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Reactive UGW Glittering Wish Control

Reply to topic Forum Index -> Standard (T2) Decks
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Joined: 09 Apr 2006
Posts: 67

PostPosted: Sun Aug 19, 2007 1:57 pm    Post subject: Reactive UGW Glittering Wish Control Reply with quote

// NAME: UGWbr Glittering Wish Control

// Lands
3 [DIS] Hallowed Fountain
1 [DIS] Azorius Chancery
1 [DIS] Simic Growth Chamber
4 [TSP] Flagstones of Trokair
1 [DIS] Breeding Pool
1 [RAV] Temple Garden
1 [RAV] Selesnya Sanctuary
1 [GP] Godless Shrine
1 [RAV] Sacred Foundry
2 [UL] Treetop Village
2 [UG] Island
1 [RAV] Vitu-Ghazi, the City-Tree
2 [UG] Plains
1 [UG] Forest
2 [TSB] Gemstone Mine

// Creatures
3 [RAV] Loxodon Hierarch
1 [PLC] Aeon Chronicler
3 [DIS] Court Hussar
2 [OD] Mystic Enforcer

// Spells
3 [RAV] Compulsive Research
2 [DIS] Azorius Signet
1 [DIS] Simic Signet
4 [RAV] Remand
4 [FUT] Edge of Autumn
3 [FUT] Glittering Wish
1 [ST] Tidings
1 [TSP] Prismatic Lens
1 [9E] Tidings
4 [PT] Wrath of God
1 [TSB] Serrated Arrows
2 [FUT] Imperial Mask

// Sideboard
SB: 1 [RAV] Loxodon Hierarch
SB: 2 [TSB] Serrated Arrows
SB: 2 [TSP] Vesuvan Shapeshifter
SB: 2 [TSP] Brine Elemental
SB: 1 [TSB] Mystic Enforcer
SB: 1 [TSB] Teferi's Moat
SB: 1 [GP] Debtors' Knell
SB: 1 [GP] Mortify
SB: 1 [GP] Savage Twister
SB: 1 [GP] Invoke the Firemind
SB: 2 [FUT] Quagnoth

Well I've been developing this one for a while and as of now it works rather well. I've played against almost everything in today's meta and it looks fine. I won't give exact percentages but its favorable against any kind of aggro (bg, rg, mono g, mono r, rb, rbg, rwg) - these decks love to stare at Teferi's Moat off wish and Imperial mask. Its quite good vs blink and blink touch variants, solar flare, martyr. The even and unfavorable match ups would be anything running many counters and pickles lock, starting from UWG Chord (this match up its sort of even) to MUC, UB Pickles, and Dralnu being the complete nightmare.
Edit: forgot Project X, its probably even (haven't played a lot of games against it).

I'm not really asking for advice, more like presenting the deck which I built, that (for a change) didn't completely suck. Although I'd be glad to hear comments, as 2-3 slots are still under questing and are up to metagame tuning (for now I'm playing Mask/Arrows and it works well). A non-wish sideboard needs some tuning too, and I'm happy with wish one.
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Joined: 07 Apr 2005
Posts: 1374
Location: Igloo town

PostPosted: Sun Aug 19, 2007 2:09 pm    Post subject: Reply with quote

needs spell snares
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Joined: 27 Nov 2006
Posts: 435
Location: Rochester

PostPosted: Sun Aug 19, 2007 8:33 pm    Post subject: Reply with quote

I think in this deck farseek > edge of autumn.
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Joined: 09 Apr 2006
Posts: 67

PostPosted: Mon Aug 20, 2007 12:19 am    Post subject: Reply with quote

Not really, mana base is completely stable and is able to operate on basics. Edge/Flagstones is just that good.
Spell snares, why?
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Joined: 05 Jul 2007
Posts: 45

PostPosted: Mon Aug 20, 2007 12:29 am    Post subject: Reply with quote

Only change i see here that really ought to be made is -1 WoG and add a Glittering Wish (since that's your bread n butter)...

I don't really see a huge *need* for spell snares, but if you are having issues with a lot of counterspell-dependant decks, then I can definitely see them pulling their weight. (Remand, Delay, Rune Snag = all 2 CC)

So, if you can find a spot for them in the SB, then I would definitely consider it, but I wouldn't pull my hair out over it. Razz
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