Magic-League.com Forum Index Magic-League.com
Forums of Magic-League: Free Online tcg playing; casual or tournament play.
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Usefulness of Pact of Negation?



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
Author Message
Ggerg



Joined: 04 Sep 2005
Posts: 632

PostPosted: Wed May 28, 2008 3:46 pm    Post subject: Reply with quote

really depends on the deck. for u, if ur not playing guile, probably not. try it as a one-of tho.
Back to top
BusDriver



Joined: 28 Jan 2006
Posts: 133

PostPosted: Wed May 28, 2008 3:58 pm    Post subject: Reply with quote

a one of it is good
the cards quality might not be optimal for the current t2 decks but it can completely surprise an opponent which is worth a lot too.
Imagine a situation where you are completely tapped out and the opponent plays a key spell (sulfurous blast at instant speed, cryptic command tapping you down or/and countering a key spell, or a combodeck, a counterwar to get that key spell in). If you can win the turn you play it, it's completely awesome.
The problem is that the current decks are not optimal for this card. Faeries and merfolk could use it as a oneshot. Faeries has enough land to support it, but it really doesn't wanna tap out on it's upkeep. Merfolk only run 22 lands so the relevance is less. But again if it counters that key removal spell or a cryptic command it works.
Also note that rune snag isn't a reliable counter late game unless it has been played a few times.
Back to top
Zoom



Joined: 18 Jan 2005
Posts: 142

PostPosted: Wed May 28, 2008 4:29 pm    Post subject: Reply with quote

Pact of negation isn't the greatest counter in the world. One of the best uses is if you want to run tolaria west, then including it as a 1-of is cool, alongside urza's factory, academy ruins, kobold keep, sb tormod's, or even pact of the titan.
Back to top
Ggerg



Joined: 04 Sep 2005
Posts: 632

PostPosted: Wed May 28, 2008 4:30 pm    Post subject: Reply with quote

um...u should either play it main or not at all. what's the benefit of it sb? what does it come in against?
Back to top
JeZeus



Joined: 05 Sep 2004
Posts: 225

PostPosted: Wed May 28, 2008 6:55 pm    Post subject: Reply with quote

Do you run tolaria west???? Personally for me if im going to run pact of negations its A) in a MUC deck and B) The deck is running Tolaria West. Your not playing MUC, and you are not running Tolaria West to my knowledge. So I can't see any reason to it if your going to use it as a 1 slot. If your going to use more then one it would probably make your deck a little unstable, and it would be annoying to draw them in your first hand or draw into them on turns 2-4. Besides all of that, It is an amazing counterspell in the right situation, and proper deck.
Back to top
aldaryn



Joined: 02 Sep 2004
Posts: 501

PostPosted: Thu May 29, 2008 8:17 am    Post subject: Reply with quote

It's really only good to protect a combo when you are about to go off, or to backup a must-resolve spell when you tap out for it, like Crovax vs. Faeries for example.
Back to top
Vedrfolner



Joined: 04 Apr 2006
Posts: 2325

PostPosted: Thu May 29, 2008 9:32 am    Post subject: Reply with quote

yes could help reveiblink vs faeries this, couldn't it? 3 crovax, 3 pact of negation side, 4 rune snag main
Back to top
Display posts from previous:   
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks All times are GMT - 7 Hours
Page 1 of 1

 


Powered by phpBB © 2001, 2005 phpBB Group

All content on this page may not be reproduced without consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.


About Us | Contact Us | Privacy Policy