mon Oct 15, 2012 6:07 pm   Subject: Gw Humans
As the poster before me said Champion and silverblade are a must. Borderland ranger, captain of the watch and ulvenwald tracker are all unnecessary. get rid of evolving wilds, i dont think you need it ...
  Topic: CaC 157

Replies: 35
Views: 8627

PostForum: Other - Magic   Posted: Sun Oct 14, 2012 3:03 pm   Subject: CaC 157
Lifening - 1WU
Sorcery (Rare)

Target Player gains 5 Life. That player draws 2 cards.

While songs of victory are common in Azorius, the sound of peace and tranquility is a rare treat.
  Topic: CAC 156

Replies: 24
Views: 5475

PostForum: Other - Magic   Posted: Thu Oct 11, 2012 5:27 pm   Subject: CAC 156
Azorius Whisperer - WU
Creature - Wizard (Mythic)

Whenever a creature an opponent controls becomes detained, you may put a Sleep Counter on it.
Creatures with sleep counters do not untap during t ...
  Topic: Magic Apps

Replies: 3
Views: 1119

PostForum: General Magic-League Issues   Posted: Sun Oct 07, 2012 12:46 pm   Subject: Magic Apps
Yep! below is a how to video for iphone and android
  Topic: how would you beat angeltusk?

Replies: 12
Views: 4640

PostForum: Standard (T2) Decks   Posted: Sun Oct 07, 2012 12:40 pm   Subject: how would you beat angeltusk?
- discard them
- play nevermore
- any 4/6 creature or greater (better if fly)
- any 4/x with first strike (better if fly)
- slaughter games
- ultimate price helps a little
- play Chuck Norris
  Topic: CaC 151

Replies: 36
Views: 6865

PostForum: Other - Magic   Posted: Tue Oct 02, 2012 11:24 pm   Subject: CaC 151
Thought Thief - 1UU
Creature - wizard (rare)

T: until the beginning of your next end step, Thought Thief gains all activated abilities of all creatures target opponent controls, you may pay UU to ...
  Topic: CAC 150

Replies: 21
Views: 8353

PostForum: Other - Magic   Posted: Sun Sep 30, 2012 11:32 am   Subject: CAC 150
Fire Drake - 1U
Creature - Drake (Uncommon)


If R was spent to cast fire drake it gains haste until end of turn.
Fire Drake gets +1/+0 for each mountain you control


It sets the ...
  Topic: CAC 149

Replies: 19
Views: 7046

PostForum: Other - Magic   Posted: Thu Sep 27, 2012 5:21 pm   Subject: CAC 149
Orzhov Soul Stealer - 1WB
Creature - Spirit (Rare)


Absorb Soul (whenever a creature enters the battlefield under an opponents control you may put an absorb counter on it. This creature h ...
  Topic: CAC 148 Judged

Replies: 5
Views: 8903

PostForum: Other - Magic   Posted: Wed Sep 26, 2012 11:17 pm   Subject: CAC 148 Judged
Gruul Charm: RG
Instant (Uncommon)
Choose one - Gruul Charm deals 1 damage to each creature with flying; Gruul Charm deals 1 damage to each creature without flying; or destroy target artifact.
"Fee ...
  Topic: CAC 148

Replies: 37
Views: 8936

PostForum: Other - Magic   Posted: Sun Sep 23, 2012 10:13 pm   Subject: CAC 148
Create a Dimir, Simic, Boros, Orzhov or Gruul charm.
This should be EXACTLY like the other guild charms just for its respective guild (2mana, 3 abilities etc...)

I will do the judging on a 0-20 o ...
  Topic: CAC 147, judged

Replies: 2
Views: 1177

PostForum: Other - Magic   Posted: Sun Sep 23, 2012 10:07 pm   Subject: CAC 147, judged
Im making it. sorry Kaesh but your beat
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