Pre Shards Standards tournament Deck lists

These Pre Shards Standards Magic: the Gathering Deck lists of the Saturday, January 30 Standard (T2) #mag Trial were updated by Weedmonkey.

1st Dark Bant Trap Lat[GRC] Pre Shards Standards Deck
2nd Jund Djinn Pre Shards Standards Deck
3rd Vampires Emmanuel22 Pre Shards Standards Deck

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Dark Bant Trap
1st - Lat[GRC]
Main Deck Sideboard
7 Forest
1 Island
4 Plains
1 Swamp
4 Misty Rainforest
4 Sunpetal Grove
2 Verdant Catacombs
1 Marsh Flats
4 Sphinx of the Steel Wind
4 Noble Hierarch
4 Baneslayer Angel
4 Lotus Cobra
4 Knight of the Reliquary
1 Iona, Shield of Emeria
4 Birds of Paradise
3 Rhox War Monk
4 Summoning Trap
4 Negate
3 Iona, Shield of Emeria
4 Wall of Reverence
4 Acidic Slime
2 Day of Judgment
2 Spearbreaker Behemoth

Rightclick and Save target as.. to get this deck in Apprentice format.

2nd - Djinn
Main Deck Sideboard
1 Garruk Wildspeaker
1 Chandra Nalaar
3 Bituminous Blast
4 Sprouting Thrinax
4 Putrid Leech
3 Broodmate Dragon
4 Bloodbraid Elf
2 Mountain
2 Forest
4 Swamp
4 Verdant Catacombs
4 Savage Lands
4 Rootbound Crag
2 Oran-Rief, the Vastwood
3 Dragonskull Summit
4 Blightning
3 Maelstrom Pulse
4 Lightning Bolt
2 Terminate
1 Chandra Nalaar
1 Garruk Wildspeaker
4 Goblin Ruinblaster
3 Malakir Bloodwitch
2 Jund Charm
2 Terminate
4 Mind Rot

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3rd - Emmanuel22
Main Deck Sideboard
12 Swamp
3 Marsh Flats
3 Verdant Catacombs
1 Plains
4 Arcane Sanctum
4 Vampire Nocturnus
4 Bloodghast
3 Malakir Bloodwitch
4 Gatekeeper of Malakir
4 Vampire Nighthawk
3 Vampire Hexmage
3 Disfigure
3 Tendrils of Corruption
2 Mind Sludge
1 Eldrazi Monument
1 Sorin Markov
4 Path to Exile
1 Sign in Blood
4 Duress
3 Deathmark
3 Infest
3 Marsh Casualties
2 Sadistic Sacrament

Rightclick and Save target as.. to get this deck in Apprentice format.

See all Magic: the Gathering Decks from this tournament

by JVQ on 2010-01-30 23:16 CET

Lat nice to see your deck in the top, I really like it. Why the changes made? The rhox main, no harrows and that stuff?

by Djinn on 2010-01-30 23:19 CET

Too bad I got unlucky on g2. The changes are to beat aggroish decks, I guess. Team SushiGushi ftw :D

by Lat[GRC] on 2010-01-30 23:48 CET

Thx Weedmonkey again for the name !!!

The main idea behind the changes is to make it more aggro resistance with many early drops as Djinn said and with 4 bird 4 noble Rhox UWG isn't that hard to get.

Apart from this I also dont like negate and flashfreezes on harrow that cost me a land (proved its a good mirror change, I beated 2 dark bant traps today with negating harrow involed)

Vamps game 1 is somewhat worst but anyway you dont have a really good game 1. . . Dont know if changes are worth it but anyway we have Worldwake comming upon uss so dont know if the deck is going to make it in new meta.

