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White (g) weenie. Opinions are appreciated.


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griffith



Joined: 01 Jan 2008
Posts: 5

PostPosted: Tue Jun 10, 2008 7:27 pm    Post subject: White (g) weenie. Opinions are appreciated. Reply with quote

I've experimented with kithkins a lot and here's my current deck:

Land

9 plains
4 Rustic clachan
4 windbrisk heights
1 flagstones of trokair
4 horizon canopy

creatures

4 Goldmeadow stalwarth
4 wizened cenn
4 ballyrush bannereth
4 field marshal
4 cenn's tactician
4 wilt-leaf liege
2 goldmeadow harrier
2 knight of meadowgrain

2 ajani goldmane

Spells

3 Militia's pride
3 Dolmen gate
2 oblivion ring

SB

1 Oblivion ring
4 burrenton forge-tender
3 thistledown liege
3 story circles
4 gaddock teeg

Explanations:

land- pretty selfexplanatory imo, canopy added for gaddock and draw potential. Windbrisk in this aggressive deck can work like an extra draw on turn 4.

creatures- tactician, stalwart and harrier all are nice turn one drops, the rest is mostly for pumping. Ballyrush bannereth works nice with field marshal and militia's pride. The knight of meadowgrain is just a very good kithkin in general. Finally, the ajani is to get an edge in the long run against creature-loaded decks.

Spells: Militia's pride-dolmen gate combo is win if you have a pump like wizzened cenn, field marshal or wilt-leaf liege in play, but they also work very good on their own in this deck. Oblivion ring is just to get rid of nasty planeswalkers, reveillarks, Doran, or persist creatures.

SB: burrenton forge-tender against red pyroclasm or firespout.
Story circle also against red, but also works very well against green decks (like with chameleon colossus and the like) untill I have the the dolmen-pride combo. Thistledown liege takes the place of Wilt-leaf liege against blue counterdecks and gaddock teeg is my newest addition (not tested yet though) vs wrath and damnation.

The only decks that beat me on a regular basis before the addition of gaddock were those with mass removal, like reveillark, hence the addition.

Constructive criticism and suggestions are much appreciated!

edit: btw I worked with mutavault, preeminent captain, kithkin zephyrnaut and kinsbale borderguard before, but they just slow it down imo.
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skilla420



Joined: 29 Apr 2008
Posts: 258

PostPosted: Tue Jun 10, 2008 7:51 pm    Post subject: Reply with quote

Looks like the basic kithkin aggro. Solid.
I'd maindeck 4 O-rings, 2 wooded bastion, a temporal isolation or two, and 1 vivid meadow. Also check out celestial crusaders, mayyybe crovax, and porphyry nodes, but check out the others first. For sideboard, maybe a couple of krosan grips, four dragon claws (maybe just 2), and the nodes.
Overall good choices all around. I don't know if you got this decklist from somewhere or not, but if you didn't then kudos. Don't be discouraged if this gets owned by faerie control or UW reveillark. And lastly, listen to other people in this forum, they have some good advice.
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Tonya



Joined: 11 Oct 2004
Posts: 29

PostPosted: Tue Jun 10, 2008 7:53 pm    Post subject: Reply with quote

Don't listen to skill420. He and every post he makes is useless/terrible.
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skilla420



Joined: 29 Apr 2008
Posts: 258

PostPosted: Tue Jun 10, 2008 8:19 pm    Post subject: Reply with quote

Tonya wrote:
Don't listen to skill420. He and every post he makes is useless/terrible.


Have we met?
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griffith



Joined: 01 Jan 2008
Posts: 5

PostPosted: Tue Jun 10, 2008 8:24 pm    Post subject: Reply with quote

skilla420 wrote:
Looks like the basic kithkin aggro. Solid.
I'd maindeck 4 O-rings, 2 wooded bastion, a temporal isolation or two, and 1 vivid meadow. Also check out celestial crusaders, mayyybe crovax, and porphyry nodes, but check out the others first. For sideboard, maybe a couple of krosan grips, four dragon claws (maybe just 2), and the nodes.
Overall good choices all around. I don't know if you got this decklist from somewhere or not, but if you didn't then kudos. Don't be discouraged if this gets owned by faerie control or UW reveillark. And lastly, listen to other people in this forum, they have some good advice.


Well thanks, this is merely the result of experimenting:).

About your suggestions:

*4 O-rings are nice, but I wouldn't know what to take out.

*wooded bastion would be nice, but it would slow things down since I allready have 4 windbrisk heights in it. The turn 1 drop is often crucial for this aggro deck. Same thing for vivid meadow. The green mana is only needed for gaddock so I reckon I'll have a lot of chances to get a canopy before turn 4.

*Temporal isolation would work if I didn't have to use all my mana constantly to set the fast pace

*Celestial crusade is good, but not neccesarily better than wilt-leaf I think.

*I see how crovax could work well against bitterblossom, but by the time I could play it most of my games are over

*I don't understand the purpose of nodes in a weenie deck, perhaps in sb vs bitterblossom I may add it, true.

