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Just 2 card ideas i got



 
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KeySam



Joined: 14 Oct 2005
Posts: 545

PostPosted: Thu May 24, 2007 10:41 pm    Post subject: Just 2 card ideas i got Reply with quote

I just got this idea after reading the good article on mtwslavation posted here.

Rebrith the forgotten

BGG

Sorcery

You may play target card in your graveyard without paying its mana cost. At the beginning of your upkeep pay BBG or you lose the game. Remove Rebirth of forgotten from the game.


Rare

I think this card could be nice and shouldnt be overpowered, i mean the "echo" has different casting coast so you need a special combination of lands.

The colors are just there cause black is known for putting cards into play(from graveyard) and green is known for returning anything to hand(from graveyard).

I also thought about the rarity and i feel it should be rare, i dont think it would get often played in limited, it sure would be rock in constructed and eternal, so i guess its the rigth choice.

The thing i like about the card is that it can be used in so many ways, you can just reanimate a creature, play a land if your opponent plays ld(i know its risky Wink ) play an spell with high coasts for less mana.

Sorcery cause i think making it instant would allow to many tricks(returning an creature into play eot is just pretty hard) and allmost all other returning cards are also sorcerys.

Ok now the second card:

Unexpected Echo

U

sorcery

As an additional coast to play reveal a nonland card from your hand and pay the half of its mana cost rounded down.(not converted mana cost).
Play the revealed card without paying its mana cost.
At the beginning of your next upkeep pay the rest of the casting cost of the revealed card or lose the game.

Rare


This card is similar to the card posted above. I just like the new echo things, this card is just boost for your speed, i know this card could make combo deck realy good(like dstorm) but i dont think its broken.

About the casting coast, i would love to make the casting coast 0 but then it would be just too good i think(turn 2 persecutes are pretty hard). And it would be playable with all colors and thats also too strong.

About the color i just thought long time about the color. I also thought about making it for 2 converted mana coast and just black/red cause you could see this card like a mana accel card. But in fact i dont think it is, even when it has an similar effect. But then i thought blue is the right choice. Cause blue has cards just putting other cards into play show and tell for example, and this card i just similar to show and tell.

about sorcery/instant again i didnt want it to be an instant cause this would make the card just too strong(it would be an ways better quicken/flash)

Rarity was quite easy cause here counts the same as for Rebirth of forgotten.(i think it would see less play in eternal but i dunno if someone just makes a combo)

Know every comments are wellcome, and dont forget its just a mindgame, plz dont say it would be too broken for dstorm cause its not been printed and will not been printed just mindgames and even if its would been printed you could wait till dstorm rotates out.

KeySam


Last edited by KeySam on Fri May 25, 2007 7:11 am; edited 3 times in total
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Eliminator



Joined: 03 Sep 2004
Posts: 59

PostPosted: Thu May 24, 2007 11:21 pm    Post subject: Reply with quote

First of all, it's BGG and not GGB. B is always before G. WUBRG. Say it five times fast.

You can keep playing the same card with the first card over and over again. You should have a "remove from the game" clause on it. It's also abusable with Storm Herd.)

The second card doesn't work, because the game can't determine what "half of a mana cost" is. Mana cost is not a numerical value. Mathematical operations cannot be performed on non-numerical values.
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KeySam



Joined: 14 Oct 2005
Posts: 545

PostPosted: Fri May 25, 2007 1:12 am    Post subject: Reply with quote

First thanks.

ill just change the first card. And yea its abusable with storm herd, but vs aggro you dont have that mutch life left on turn 4 or 5? i mean when do you expect going of in t2 ? earliest could be turn 3 if you play turn 1 elves, turn 2 compulsive, turn 3 stormheard. And vs control they can wrath you.

I know what you mean with the second card, how would you write it then i think you know what i mean. THe only thing coming into my mind is. Pay the half converted mana coast of the card rounded down. in the beginning of your next upkeep pay the other half of the converted mana coast or you loose the game. If you didnt payed the mana of all mana symbols of the card you loose the game. Would this actually work its now an longer text but ok.

Thx KeySam
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DimeBagRiff



Joined: 06 May 2007
Posts: 31

PostPosted: Fri May 25, 2007 1:51 am    Post subject: Reply with quote

it should be worded like this, not to offensivly correct you...
"Choose target card in your graveyard and play that card without paying its mana cost.
At the beginning of your next upkeep, pay BBG. If you don't, you lose the game.
Remove Rebirth the Forgotten from the game."

I do like the card very much, it would be some serious tech!!!
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emiralim



Joined: 21 Oct 2006
Posts: 7

PostPosted: Fri May 25, 2007 2:12 am    Post subject: Reply with quote

btw not loose it is lose
not coast it is cost:s i think u really like pacts:)
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Spyx



Joined: 31 Oct 2004
Posts: 876

PostPosted: Fri May 25, 2007 6:07 am    Post subject: Reply with quote

We really need a Pact of Reanimation Very Happy
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Magx



Joined: 07 Sep 2004
Posts: 339

PostPosted: Fri May 25, 2007 8:50 am    Post subject: Reply with quote

Well I like the idea of the card...and the suggestion of the name "Pact of Reanimation"

But I think the card is really too powerful

well, 1st : Rock just got better

2nd : am I the only to see that you could get Akroma, Angel of Wrath 3rd turn ? Shocked (1st :Birds, 2nd : discard Akorma on you, Resurrection or whatever... gg or almost)
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coolcreep



Joined: 18 Feb 2006
Posts: 364

PostPosted: Fri May 25, 2007 8:56 am    Post subject: Reply with quote

First card: Do we REALLY need to make dredge any better than it already is?

Second card: as has been previously posted, doesn't work.
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KeySam



Joined: 14 Oct 2005
Posts: 545

PostPosted: Fri May 25, 2007 9:00 am    Post subject: Reply with quote

lol didnt thought even of dredge, but i dont think it fits in the theme. Dread return is just plain better then my card Wink
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MaksymG



Joined: 24 Apr 2006
Posts: 174

PostPosted: Fri May 25, 2007 1:25 pm    Post subject: Reply with quote

the first card is perhaps one of the most broken things to see daylight, any combo deck would get infinitely better (1.x heartbeat, teps, ect...) second could be made functional if you stated somethigna long the lines of the value of converted mana cost rounded up or down. However according to game rules it still wont work because of a subtelty where the card does not make sure that you have the mana to pay the revealed cards mana cost and that is not counted until AFTER you reveal the card creating impossible situations
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Spyx



Joined: 31 Oct 2004
Posts: 876

PostPosted: Wed May 30, 2007 11:00 am    Post subject: Reply with quote

I think it needs to lose you life equal to the converted mana cost of the targeted card to be balanced.
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