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  Topic: Create A Card 92: Allied Sword
testbuddy

Replies: 31
Views: 6388

PostForum: Other - Magic   Posted: Fri Feb 17, 2012 10:27 am   Subject: Create A Card 92: Allied Sword
Sword of Power and Creep 3

Artifact - Equipment (M)

Equipped creature gets +2/+2 and has protection from black and blue.

Whenever equipped creature deals combat damage to a player, search you ...
  Topic: Create A Card 91 (Hijacked) (Judged)
testbuddy

Replies: 2
Views: 702

PostForum: Other - Magic   Posted: Wed Feb 15, 2012 2:41 pm   Subject: Create A Card 91 (Hijacked) (Judged)


Score: 7.0, Im confused as to what you would be searching for or drawing into that would make this good. And whatever it is, I would likely put 0 into X.



Words of War? Emrakul for RGWUB? It ...
  Topic: Create A Card 91 (Hijacked)
testbuddy

Replies: 25
Views: 4314

PostForum: Other - Magic   Posted: Sat Feb 11, 2012 1:53 pm   Subject: Create A Card 91 (Hijacked)
Recreation Ex Nihilo {R/X}{G/X}{W/X}{U/X}{B/X}

Sorcery - Arcane (M)

Search your library for a card of converted mana cost X or less and cast it without paying its mana cost. If you don't, draw 7 ...
  Topic: Triggered abilities are optional?
testbuddy

Replies: 3
Views: 1251

PostForum: Other - Magic   Posted: Tue Dec 20, 2011 5:16 am   Subject: Triggered abilities are optional?
http://www.wizards.com/ContentResources/Wizards/WPN/Main/Documents/Magic_The_Gathering_Infraction_Procedure_Guide_PDF2.pdf


1.4. OPTIONAL ABILITIES
Traditionally, some abilities include the word ...
  Topic: Create a Card 83
testbuddy

Replies: 25
Views: 5264

PostForum: Other - Magic   Posted: Mon Dec 19, 2011 9:33 pm   Subject: Create a Card 83
Why just Sorcery's though?

Prevents it from being used as an extra counterspell, and excludes a great deal of removal, allowing it to cost less. If it included instants it would have to be rare, or ...
  Topic: Create a Card 83
testbuddy

Replies: 25
Views: 5264

PostForum: Other - Magic   Posted: Sun Dec 18, 2011 8:07 pm   Subject: Create a Card 83
Ritual's Resounding 2UU (Uncommon)

Sorcery

Exile target sorcery card in a graveyard. You may copy the exiled card and cast the copy without paying its mana cost.
Flashback - 2RR

Magic, espec ...
  Topic: Create-a-Card Round 82 - Starting Off Strong
testbuddy

Replies: 43
Views: 7821

PostForum: Other - Magic   Posted: Thu Dec 15, 2011 12:43 am   Subject: Create-a-Card Round 82 - Starting Off Strong
702.60a Suspend is a keyword that represents three abilities.

That is the problem. Since I would need to modify the comp rules, I took the secure path and added a cost and a value for N.

But I a ...
  Topic: Create-a-Card Round 82 - Starting Off Strong
testbuddy

Replies: 43
Views: 7821

PostForum: Other - Magic   Posted: Wed Dec 14, 2011 11:45 pm   Subject: Create-a-Card Round 82 - Starting Off Strong
Paradox Sphinx 3UUU

Creature - Sphinx

Flying, Suspend

If ~ is in your opening hand or dies, you may reveal it. If you do, exile ~ with four time counters on it.

5/6

You will meet her m ...
  Topic: Create-a-Card Round 82 - Starting Off Strong
testbuddy

Replies: 43
Views: 7821

PostForum: Other - Magic   Posted: Mon Dec 12, 2011 9:12 pm   Subject: Create-a-Card Round 82 - Starting Off Strong
Paradox Sphinx 3UUU

Creature - Sphinx

Flying, Suspend

If ~ is in your opening hand or dies, you may reveal it. If you do, exile ~ with four time counters on it.

5/6

You will meet her m ...
  Topic: round 69 - judged!!
testbuddy

Replies: 4
Views: 981

PostForum: Other - Magic   Posted: Mon Oct 03, 2011 2:04 am   Subject: Re: round 69 - judged!!
so its a crash program?

To be honest I made the nick for 'playtest' and googled my own name for info.. I do enjoy programming though.

(It )can target lands?

It's almost an improvement on Vind ...
  Topic: create a card- round 69!!!!!
testbuddy

Replies: 18
Views: 3356

PostForum: Other - Magic   Posted: Fri Sep 30, 2011 12:58 pm   Subject: create a card- round 69!!!!!
Reality Hax 1U

Instant (Rare)

Target spell or permanent loses all abilities. (This effect lasts indefinitely.)

And what are you going to do about it?

Or:

Identity error 10. We're Sorry, ...
  Topic: create a card -Round 68 judged
testbuddy

Replies: 5
Views: 1103

PostForum: Other - Magic   Posted: Thu Sep 29, 2011 7:09 am   Subject: create a card -Round 68 judged
i dont get why you would want to play this card

The price increase is mandatory for you and your opponents. So the major feature is the 'drawback' of cost increase. It's a wacky enchantment like Do ...
  Topic: Create a card- Round 68
testbuddy

Replies: 20
Views: 3887

PostForum: Other - Magic   Posted: Sun Sep 25, 2011 9:43 am   Subject: Create a card- Round 68
izzet mischief (R/U)(R/U)

instant - rare
the next spell you cast has "replicate (R/U)"

draw a card.

"Niv gave this spell to a boggart, and he saw hundreds of lightnings afterwards"

..Yeah ...
  Topic: Create a Card 58 Unjudged
testbuddy

Replies: 0
Views: 545

PostForum: Other - Magic   Posted: Wed Sep 21, 2011 9:04 am   Subject: Create a Card 58 Unjudged
http://www.magic-league.com/phpBB/viewtopic.php?t=15671

Can these people get some feedback?
  Topic: Create a card- Round 68
testbuddy

Replies: 20
Views: 3887

PostForum: Other - Magic   Posted: Wed Sep 21, 2011 7:54 am   Subject: Create a card- Round 68
Knowledge Amplification 2U

Enchantment - Spell-Mutation (Rare)

Spells cost an additional {3} to cast.
Whenever a player casts a spell, that player draws a card.

Visiting the Izzet district h ...
 
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