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casual saproling deck



 
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JA0



Joined: 16 Jul 2006
Posts: 12

PostPosted: Sun Jun 29, 2008 6:42 pm    Post subject: casual saproling deck Reply with quote

was trying to find a deck list for one but couldnt so i through together this quick deck...

hasnt been tested at all, just a rough idea...

here is the list:

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
10 [5E] Forest (1)
8 [OD] Plains (4)
4 [RAV] Vitu-Ghazi, the City-Tree

// Creatures
4 [9E] Verdant Force

// Spells
3 [RAV] Fists of Ironwood
3 [DIS] Supply/Demand
4 [FUT] Sprout Swarm
4 [TSP] Sprout
3 [RAV] Doubling Season
4 [TE] Overrun
2 [TO] Parallel Evolution
3 [JU] Mirari's Wake
4 [EVG] Harmonize
4 [IN] Aura Mutation

anyways i think ill have to add some way to speed the deck up....

but pretty much get doubling season out there, then cast parallel evolution and supply with mirari's wake to drop lots and lots of saprolings then cast overrun for the GG

but its needs testing and refinement....

any ideas people???

would like to keep it g/w since i love g/w decks,

or maybe someone have a good saproling deck lying around??
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ZW



Joined: 25 Apr 2008
Posts: 136

PostPosted: Sun Jun 29, 2008 7:20 pm    Post subject: Reply with quote

Verdoloth the Ancient and Saproling Burst would be good.
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Ggerg



Joined: 04 Sep 2005
Posts: 396

PostPosted: Sun Jun 29, 2008 7:36 pm    Post subject: Reply with quote

cut the aura mutations, runs some cheap accel, probably tribe elder or kodama's. also run 4 wakes...they good here. fist of ironwood and sprout probably have much better replacements as well. gl
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trueeevil



Joined: 08 Dec 2007
Posts: 164

PostPosted: Sun Jun 29, 2008 11:21 pm    Post subject: Reply with quote

Selesnya guildmage? Saproling cluster?
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blitzer2k7



Joined: 12 Jul 2007
Posts: 27

PostPosted: Mon Jun 30, 2008 6:13 am    Post subject: Reply with quote

Do you run a sideboard at all? Id suggest putting the Mutations in the sideboard. Also, I agree with Ggreg, run 4 wakes, add tribe elders. And since youre in white maybe run a few Land Tax. Cut Fists of Ironwood and Sprout and 2 of the Verdent Forces and 3 Overrun.

Id play it so it looks something like this

// Lands
13 [5E] Forest (1)
9 [OD] Plains (4)
Total: 22

// Creatures
2 [9E] Verdant Force
4 [CHA] Sakura-Tribe Elder
3 [FS] Magus of the Vineyard
3 [TSP] Wall of Roots
Total: 12

// Spells
3 [DIS] Supply/Demand
4 [FUT] Sprout Swarm
3 [RAV] Doubling Season
3 [TE] Overrun
2 [TO] Parallel Evolution
4 [JU] Mirari's Wake
4 [EVG] Harmonize
3 [LEG] Land Tax
Total: 26

//Sideboard
4 [IN] Aura Mutation
X [FS] Utopia Mycon
X [TSP] Thallid Shell-Dweller
X [TSP] Thelonite Hermit
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JA0



Joined: 16 Jul 2006
Posts: 12

PostPosted: Mon Jun 30, 2008 10:02 am    Post subject: Reply with quote

well im not worried about running a SB cause its just casual, but i took a few notes tested them, and this is the build i have so far i think seems to work the best, but still testing and trying to find some other stuff...

oh and its still g/w and i made it to stay in ext format....

current build:

// Lands
10 [5E] Forest (1)
8 [OD] Plains (4)
4 [RAV] Vitu-Ghazi, the City-Tree

// Creatures
3 [9E] Verdant Force
3 [FUT] Magus of the Vineyard
4 [9E] Llanowar Elves

// Spells
3 [RAV] Fists of Ironwood
3 [DIS] Supply/Demand
4 [FUT] Sprout Swarm
3 [RAV] Doubling Season
4 [TE] Overrun
3 [TO] Parallel Evolution
4 [JU] Mirari's Wake
4 [EVG] Harmonize
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