M13-M14 Standard tournament Deck lists
These M13-M14 Standard Magic: the Gathering Deck lists of the Saturday, May 25 Standard #mag Trial were updated by xJudicatorx.
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by Livermush on 2013-05-26 14:52 CET
Hellion Crucible looks as if it would never, ever be useful
by Halldir on 2013-05-26 16:55 CET
was that sin collector good?
by GreenBear on 2013-05-26 18:13 CET
Decks, that have caused banning's in recent times jund, treetop village, raging ravine, cawblade, celestial colonnade, affinity blinkmoth nexus, they all have lands that double as a threat.
by derflippi on 2013-05-26 19:43 CET
Island, Plains, Ghost Quarter
by xJudicatorx on 2013-05-27 05:27 CET
GreenBear, the difference there is that they have creatures that can't be killed by sorceries. Hellion Crucible is worse than a Basic Mountain.
by warwizard87 on 2013-05-27 06:58 CET
jud, wrong, it cant be killed by a sorcery the turn u use it. it is good in the deck, its ment as that last push you need to end the game not a consent source of damage. no it isnt worse then a basic mountain.
by xJudicatorx on 2013-05-27 07:23 CET
warwizard, I give you that the creature has haste. But how is that better than any other top decked haster? It is a land, but you can hardly ever use the colorless mana. It is essentially a creature that takes several turns to cast.
by Wyr on 2013-05-27 13:17 CET
I can't get why Reanimator runs 4x Voice of Resurgence in SIDE? Why not maindeck at least 2, if not all? I know it is a metagame choice, but still.
by Wyr on 2013-05-27 13:20 CET
Let me rephrase it: what matchup makes Voice redundant/useless/not maindeckable?
by GreenBear on 2013-05-27 13:50 CET
It makes the deck more threat dense, whilst allowing you to play more mana sources at the same time. If mono red was not so colour intensive, playing 4 crucible would make the deck much better. As it is with reckoner, emissary and ash zealot I can see why only one is played.
by DukeofDeath on 2013-05-27 15:13 CET
Hellion Crucible does not hurt your mana base and adds a threat. I don't see why thats a bad thing.
by enfinit on 2013-05-27 18:36 CET
"I can't get why Reanimator runs 4x Voice of Resurgence in SIDE? Why not maindeck at least 2, if not all? I know it is a metagame choice, but still."
by enfinit on 2013-05-27 18:37 CET
Top decking a haster is great. How many hasters do you play? one more haster is great. Is semi card advantage while still curving your land count.
by xJudicatorx on 2013-05-27 19:41 CET
it's not really a haster though -- because it takes 3 turns to cast
by warwizard87 on 2013-05-28 08:01 CET
True jud, its a mana sink that turns into a threat. Best way to understand it is its a way of applying late game pressure ( or mid game since rdws late game is most decks midgame) and using every mana available every turn foe vertual card advantage, mike Flores discribed it as the plosophy of fire that who ever uses every mana every turn generates more real and or vertual card advantage.
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