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Mono Blue control



 
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skilla420



Joined: 29 Apr 2008
Posts: 258

PostPosted: Sun Jun 01, 2008 2:35 pm    Post subject: Mono Blue control Reply with quote

I've been trying to come up with a good solid blue control deck that would be competitive at FNM. I have yet to put together a deck, or find a theme, but I have few cards that should definately go in there.
-teferi
-venser
-sower of temptation
-rune snag
-cryptic command (must have)
-ancestral visions
-riftwing cloudskate
-mind stone

I know I'm probably missing some big ones.....
Any advice/help/suggestions are welcome.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 1401

PostPosted: Sun Jun 01, 2008 4:57 pm    Post subject: Reply with quote

Remove Soul
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skilla420



Joined: 29 Apr 2008
Posts: 258

PostPosted: Sun Jun 01, 2008 5:48 pm    Post subject: Reply with quote

Ah, good call. Negate may be useful too. Cancel.....maybe not so much. I think that with a deck like that I need a big finisher creatures and some I can play relatively early to mid game to do damage. Guile maybe? Other thoughts?
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skilla420



Joined: 29 Apr 2008
Posts: 258

PostPosted: Sun Jun 01, 2008 6:06 pm    Post subject: Reply with quote

Found some blue big guys:
- Deep Sea Kraken
- Errant Ephemeron
- Arcanis the Omnipotent
- Benthicore
- Brine elemental
- Denizen of the Deep
- Ghastlord of Fugue
- Godhead of Awe (?)
- Heidar, Rimewind Master
- Jokulmorder (?)
- Leviathan
- Linessa, Zephyr Mage
- Mahamoti Djinn
- Plumeveil
- Serra Sphinx
- Vexing Sphinx
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bl0t



Joined: 18 Sep 2006
Posts: 36

PostPosted: Sun Jun 01, 2008 6:13 pm    Post subject: Reply with quote

skilla420 wrote:
Found some blue big guys:
- Deep Sea Kraken
- Errant Ephemeron
- Arcanis the Omnipotent
- Benthicore
- Brine elemental
- Denizen of the Deep
- Ghastlord of Fugue
- Godhead of Awe (?)
- Heidar, Rimewind Master
- Jokulmorder (?)
- Leviathan
- Linessa, Zephyr Mage
- Mahamoti Djinn
- Plumeveil
- Serra Sphinx
- Vexing Sphinx


I'm going to have to say no to all creatures on that list except for maybe Arcanis.

Look up Guile or maybe Razormane Masticore.
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TekNique



Joined: 19 Mar 2008
Posts: 157

PostPosted: Sun Jun 01, 2008 6:17 pm    Post subject: Reply with quote

Denizen of the Deep and Guile would be the best choices if you wanted a big beater since u won't have many/any creatures to return to your hand if you play denizen which makes it extremely good mana cost to p/t.
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skilla420



Joined: 29 Apr 2008
Posts: 258

PostPosted: Sun Jun 01, 2008 6:48 pm    Post subject: Reply with quote

Yeah, I'm going to have to agree with both of you guys. As I was looking through I only liked Denizen, Arcanis, and Guile.
Does anyone think a mono blue control could work?
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Stucco



Joined: 14 Mar 2005
Posts: 558

PostPosted: Sun Jun 01, 2008 6:48 pm    Post subject: Reply with quote

I'd consider Teferi and Guile.
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Ggerg



Joined: 04 Sep 2005
Posts: 468

PostPosted: Sun Jun 01, 2008 7:42 pm    Post subject: Reply with quote

the sphinx actually isn't bad.

guile tho
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spookietoof



Joined: 12 Mar 2005
Posts: 4

PostPosted: Sun Jun 01, 2008 8:54 pm    Post subject: Reply with quote

Have you considered Tidewalker? It doesn't have the same benefit as Guile, but at the same time you could cast Guile it would be a 6/6 for three mana. Seems like it might be a decent finisher for a blue control deck.
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Orlandu



Joined: 25 Sep 2004
Posts: 195

PostPosted: Sun Jun 01, 2008 9:03 pm    Post subject: Hm Reply with quote

Problem with Blue Control is that faeries and merfolk walk all over it, literally in the case of merfolk Wink. If faeries resolves a bitterblossom you more or less lose unless you have desert, and even then if they find scion it's still game over. Don't really think it's a great enviornment for cotntrol at the moment.
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