*krosan grip could com handy, thanks

*Dragon's claw goes against the nature of this aggro, besides I have story circle to deal with direct damage.

Thanks for the suggestions!


ps Tonya, I'm new here so I'm gonna lay low for now, but thanks for the advice:p
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ransom3



Joined: 01 Oct 2007
Posts: 166

PostPosted: Tue Jun 10, 2008 8:47 pm    Post subject: Reply with quote

I think Porphyry Nodes in a White Weenie aggro deck is a TERRIBLE idea. Your creatures have low CCs. Therefore, your own creatures die. Any questions??
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TekNique



Joined: 19 Mar 2008
Posts: 157

PostPosted: Tue Jun 10, 2008 9:58 pm    Post subject: Reply with quote

I think thoughtweft Trio, and Kinsbaile Borderguard would be useful in the deck because i have personally found them quite difficult to destroy in combat plus they help in a wrath situation. I would also try to fit in teeg MD for wrath/damnation and the commands. Also I would take out the harriers for 2 more knight of meadowgrain but i don't really get the harrier choice inthe first place anyways. To make space for the Thoughtweft trio and Boderguard, I am not sure if your deck needs 12 lords in it, it just seems like overkill

Kinsbaile Borderguard + Cenn's tactician is a nice way to make tokens too if you don't happen to have militia's pride in play.
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griffith



Joined: 01 Jan 2008
Posts: 5

PostPosted: Tue Jun 10, 2008 11:18 pm    Post subject: Reply with quote

TekNique wrote:
I think thoughtweft Trio, and Kinsbaile Borderguard would be useful in the deck because i have personally found them quite difficult to destroy in combat plus they help in a wrath situation. I would also try to fit in teeg MD for wrath/damnation and the commands. Also I would take out the harriers for 2 more knight of meadowgrain but i don't really get the harrier choice inthe first place anyways. To make space for the Thoughtweft trio and Boderguard, I am not sure if your deck needs 12 lords in it, it just seems like overkill

Kinsbaile Borderguard + Cenn's tactician is a nice way to make tokens too if you don't happen to have militia's pride in play.


The lords are definetely not overkill, in fact, most of the time the first 2 that enter the game get destroyed immediately.

As you note correctly, the harrier is the least usefull card in the deck I think, although it has proven it's worth sometimes and it's first turn drop. I'm gonna change those 2 with teegs and put 2 borderguards in sb.

Thoughtweft is nice but I don't like the champion thing about it, although it helps vs wrath.

Thanks for the suggestions!

Btw small question, if I have a teeg in play, can I still play ajani? I'm guessing no, but since it's under the creatures category in MWS...
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Vedrfolner



Joined: 04 Apr 2006
Posts: 1401

PostPosted: Wed Jun 11, 2008 1:07 am    Post subject: Reply with quote

Gaddock Teeg stops Ajani yes. Planeswalkers are not creatures.

You have 4 green manasources in the deck. That is not enough to consistently play Gaddock Teeg when you get it. Take out 4 plains for Brushland.

I think that Oblivion Ring is a lot more useful than Dolmen Gate. Even though you can attack with no worries when you have Dolmen Gate out, you can mostly do the same when you remove one of their blockers with Oblivion Ring - it is one of the best cards in white right now.

Harrier can be a good sideboard card vs decks that have big creatures. Its uses are a bit limited though, so it is not very good maindeck.

When you look at the spells the Bannerets are affecting, there are 11 spells that get 1 mana knocked off their casting costs; nothing like merfolk who get Reejerey reduced from 3 to 1 with two Bannerets. I don't think that Banneret is worth it. Knight of Meadowgrain is a lot better, he's a 4-of in all kithkin decks. Field Marshall isn't so good when you have no really good Soldiers to put free in play. All the other Soldiers in your deck costs W, and I think you can afford to cast them turn 4.

Look at this deck: http://www.magic-league.com/deck/42995/standard_t2.html#Kithkin%20WW23444

and look at my Kithkin/WW:

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
13 [SHM] Plains (4)
4 [FUT] Horizon Canopy
3 [TSP] Flagstones of Trokair
3 [MOR] Rustic Clachan

// Creatures
4 [LRW] Goldmeadow Stalwart
3 [TSB] Icatian Javelineers
4 [TSB] Soltari Priest
4 [LRW] Wizened Cenn
4 [LRW] Knight of Meadowgrain
4 [SHM] Kitchen Finks
3 [TSP] Celestial Crusader

// Planeswalkers
3 [LRW] Ajani Goldmane

// Spells
2 [LRW] Militia's Pride
2 [SHM] Mirrorweave
4 [LRW] Oblivion Ring

// Sideboard
SB: 4 [PLC] Sunlance
SB: 2 [10E] Demystify
SB: 3 [LRW] Goldmeadow Harrier
SB: 4 [LRW] Burrenton Forge-Tender
SB: 2 [LRW] Wispmare

This deck isn't pure Kithkin, but a Kithkin deck doesn't have to be: only enough to allow a likely 1st turn Stalwart and make Wizened Cenn efficient.
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griffith



Joined: 01 Jan 2008
Posts: 5

PostPosted: Wed Jun 11, 2008 3:02 am    Post subject: Reply with quote

Vedrfolner wrote:
Gaddock Teeg stops Ajani yes. Planeswalkers are not creatures.

