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GW Little Kid Makes a Return... Dont Change

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Joined: 16 Mar 2006
Posts: 112

PostPosted: Sat Nov 19, 2011 2:11 pm    Post subject: GW Little Kid Makes a Return... Dont Change Reply with quote

Ok I actually want to make this competitive and any help would be great my main concern is the mana base since im running knight of the reliquary any sugs would be great.

// Deck file for Magic Workstation (

// Lands
3 [SHM] Plains (3)
2 [SHM] Wooded Bastion
3 [ZEN] Misty Rainforest
4 [RAV] Temple Garden
4 [ZEN] Forest (1a)
3 [ZEN] Marsh Flats
1 [RAV] Plains (1)
2 [NPH] Forest (2)

// Creatures
3 [ARB] Dauntless Escort
4 [FNM] Kitchen Finks
3 [LRW] Gaddock Teeg
4 [CFX] Noble Hierarch
4 [CFX] Knight of the Reliquary
4 [SHM] Wilt-Leaf Liege
4 [FNM] Qasali Pridemage
2 [INN] Avacyn's Pilgrim

// Spells
2 [M11] Garruk Wildspeaker
3 [ARC] Path to Exile
3 [SHM] Shield of the Oversoul
1 [DS] Sword of Fire and Ice
1 [DS] Sword of Light and Shadow

// Sideboard
SB: 1 [ARC] Path to Exile
SB: 1 [NPH] Dismember
SB: 4 [LRW] Burrenton Forge-Tender
SB: 3 [MPR] Mana Tithe
SB: 2 [SHM] Guttural Response
SB: 4 [M10] Great Sable Stag

This is to combatant all the control/jund decks in the meta let me know what u think also the equipment package can change ill post up a mu list later when im not busy.
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Joined: 24 Aug 2008
Posts: 47

PostPosted: Sun Nov 20, 2011 12:45 pm    Post subject: Reply with quote

Take a look at your curve, it's very uneven and heavy on cmc 3 cards.

A second first impression is that Shield of the Oversoul is a potential two-for-one, the effect is weak for three mana and you need to have a GW creature out to use it. It didn't see play in T2 and it propably isn't playable in Modern for those same reasons.

Since you play 28 creatures which is plenty, you might want to take out a Dauntless Escort or two and replace them with something that can foil your opponent's gameplan. Oblivion Ring is the first thing that I can think of. It's good for its versatileness regardless of making the curve problem worse. Alternatively Dismember which you already have on the SB could find its way to the maindeck.

Oh, and no Tarmogoyf?! The creep is a Legacy staple and makes your curve more bareable when you happen to be playing one of those games in which you don't draw a single manacreep --- the perpetual consistency problem midrange decks have. You shouldn't be worried that you won't get the most out of your chief since it's only +1/+1, lord effects are weak anyway.

Garruk Wildspeaker is a random addition that doesn't synergize with the rest of the deck because of the low cmc cards unless you get to pull off an Overrun. I'm relatively sure the first Elspeth has established her position as the best GW Aggro planeswalker and that she should be the successor of Garruk in this list.

Don't forget to add a Treetop Village for the Knight of the Reliquary.
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Joined: 03 Apr 2010
Posts: 9

PostPosted: Sun Nov 20, 2011 3:00 pm    Post subject: Reply with quote

I was of the impression that gw little kids was a more hate based deck but i guess not...

anyway, for KotR, you want to have more fetch lands. because of ravnica duals, you can run catacombs, rainforest, arid mesa and marsh flats all fetching up you're GW dual letting you load on the fetch lands so that kotr can grow more easily. also sejiri refuge is a nice niche card to keep with kotr, as well as some sort of manland.

i'll echo the sentiment about garruk wild speaker not being great for this deck. elspeth 1.0 is amazing and garruk relentless may also be worth a look, especially since they both defend them selves, produce creatures and create resilience towards sweepers. keep in mind with them to that you have 3 copies of teeg which leads to time when you can't cast you're own cards
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Joined: 22 Aug 2009
Posts: 555

PostPosted: Sun Nov 20, 2011 4:20 pm    Post subject: Reply with quote

Where's your Jerry Sandusky?
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