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MP Aggro Loam



 
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CUB3X



Joined: 10 Feb 2007
Posts: 19

PostPosted: Tue Mar 25, 2008 2:02 pm    Post subject: MP Aggro Loam Reply with quote

// Lands
4 [A] Taiga
3 [B] Plateau
4 [ON] Wooded Foothills
3 [ON] Bloodstained Mire
3 [DK] Maze of Ith
1 [DIS] Ghost Quarter
3 [ON] Forgotten Cave
4 [ON] Tranquil Thicket

// Creatures
2 [MOR] Taurean Mauler
4 [OD] Terravore
4 [RAV] Birds of Paradise
4 [MOR] Countryside Crusher

// Spells
4 [SH] Burgeoning
4 [JU] Burning Wish
3 [RAV] Life from the Loam
3 [P2] Armageddon
2 [XTH] Crucible of Worlds
3 [TO] Devastating Dreams
2 [ODY] Moment's Peace

// Sideboard
SB: 1 [RAV] Life from the Loam
SB: 1 [P2] Armageddon
SB: 1 [OD] Recoup
SB: 2 [TO] Nostalgic Dreams
SB: 2 [PS] Hull Breach
SB: 1 [XTH] Wrath of God
SB: 1 [TSP] Call of the Herd
SB: 2 [PT] Pyroclasm
SB: 1 [REV] Regrowth
SB: 1 [GP] Shattering Spree
SB: 1 [SOK] Thoughts of Ruin
SB: 1 [TO] Devastating Dreams


This is for multiplayer. Let me know what you think. Needs a little work, but I am happy with it so far.

Some cards that become 10-fold more powerful in multiplayer:

Burgeoning
---Basically reads "Put X lands into play where X is the number of players."

Taurean Mauler
---Many players leads to many spells, Many spells lead to many counters, Many counters lead to a big f***ing creature.

Devastating Dreams
---Essentially a board clearing effect for everyone. Better then Wrath.

Armageddon
---Terravore eats you.



Some cards I cut were:
Chimeric Egg (Not enough action from it.)
Crucible (Life from Loam is strictly better.)
1 Recoup Mainboard (Better cards can be in the slot.)


Please give as much advice as possible and remember this is a casual multiplayer deck.


Last edited by CUB3X on Fri Mar 28, 2008 8:42 pm; edited 2 times in total
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Eldar



Joined: 27 Nov 2006
Posts: 340
Location: Rochester

PostPosted: Tue Mar 25, 2008 2:52 pm    Post subject: Reply with quote

Change a pyroclasm in the board to a rough/tumble to get around meddling mages.
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MaksymG



Joined: 24 Apr 2006
Posts: 174

PostPosted: Tue Mar 25, 2008 6:27 pm    Post subject: Reply with quote

Burgeoning seems rather weak. While it allows you to accelerate your hand. You most likely will run out of lands byu the time the second player lays his land down. On the other hand if you have any more lands in your hand then you are lacking action which couldve taken the slot of the burgeoning. Multiplayer games don't hinge on speed but rather resources, having a 20/20 terravore out afte you blow up every single land on the field is great, having a burgeoning out while your opponents are playing decrees and fact or fictions... not so much. With 25 land obliterate is worth considering. Get to a lot of mana (easy in multiplayer) float 3 then cast obliterate proceed to beat with terravore ftw. This can easily be done if your opponents are not aware of what you are doing, just lay down land after land and birds of paradise untill you get to the desired 11 mana and then go nuts.
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