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  Topic: Thoughts on drafting AAC
natethetank

Replies: 17
Views: 7660

PostForum: Limited   Posted: Wed Feb 04, 2009 1:40 pm   Subject: Thoughts on drafting AAC
5 color is amazing and i would force it every time. the blue and red landcycling cards are utterly nuts. the last pack has such good and plentiful manafixing i would spend the first two packs drafting ...
  Topic: changes to reveillark deck that came 4th at PT
natethetank

Replies: 21
Views: 5873

PostForum: Standard (T2) Decks   Posted: Thu Jun 05, 2008 6:09 pm   Subject: changes to reveillark deck that came 4th at PT
yeah if it resolves/isnt killed. and thats the whole point. if you let faeries draw a full grip of cards and get a token generater out one thresher isnt going to do much. either it gets countered or h ...
  Topic: changes to reveillark deck that came 4th at PT
natethetank

Replies: 21
Views: 5873

PostForum: Standard (T2) Decks   Posted: Thu Jun 05, 2008 4:06 pm   Subject: changes to reveillark deck that came 4th at PT
never said it would. i think thats my point. faeries plays more creatures then dralnu so its tricked green oppos that squall line and thresher are good vs them. there not. if they were faeries wouldnt ...
  Topic: changes to reveillark deck that came 4th at PT
natethetank

Replies: 21
Views: 5873

PostForum: Standard (T2) Decks   Posted: Thu Jun 05, 2008 3:22 pm   Subject: changes to reveillark deck that came 4th at PT
test it. its quite better then you think.
  Topic: changes to reveillark deck that came 4th at PT
natethetank

Replies: 21
Views: 5873

PostForum: Standard (T2) Decks   Posted: Thu Jun 05, 2008 2:57 pm   Subject: changes to reveillark deck that came 4th at PT
keysam: wrath of god is terrible vs faeries.

pa_curran: i think that the deck fused with a quick n toast manabase would give it the best options vs faeries and the metagame and would allow you to ...
  Topic: changes to reveillark deck that came 4th at PT
natethetank

Replies: 21
Views: 5873

PostForum: Standard (T2) Decks   Posted: Thu Jun 05, 2008 1:46 pm   Subject: changes to reveillark deck that came 4th at PT
keysam: wrath of god is terrible vs faeries.

pa_curran: i think that the deck fused with a quick n toast manabase would give it the best options vs faeries and the metagame and would allow you to ...
  Topic: With such an open format, is it better to go rogue or net
natethetank

Replies: 10
Views: 1941

PostForum: Standard (T2) Decks   Posted: Thu May 22, 2008 1:16 pm   Subject: With such an open format, is it better to go rogue or net
i do not and will never believe that merfolk beats faeries. it simply isnt true. islandwalk you say? 4 islands i say. faster you say, removal and bitterblossum would like to have a word with you. this ...
  Topic: Mono Blue Control
natethetank

Replies: 7
Views: 3128

PostForum: Standard (T2) Decks   Posted: Sun May 11, 2008 7:30 pm   Subject: Mono Blue Control
needs white for good cards like wrath affects and o ring . also needles are pretty saucy aspecially vs vexing shusher.
  Topic: Top 8 Decklists Invitational May 10th
natethetank

Replies: 22
Views: 6260

PostForum: Standard (T2) Decks   Posted: Sat May 10, 2008 2:07 pm   Subject: Top 8 Decklists Invitational May 10th
well i gave one but others are. i think stupor should be a four of. i think you should either cut the damnation or add more. choose betwen slaughter pact and terror. like the idea seems really good bu ...
  Topic: Top 8 Decklists Invitational May 10th
natethetank

Replies: 22
Views: 6260

PostForum: Standard (T2) Decks   Posted: Sat May 10, 2008 1:02 pm   Subject: Top 8 Decklists Invitational May 10th
// Lands
3

there are a bunch of things i would change with this deck but 2 bitterblossums has to be wrong
  Topic: vexing shusher doesnt do shit in standard
natethetank

Replies: 31
Views: 8236

PostForum: Standard (T2) Decks   Posted: Wed May 07, 2008 8:34 pm   Subject: vexing shusher doesnt do shit in standard
USELESS

only small 2/2

for 8 $...
its worth something because its actually useful in other formats,
  Topic: vexing shusher doesnt do shit in standard
natethetank

Replies: 31
Views: 8236

PostForum: Standard (T2) Decks   Posted: Wed May 07, 2008 8:20 pm   Subject: vexing shusher doesnt do shit in standard
They can always kill your shusher in response of you playing a spell and then counter the spell in response of the ability, I think it will be played as a wish target. go go hybrid

Your way require ...
  Topic: vexing shusher doesnt do shit in standard
natethetank

Replies: 31
Views: 8236

PostForum: Standard (T2) Decks   Posted: Wed May 07, 2008 8:19 pm   Subject: vexing shusher doesnt do shit in standard
the thing people are missing is that so few decks run enough counterspells for any of your scenarios to be relevant. if i ever killed a shusher so i could rune snag instead of killing goyf you should ...
  Topic: vexing shusher doesnt do shit in standard
natethetank

Replies: 31
Views: 8236

PostForum: Standard (T2) Decks   Posted: Wed May 07, 2008 1:59 pm   Subject: vexing shusher doesnt do shit in standard
Well Susher is well played if you play it mainly as a beater. If you actually need something to resolve (let's say cloudtresher vs. faeries) you use 1 extra mana but if it's just some beater or burn y ...
  Topic: vexing shusher doesnt do shit in standard
natethetank

Replies: 31
Views: 8236

PostForum: Standard (T2) Decks   Posted: Wed May 07, 2008 11:48 am   Subject: vexing shusher doesnt do shit in standard
it and goyf are two totally diffrent things. goyf is a must deal with threat while shusher is something thats easily neutralized and even if it doesnt get killed doesnt do much for you. frankly i play ...
 
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