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Chaosweaver
Joined: 07 Apr 2005 Posts: 1327 Location: Igloo town
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Posted: Fri Sep 23, 2005 7:39 am Post subject: |
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Better Match ups wrgub
if u win 2/3 in your games you can play this card, from your hand, deck, graveyard, or an outside source. instead of play its mana cost.
When you play better match ups, your oppoent must call a judge, show this card to a judge and pick you who want to go up against next, or bye, if the judge says no, he is suspended from the DCI, for three years.
IF you paid the mana cost, you win this game ([/i] example in a game, you are0-0 you are now 1-0, or 1-1, you are now 2-1{/i})
who says i cant cheat to win
Mike Long to the DIC[/i] |
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quidam
Joined: 22 Apr 2005 Posts: 196
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Posted: Fri Sep 23, 2005 8:03 am Post subject: |
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| I hate dumb cards. |
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Arix
Joined: 21 Oct 2004 Posts: 27
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Posted: Fri Sep 30, 2005 2:25 am Post subject: |
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Do you now? Nuts to that, let's get Unny!
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Bejeezus
Joined: 12 Dec 2004 Posts: 1715 Location: Right Here
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Posted: Sat Oct 01, 2005 12:16 pm Post subject: |
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Crimson Skill {RR}
Enchantment - Aura
Enchant Creature
Enchanted Creature has "1,T: This creature deals 2 damage to target creature or player and 1 damage to you."
Ping!
Common |
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ant900
Joined: 11 Oct 2004 Posts: 2484 Location: somewhere
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Posted: Sat Oct 01, 2005 2:05 pm Post subject: |
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| speaking of made up cards, what happend to our beloved midevil set? |
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Arix
Joined: 21 Oct 2004 Posts: 27
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Posted: Fri Oct 07, 2005 5:50 pm Post subject: |
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I need some help naming this cycle.
[White creature] 2W
Creature - Human Warrior
W: ~ gains vigilance until end of turn.
2W: ~ gains vigilance. (This effect doesn't end at end of turn.)
2/2
[Blue creature] 2U
Creature - Spirit Warrior
U: ~ gains flying until end of turn.
2U: ~ gains flying. (This effect doesn't end at end of turn.)
2/2
[Black creature] 2B
Creature - Wolf Warrior
B: ~ gains fear until end of turn.
2B: ~ gains fear . (This effect doesn't end at end of turn.)
2/2
[Red creature] 2R
Creature - Dramen Warrior
R: ~ gains first strike until end of turn.
2R: ~ gains first strike. (This effect doesn't end at end of turn.)
2/2
[Green creature] 3G
Creature - Elf Warrior
G: ~ gains trample until end of turn.
2G: ~ gains trample. (This effect doesn't end at end of turn.)
3/3 |
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ant900
Joined: 11 Oct 2004 Posts: 2484 Location: somewhere
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Posted: Sun Oct 09, 2005 1:35 pm Post subject: |
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| what is the point of the first ability? when you play the dude you will just uset he second ability the next turn and forget the first one, try making them cost less and the second ability costing more |
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Arix
Joined: 21 Oct 2004 Posts: 27
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Posted: Sun Oct 09, 2005 3:57 pm Post subject: |
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| Not necessarily. What if you have other stuff to spend the mana on? Which is pretty damn likely. |
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Andromedea
Joined: 11 Oct 2005 Posts: 378
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Posted: Thu Oct 13, 2005 2:18 pm Post subject: |
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Keeper of the Chronicles
3WW
T WWW: Draw 4 cards
T W: you have unlimited hand size until end of turn
"Books? Oh yes, I think i might be able to find a few."
2/2 |
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Bkdgn830
Joined: 25 Oct 2005 Posts: 8
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Posted: Thu Oct 27, 2005 7:42 am Post subject: |
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Planar Chaos GBUWR
Legendary Enchantment
Fading X: X is equal to d6 + d6
Flip all permanents on the field face down. When either player attacks the attacker chooses 1 of the permanents on their opponents side of the field and destroys it. If the card is a creature the defender may choose to reveal it and have the attack reveal his creature. Damage calculation results as normal when this happens.
Variable Dragon XGBUWR
Artifact Creature: Legendary Dragon
Flying, Haste
RX: Deal 2X damage to target creature.
BX: Target player sacrifices X creatures.
WX: Gain X life.
GX: Target creature gets +X/+X until end of turn.
UX: Target Player discards the top X cards of thier library.
X/X |
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flamOr
Joined: 29 Oct 2005 Posts: 7
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Posted: Sun Oct 30, 2005 4:51 am Post subject: |
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I thought of this:
Death survived WWWW
Instant
If you have exactly 2 Life or no card in your library left,
you win the game |
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stakon
Joined: 21 Oct 2004 Posts: 15
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Posted: Tue Nov 29, 2005 7:43 am Post subject: |
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Well I was greatly disappointed by the cancellation of the set that was being made ( Arthurian age stuff) and haven't submitted any card since, but i just remembered a card i was going 2 submit back then and i think it's worth posting.
BBBB - The Plague -
{Legendary} Enchantment
Whenever a creature becomes tapped, put a -1/-1 counter on it.
-Rare-
It's simple and powerful, i like it. what do u think about casting cost and/or Legendary Status?
Also it could be given a pestilence-style drawback like:
"At end of turn if there are no creatures in play sacrifice The Plague"
But it's cooler without it and i don't think it's too powerful.
Share your thoughts... |
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affinity2412
Joined: 31 May 2005 Posts: 152
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Posted: Wed Dec 07, 2005 8:00 am Post subject: |
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Cabal Interrogation BB
Sorcery
Target opponent may discard any number of cards from his or her hand. You draw cards equal to the number of cards in his or her hand that he or she did not discard.
Rare |
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Elios
Joined: 29 Jul 2005 Posts: 7
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Posted: Fri Dec 09, 2005 4:33 pm Post subject: |
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HEH
Librarian - Artifact Creature
(5)
1 power, 5 toughness
U: Reveal either the top or bottom card of your library. You may move that card to the top or bottom of your library.
U: Shuffle your library.
(2): Draw a card. Shuffle your Library afterwards.
You have no maximum hand size.
"I could've sworn I put it here someplace!"
OR
Brand - Sorcery
RWW
Brand deals 4 damage to target player. That player skips his/her next draw step. |
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Kaiser
Joined: 15 Sep 2004 Posts: 313
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Posted: Fri Dec 16, 2005 10:12 pm Post subject: |
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Vivi, the Blackmage 2RB
Legendary Creature - Wizard Rare
XX,T: Vivi, the Blackmage deals X damage to target creature or player.
[Flavor text]
2/3 |
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