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Coldsnap: Allosaurus Rider



 
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cyu1065



Joined: 22 Jun 2006
Posts: 19

PostPosted: Mon Jul 03, 2006 11:46 am    Post subject: Coldsnap: Allosaurus Rider Reply with quote



Thoughts? Just a Timmy card?
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Manipulation



Joined: 10 Mar 2006
Posts: 294
Location: Oxnard

PostPosted: Mon Jul 03, 2006 11:53 am    Post subject: Reply with quote

Horrible. Lose two cards of advantage to shock/Seal of Fire turn one, and hardcasting it is too expensive due to lack of protection.
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Jedidawn



Joined: 16 Dec 2005
Posts: 35

PostPosted: Mon Jul 03, 2006 11:56 am    Post subject: Reply with quote

And this preview is about a month old...
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Ronin_



Joined: 29 Jun 2005
Posts: 9

PostPosted: Mon Jul 03, 2006 12:00 pm    Post subject: Reply with quote

Kudzu >>>>>>>>> Crapy rider
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Chaosweaver



Joined: 07 Apr 2005
Posts: 1327
Location: Igloo town

PostPosted: Mon Jul 03, 2006 12:04 pm    Post subject: Reply with quote

lol with the pitch cards owl is you best match up
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mrbojangles



Joined: 17 Feb 2006
Posts: 23

PostPosted: Mon Jul 03, 2006 12:24 pm    Post subject: Reply with quote

I think that it's pretty sweet he's riding a dinosaur. I mean damn. Dinosaurs are sweet.
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Dr_Moo



Joined: 26 Nov 2004
Posts: 954

PostPosted: Mon Jul 03, 2006 12:38 pm    Post subject: Reply with quote

Far worse than the unplayable Avatar of Discord.
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freddy



Joined: 15 May 2006
Posts: 180

PostPosted: Mon Jul 03, 2006 12:53 pm    Post subject: Reply with quote

Manipulation wrote:
Horrible. Lose two cards of advantage to shock/Seal of Fire turn one, and hardcasting it is too expensive due to lack of protection.


why would you play it turn 1? if that is what you think to do with this creature, maybe you should find a new hobby.

and this is o par with the kudzu, but i think better. Yeah, kudzu is a great turn 2 drop, but what happens when you draw kudzu on your seventh or eight turn? how many lands do you really tink you'll get before the game is over? You can draw this guy fourth or fifth turn, and drop down a 5/5 or 6/6.
Plus, the pitch is there for utility. You dont have to lose two cards like with the avatar of discord. he's a playable hardcast, but a nice pitch in the mid to late game. I have moments in mid to late game with green decks when you have a mediocre board position and you draw into a birds of paradise, farseek, or kodama's reach. once you have the 10 land down, why would you want to reach again? its better to pitch the reach and drop a freaking 11/11 for free. also, you have a number fo green cards that come back from the graveyard, so you can easily get cards out of the yard to picth to this.
This is a good card, and might see some play.
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djww19



Joined: 15 Mar 2005
Posts: 401

PostPosted: Mon Jul 03, 2006 2:06 pm    Post subject: Reply with quote

Eh, it's ok. Nothing great, but it is a nice drop for green in the late game. Even on turn 3 with a pitch, it's a 3/3 for free along with whatever else you drop down.
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Club_Funk



Joined: 05 Jun 2005
Posts: 39

PostPosted: Mon Jul 03, 2006 2:58 pm    Post subject: Reply with quote

freddy wrote:
Manipulation wrote:
Horrible. Lose two cards of advantage to shock/Seal of Fire turn one, and hardcasting it is too expensive due to lack of protection.


why would you play it turn 1? if that is what you think to do with this creature, maybe you should find a new hobby.

and this is o par with the kudzu, but i think better. Yeah, kudzu is a great turn 2 drop, but what happens when you draw kudzu on your seventh or eight turn? how many lands do you really tink you'll get before the game is over? You can draw this guy fourth or fifth turn, and drop down a 5/5 or 6/6.
Plus, the pitch is there for utility. You dont have to lose two cards like with the avatar of discord. he's a playable hardcast, but a nice pitch in the mid to late game. I have moments in mid to late game with green decks when you have a mediocre board position and you draw into a birds of paradise, farseek, or kodama's reach. once you have the 10 land down, why would you want to reach again? its better to pitch the reach and drop a freaking 11/11 for free. also, you have a number fo green cards that come back from the graveyard, so you can easily get cards out of the yard to picth to this.
This is a good card, and might see some play.


if you have 10 land out... why would you want to pitch 2 cards when you can just hardcast it...

*Side note* you'd probably want to reach again so you get lands out of your deck so you have a lower chance of drawing them.

This card is a meh at best... seems decent in limited...
but at 7 mana... I'd want to cast something that says "I win the game." This guy doesnt even have trample or any evasion. you spend 7 mana or 2 cards for this guy. I show you a mortify or putrefy or the new sorcery from coldsnap that kills a green or white creature. I just got a time walk or a 3 for one

just a thought...
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Memo22



Joined: 01 Jul 2006
Posts: 5

PostPosted: Mon Jul 03, 2006 4:41 pm    Post subject: Reply with quote

Quote:

Default
I didn't vote at all.

Baloth is my favorite of the three.

Always hated troll.


Dino is sick. Here is a draw that happens a lot.

I'll give some samples

#1
Turn 1 Forest Onag Play Dino( pitch 2) (5 cards total)
Turn 2 Forest Equip Swing with 6/3
Turn 3 Forest Swing with 7/4
Turn 4 Forest(possibly) Swing with 8/5 (21damage. Enough to trample over STE)

#2
Turn 1 Forest Elf Dino(Pitch 2) 5 total
Turn 2 Forest Swing for 3/3 Play a 3/3(8 Armodon or Gristle) (17 life)
Turn 3 Forest Swing(with elf) 9 life
Turn 4 Forest Swing(elf) swing 9 gg

#3
Turn 1 Forest Bird Dino(Pitch)
Turn 2 Forest Cloak Swing with 6/6 (14)
Turn 3 Forest Swing with 7/7 (7)
Turn 4 Forest Swinf with 8/8 (-1)


Basically a Dino in opening hand + ANYTHING is obscene.


And example here.

Turn 1 Dino Land whatever
Turn 1 Land
Turn 2 Land swing 3 (17)
Turn 2 land
Turn 3 Land swing for 4(13)
Turn 3 land
Turn 4 land swing for 5 IF THEY HAVE REMOVAL HERE they trade it for 7 life total. It's nuts. They can't burn him out or normally kill him with gasp/shoals.

He's rediculous.

I love him.
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http://boards1.wizards.com/showthread.php?t=662369

Just a thought.
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ElvishGod



Joined: 12 May 2005
Posts: 2929

PostPosted: Mon Jul 03, 2006 9:23 pm    Post subject: Reply with quote

indeed..

My GW Stompy is going back to Mono Green Stompy with Allosaurus Rider and Troll/Baloth....


I run O-nag in my build, it will be sick! It will look oddly similar to what his build looks like, cuz that's how it was originally when Mono Green. Hmm
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LordFoley



Joined: 28 Jun 2006
Posts: 21

PostPosted: Tue Jul 04, 2006 7:59 am    Post subject: Reply with quote

If you pay for it with land, its 7 mana for an 8/8 or more. How is that bad? I mean really in a land grab deck that would own.
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