PS. Djinn you got unlucky (mana screw) thats true but dont forget I mulli on 5 g2

by Shooter on 2010-01-31 00:06 CET

Es una Trappa!!!

by Lat[GRC] on 2010-01-31 00:08 CET


by tin_cup on 2010-01-31 01:22 CET

I got tired of seeing your deck winning trials:P
Good Job

P.S. (in greek)
Mallon koimasai me to deck katw apo to ma3ilari, giati mono sta dika sou xeria douleyei:P

by DARKING on 2010-01-31 06:48 CET

Metagame breakdown, by DARKING

The trial had 44 players

8 Dark Bant Trap (18.18%)
8 Jund (18.18%)
3 MonoW Control (6.81%)
3 Bant (6.81%)
2 MonoB Vampires (4.54%)
2 WB Aggro (4.54%)
2 UW Control (4.54%)
1 Bw Vampires (2.27%)
1 Red Deck Wins (2.27%)
1 WW (2.27%)
1 BR Vampires (2.27%)
1 Sedraxis Aggro (2.27%)
1 GW Eldrazi (2.27%)
1 MonoB Vampires-Crypt (2.27%)
1 UWR Control (2.27%)
1 UB Mill (2.27%)
1 RG Valakut Ramp (2.27%)
1 RG Trap (2.27%)
1 Turbo Fog (2.27%)
1 RG Elves (2.27%)
1 Esper Ad Nauseaum (2.27%)
1 Owl (2.27%)
1 4c Cruel Ramp (2.27%)

by combomaster on 2010-01-31 07:44 CET

oh man i missed it lol i would have liked to give lat a match..since he was the maker of that deck...oh well gratz lat

by Lynolf on 2010-01-31 10:01 CET

What's the difference between Black Vampires, BR Vampires and Bw Vampires? Does it make it a different deck just because he splashed white for Path to Exile, or decided to add more efficient removal by adding red? (By the way, Crumbling Necropolis was a stupid idea. Have you never heard about Akoum Refuge before?) UG Scapeshift and RG Scapeshift are understandable because one is aggro-combo and the other is combo-control. But I see no relevant difference here for you to put them in different categories, DARKING...

Again, why do people insist to call "Es una Trappa!" and "Dark Bant Trap" to the exact same deck? The first one also had Sphinx of the Steel Wind...

I guess magic-league sucks at naming decks. :(

by DARKING on 2010-01-31 10:13 CET

I'm guessing it's a similar case for Extended with all Zoo variants. Slightly different card choices make a slightly different match.

Though splashing white does not make that huge of a difference for Bw, the BR version of vampires runs a very different suit of spells, enough for it to warrant a new deck slot.

btw, Dark Bant Trap is the name we have because Lat named it this way, 'cause he's the maker of the deck.

by Shooter on 2010-01-31 17:17 CET

It's funny to say 'Es una Trappa!'.
Not so much with Dark Bant Trap.

So Es una Trappa gets the nod clearly :P

by str8 on 2010-02-01 01:20 CET

p.s. also in greek.

Malon dikio exeis. Den nomizw na douleuei gia kanenan alon.

by Lat[GRC] on 2010-02-01 01:41 CET

Skillz ! :P

by SwordSkill on 2010-02-01 14:25 CET

Nai... Les kai akouei kaneis ti les... Pantws to Trap ta spaei!! An eisai kai ligo kolofardos einai theiko deckaki!!!

PS: To dokimaza oli mera htes kai to deckaki ta spaei, kai na fantasteis oti den eimai tou Argou game..

by Balaviaris on 2010-02-01 18:28 CET

Why is there a swamp in the deck? No black cards, not even in sideboard...

by on 2010-02-01 23:16 CET

The Swamp is for the Sphynx of The Steel Wind(s), which of course ruin Jund's day.

Love the lists

by SwordSkill on 2010-02-02 12:58 CET

Even if that's the case it lacks the mana base to have many chances to bring it... With only 2 Catacombs and one Swamp... Sure that's odd..
This guy must be prety lucky...

EDIT: I saw it has a Marsh Flast too...

PS: Ti egine re paidia? Poloi ellines mazeutikame XD. Na ftiaxoume kamia clan "Only Greeks" kai etc lmfao!!!

by Lat[GRC] on 2010-02-05 09:15 CET

In order to hard cast sphinx you need 8 mana, so you will have at least a knight of the reliquary or a birds of paradise or a lotus cobra or the swamp through verdant and marsh till then ;)

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