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| Which method do you prefer |
| a.) Give full control (accidental cheating possible) |
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6% |
[ 1 ] |
| b.) Let owner confirm the action you want to do |
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68% |
[ 11 ] |
| c.) Let owner handle this action (gives extra button in menu) |
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25% |
[ 4 ] |
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| Total Votes : 16 |
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| Author |
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Jorbes
Joined: 14 Feb 2006 Posts: 251 Location: Netherland
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Posted: Tue May 01, 2007 4:56 am Post subject: Handling your opponent's library. |
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This poll is about how to handle cards like these:
"Search target opponent's library for a card and put..."
"Look at the top X cards of target opponent's library, you may... "
I came up with 3 ways to handle this and I need to choose one to implement in PGO, thus... a POLL
a.) Give full control over each opponents library without having to ask for it.
Like, you would right click on opp's library and press the "browse" button or the "look at top X" button, no questions asked..
Fast, but this would allow for accidental cheating (misclick?)
b.) Same as a.) , but before actually seeing the cards, the owner of the library needs to confirm he/she will allow this action to happen.
Slower than a.) but much saver as far as cheating goes.
c.) Let the owner of the library "show" the proper amount of cards to the opponent.
This would create another button in the library popupmenu, one that will be hardly used also.
It would even have a submenu, to choose the right opp. when in multiplayer.
My personal choice would be b.)
This situation does not happen that often, so I dont feel like it should be a default button in the library popup menu.
The speed of b.) would still be OK, if the owner of the library is paying attention.
Your thoughts on this matter that has kept me awake for several nights (j/k) |
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Kuberr
Joined: 25 Oct 2006 Posts: 18
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Posted: Tue May 01, 2007 6:47 am Post subject: |
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| B Is obviously the right choice. Safety over Speed in my opinion. |
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Bozo
Joined: 09 Feb 2006 Posts: 100
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Posted: Tue May 01, 2007 1:07 pm Post subject: |
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| C sounds like the cleanest implementation to me. |
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Tricen
Joined: 28 Nov 2005 Posts: 5
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Posted: Tue May 01, 2007 1:30 pm Post subject: |
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| I would hate to clutter up the interface with more buttons. Giving the opponent the control and the owner the confirmation seems the simplest and safest route to take. |
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TD
Joined: 19 Jul 2006 Posts: 105
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Posted: Tue May 01, 2007 3:11 pm Post subject: |
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| B; C would be fine as well. A is simply unacceptable; you should always try and make sure that misclicks don't cause problems like that would. |
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ant900
Joined: 11 Oct 2004 Posts: 2476 Location: somewhere
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Posted: Tue May 01, 2007 3:59 pm Post subject: |
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| why not just like appr? the owner is the only one that lets you open it but you can do what you want with it once they do |
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Malhavoc
Joined: 21 Sep 2004 Posts: 158 Location: Italy
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Posted: Tue May 01, 2007 4:00 pm Post subject: |
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| B or C clearly. B is cleaner from an interface point of view, but your risk your opponent to annoy you always forcing your to answer "no" to continuous "spam" requests. Sure, in a league this would be a match loss, but outside of leagues it can be pretty annoying. |
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DS_McWerp
Joined: 15 Aug 2006 Posts: 78
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Posted: Tue May 01, 2007 5:37 pm Post subject: |
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| C is what we have in MWS and APP. It works well enough. If you have a good enough reason to do something different, then do it, If not, go with what works. |
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Jorbes
Joined: 14 Feb 2006 Posts: 251 Location: Netherland
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Posted: Mon May 07, 2007 1:44 pm Post subject: |
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I've chosen to implement all 3, with B as the default option.
You only have 2 extra buttons in your library popup if you turn C on.
Users Choice, as usual
Thanks for voting though  |
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mTk-Away
Joined: 02 Apr 2005 Posts: 72
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Posted: Sun Jun 17, 2007 1:58 am Post subject: |
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I would see the best option would be to combine the current systems (Appr & MWS). While it probably is a bad idea to be able to do anything with your opponent's library, there still should be some sort of limited access.
As far as I see it, unless your opponent shows you his/her library (or top X cards of it) there's nothing you can do with it. But after you are looking at the cards, you have total control over them.
This is mostly because Magic has lots of those "search your opponent's library for 3 cards" style cards that would really benefit from being able to touch the library... playing Bitter Ordeal is dang slow in MWS!
I don't think we need any kind of "comfirm opponent moving Island from Library to Graveyard" button or such. It should be ok if opponent has (total) control only over the cards they actuall see - or more like are shown. |
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