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RWU Land Control



 
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kaamos



Joined: 08 Nov 2006
Posts: 320

PostPosted: Sat Dec 05, 2009 4:33 am    Post subject: RWU Land Control Reply with quote

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
4 [ZEN] Sejiri Refuge
5 [M10] Mountain (1)
3 [ZEN] Arid Mesa
3 [ZEN] Scalding Tarn
5 [M10] Island (1)
5 [M10] Plains (1)

// Creatures
4 [ZEN] Goblin Ruinblaster
4 [M10] Baneslayer Angel
2 [ZEN] Sphinx of Jwar Isle

// Spells
4 [ALA] Ajani Vengeant
4 [ZEN] Spreading Seas
4 [ARB] Ardent Plea
4 [ZEN] Day of Judgment
4 [ALA] Oblivion Ring
1 [M10] Jace Beleren
4 [M10] Lightning Bolt


Guess what this is.
It does what You think it does.

Played it against one deck, agadeem unearth UB, it beat it to death, because the design had 3 swamps, and 4 agadeems, easy targets.
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OldBear



Joined: 12 Apr 2005
Posts: 1840

PostPosted: Sat Dec 05, 2009 8:20 am    Post subject: Reply with quote

A good agemdem player would not play crypt unti he has fatesticher in graveyard and then go off that turn.
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