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Thorns
Joined: 16 Aug 2006 Posts: 860 Location: Rath
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Posted: Thu Aug 17, 2006 4:57 pm Post subject: Braid Control |
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Hey people. I was trying to break Braid of Fire. Well, I couldn't find much support for it in Standard, so I gave Extended a try and came up with this:
Braid Control
Lands
5 Island
7 Mountain
2 Blinkmoth Nexus
1 Dark Depths
4 Shivan Reef
4 Steam Vents
Creatures
3 Kumano, Master Yamabushi
3 Shard Phoenix
Spells
2 Force Spike
2 Repeal
2 Mana Leak
4 Cunning Wish
3 Flaming Gambit
3 Ghitu Fire
4 Braid of Fire
2 Starstorm
3 Urza's Rage
3 Fire/Ice
3 Sensei's Divining Top
Sideboard
1 Repeal
2 Spell Snare
3 Counterspell
2 Mana Leak
1 Mana Short
1 Deluge
1 Evacuation
1 Starstorm
2 Isochron Scepter
1 Boseiju, Who Shelters All
The deck works fine against aggro, as long as it can keep the board as clean as possible. Versus control is tougher because the deck generaly wants to use all the mana right away. The sideboard can turn the deck in a mini-NO Stick and most cards are fetchable with Cunning Wish. |
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kfcman1084
Joined: 14 Jan 2006 Posts: 434
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Posted: Thu Aug 17, 2006 5:07 pm Post subject: |
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| well one of the best ways to use braid is to use up extra mana inside a top |
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Colossus
Joined: 10 Nov 2004 Posts: 395
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Posted: Thu Aug 17, 2006 5:40 pm Post subject: |
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| are the force spikes necessary? If so, why are there only two? |
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MTGFAN911
Joined: 25 Jun 2006 Posts: 162
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Posted: Thu Aug 17, 2006 5:43 pm Post subject: |
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| braids cabal mininion is much cooler then braid of fire. |
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Thorns
Joined: 16 Aug 2006 Posts: 860 Location: Rath
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Posted: Thu Aug 17, 2006 5:53 pm Post subject: |
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| Colossus wrote: | | are the force spikes necessary? If so, why are there only two? |
The Spikes are there to offer counter support but are not necissary. Should I substitute them for Spell Snares? Or something else? |
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den18
Joined: 11 Oct 2004 Posts: 387
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Posted: Thu Aug 17, 2006 6:40 pm Post subject: |
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| interesting idea is magmetic core with braid of fire as a combo so your opponent never has a board |
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Vodka_7up
Joined: 06 Oct 2004 Posts: 188
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Posted: Fri Aug 18, 2006 7:55 pm Post subject: |
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| How bout muddle in the mixture to fetch yoru braid and also stop those game shattering....Tooth and Nails, I knew there was a good instant/sorcery in this format. Also you should run 2 Deltas and 2 Strands to get yoru vents out, may'be more, and also you get to brush up on some vintage play by using Top (Kinda like brainstorm) and some fetchlands. Might I suggest some Arcane Laboratories for Heartbeat Combo, Shattering Spree for Affinity, and Caltrops for Ichorid? |
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ck3gds
Joined: 21 Jun 2005 Posts: 247
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Posted: Sat Aug 19, 2006 11:55 am Post subject: |
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| den18 wrote: | | interesting idea is magmetic core with braid of fire as a combo so your opponent never has a board |
But what if the opponent doesn't run creatures? Or no more creatures left on the board? What then? Too bad it can't target players. |
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