Magic-League.com Forum Index Magic-League.com
Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
 
 FAQFAQ   SearchSearch   MemberlistMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

ZUR



 
Reply to topic    Magic-League.com Forum Index -> General Magic-League Issues
Author Message
kfcman1084



Joined: 14 Jan 2006
Posts: 434

PostPosted: Tue Jul 04, 2006 7:36 am    Post subject: ZUR Reply with quote

ZUR

IS BACKK!!!!!!!!!
Back to top
LordFoley



Joined: 28 Jun 2006
Posts: 21

PostPosted: Tue Jul 04, 2006 7:54 am    Post subject: Reply with quote

...um? ZUR?
Back to top
tato-



Joined: 22 Oct 2005
Posts: 126
Location: Colombia

PostPosted: Tue Jul 04, 2006 7:59 am    Post subject: Reply with quote

1WUB
Zur the Enchanter
Legendary Creature-Human Wizard
Flying
Whenever Zur attacks, you may search your library for an enchantment card with converted mana 3 or less and put it into play. If you do, shuffle your library.
1/4


something to say about this card?
I think is quite cool..
Back to top
Baryonyx



Joined: 15 Feb 2005
Posts: 1020
Location: Illinois

PostPosted: Tue Jul 04, 2006 8:32 am    Post subject: Reply with quote

There are three reasons why this card is good.

First, it is in the right colors. If I was going to play a three color control deck, it would be those colors.

Second, Its a 1/4 and black. No chars, no seal of removal, no lightning helix can stop him.

Third, if you read the card carfuly you realize that all you have to do is declare him as an attacker, not deal damage in a certain way or even deal damage at all. Also, I am pretty sure once you declare him as an attacker, the effect triggers. THis means you can attack and befor they can declare blocks you can pillory the sleepless or pacificm their creature so he cant block.

Sounds pretty bad a@# to me! Very Happy
Back to top
kukumuku



Joined: 08 Jul 2005
Posts: 9

PostPosted: Tue Jul 04, 2006 8:38 am    Post subject: Reply with quote

http://forums.mtgsalvation.com/attachment.php?attachmentid=25094&d=1152015562

http://forums.mtgsalvation.com/attachment.php?attachmentid=25095&d=1152015572

http://forums.mtgsalvation.com/attachment.php?attachmentid=25096&d=1152015580

O M F G
Back to top
Blake-
Moderator


Joined: 02 Sep 2004
Posts: 195
Location: Wisconsin

PostPosted: Tue Jul 04, 2006 8:46 am    Post subject: Reply with quote

Char can kill him. :Teach:
Back to top
RichardDWade



Joined: 20 Mar 2006
Posts: 438

PostPosted: Tue Jul 04, 2006 9:13 am    Post subject: Reply with quote

Baryonyx wrote:
There are three reasons why this card is good.



Second, Its a 1/4 and black. No chars, no seal of removal, no lightning helix can stop him.

Back to top
RichardDWade



Joined: 20 Mar 2006
Posts: 438

PostPosted: Tue Jul 04, 2006 9:14 am    Post subject: Reply with quote

Baryonyx wrote:
There are three reasons why this card is good.



Second, Its a 1/4 and black. No chars, no seal of removal, no lightning helix can stop him.



I thought char did 4 dmg... back to the drawing board
Back to top
RichardDWade



Joined: 20 Mar 2006
Posts: 438

PostPosted: Tue Jul 04, 2006 9:24 am    Post subject: Reply with quote

Baryonyx wrote:
There are three reasons why this card is good.



Second, Its a 1/4 and black. No chars, no seal of removal, no lightning helix can stop him.



I thought char did 4 dmg... back to the drawing board
Back to top
Ra_Ge



Joined: 01 Nov 2005
Posts: 68

PostPosted: Tue Jul 04, 2006 9:25 am    Post subject: Reply with quote

how is this so good?
Back to top
Spyx



Joined: 31 Oct 2004
Posts: 877

PostPosted: Tue Jul 04, 2006 9:53 am    Post subject: Reply with quote

I like that specter in the screens.
Back to top
AlexTrebek



Joined: 24 Nov 2004
Posts: 140

PostPosted: Tue Jul 04, 2006 10:45 am    Post subject: Reply with quote

So it seems like we're going to live in a type two with 12 dual lands for all allied colors...
Back to top
dboy1



Joined: 20 Dec 2004
Posts: 149

PostPosted: Tue Jul 04, 2006 12:45 pm    Post subject: Reply with quote

Zur + writ of passage = tech
Back to top
kfcman1084



Joined: 14 Jan 2006
Posts: 434

PostPosted: Tue Jul 04, 2006 1:17 pm    Post subject: Reply with quote

its amazing becuz jus like ideal once the opp lets u search for zur's enchantment they cant respond to it. so once ur in ur deck zur is pretty awesome.
zur attacks gets some cool enchant like a shielding plax or a cloak and jus starts smashing
Back to top
Display posts from previous:   
Reply to topic    Magic-League.com Forum Index -> General Magic-League Issues All times are GMT - 7 Hours
Page 1 of 1

 


Powered by phpBB © 2001, 2005 phpBB Group
Magic: the Gathering Cards

All content on this page may not be reproduced without consent of Magic-League Directors.
Magic the Gathering is TM and copyright Wizards of the Coast, Inc, a subsidiary of Hasbro, Inc. All rights reserved.


About Us | Contact Us | Privacy Policy