You have 4 green manasources in the deck. That is not enough to consistently play Gaddock Teeg when you get it. Take out 4 plains for Brushland.

I think that Oblivion Ring is a lot more useful than Dolmen Gate. Even though you can attack with no worries when you have Dolmen Gate out, you can mostly do the same when you remove one of their blockers with Oblivion Ring - it is one of the best cards in white right now.

Harrier can be a good sideboard card vs decks that have big creatures. Its uses are a bit limited though, so it is not very good maindeck.

When you look at the spells the Bannerets are affecting, there are 11 spells that get 1 mana knocked off their casting costs; nothing like merfolk who get Reejerey reduced from 3 to 1 with two Bannerets. I don't think that Banneret is worth it. Knight of Meadowgrain is a lot better, he's a 4-of in all kithkin decks. Field Marshall isn't so good when you have no really good Soldiers to put free in play. All the other Soldiers in your deck costs W, and I think you can afford to cast them turn 4.

Look at this deck: http://www.magic-league.com/deck/42995/standard_t2.html#Kithkin%20WW23444

and look at my Kithkin/WW:

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
13 [SHM] Plains (4)
4 [FUT] Horizon Canopy
3 [TSP] Flagstones of Trokair
3 [MOR] Rustic Clachan

// Creatures
4 [LRW] Goldmeadow Stalwart
3 [TSB] Icatian Javelineers
4 [TSB] Soltari Priest
4 [LRW] Wizened Cenn
4 [LRW] Knight of Meadowgrain
4 [SHM] Kitchen Finks
3 [TSP] Celestial Crusader

// Planeswalkers
3 [LRW] Ajani Goldmane

// Spells
2 [LRW] Militia's Pride
2 [SHM] Mirrorweave
4 [LRW] Oblivion Ring

// Sideboard
SB: 4 [PLC] Sunlance
SB: 2 [10E] Demystify
SB: 3 [LRW] Goldmeadow Harrier
SB: 4 [LRW] Burrenton Forge-Tender
SB: 2 [LRW] Wispmare

This deck isn't pure Kithkin, but a Kithkin deck doesn't have to be: only enough to allow a likely 1st turn Stalwart and make Wizened Cenn efficient.


Just played a few times and I agree the teeg doesn't come out much. I'll put the brushlands in as suggested.

The ring/dolmen thing, I'll test it and see what works best.

The question about banneret I've asked myself too, yet it provides the advantage to cast militia's pride for one and gets me that extra token to attack with or the field marshal for 2 which often wins the game for me.

Field marshal is beyond doubt a keeper. It acts as dolmen gate early in the game since all soldiers (tokens too) have FS and +1/+1.

The knigts of meadowgrain I find myself casting rather late in the game (turn 4 or later), to be a lifesaver (literally) vs other fast decks, but it's not really nessecary to put it in 4 times imo.

Thanks for the suggestions!
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Ggerg



Joined: 04 Sep 2005
Posts: 468

PostPosted: Wed Jun 11, 2008 3:42 am    Post subject: Reply with quote

....the most obvious thing that jumps out at me is you are only playing 2 knight of the meadowgrain, which is wrong.
um, i'm tired so that is all for now.
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ringman



Joined: 16 Aug 2005
Posts: 55

PostPosted: Wed Jun 11, 2008 6:09 am    Post subject: Reply with quote

"White (g) weenie. Opinions are appreciated."
for these one the only help i can give you is to change to a decent deck, meaning a winning deck kthxbye.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 1401

PostPosted: Wed Jun 11, 2008 7:07 am    Post subject: Reply with quote

ringman wrote:
"White (g) weenie. Opinions are appreciated."
for these one the only help i can give you is to change to a decent deck, meaning a winning deck kthxbye.


White Weenie _is_ a winning deck...
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R3wind



Joined: 24 Jul 2006
Posts: 954

PostPosted: Wed Jun 11, 2008 9:48 am    Post subject: Reply with quote

Rohan's list from the last standard trial was really good. I love the fact that it did not have any one drops in the deck at all. He made the best choice and played every good two and three drop you can find in white.

Kithkin, I find are not as strong as other beaters. Think about how good en-Vec is in the meta. All of the spot removal is red or black.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 1401

PostPosted: Wed Jun 11, 2008 2:39 pm    Post subject: Reply with quote

The only kithkin that are worth playing are imo Stalwart, Knight and Wizened Cenn, along with a few Militia's Pride.

First turn Stalwart, second turn WC is a really strong move, especially on the play.

Knight of the Meadowgrain is really strong - a combat master.

Wizened Cenn is a 2/2 for 2, making the others better. It is important to avoid playing kithkin that are strong with Cenn but weak without. If you do, WC becomes a must-have combo piece and it isn't _that_ good.

Playing no 1-drops but instead 3-drops like Paladin en-Vec decreases your chances against counter-decks like UB Faeries and Merfolk.
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