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Magic-League.com Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
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mTk-Away
Joined: 02 Apr 2005 Posts: 75
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Posted: Fri Apr 18, 2008 4:07 am Post subject: Shadowmoor MWS unofficial patch |
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The official patch is out there, use that instead!
http://www.magic-league.com/news/287/shadowmoor_mws_patch.html
Instructions:
1) Select your master base (upper grid) in MWS. You can do this by pressing Ctrl+M.
2) Select Tools - Analyze/Add/Remove Sets.
3) Go to "Add New Edition" tab
4) For edition name, use "Shadowmoor" and for Edition key "SHM".
5) Check the Get data from text spoiler checkbox and browse to the text file.
6) Press Next page a couple of times (check key fields and such if needed)
7) After done, save your master base with Ctrl+S !
Pictures (full size, low resolution):
http://www.stillstationed.com/files/shm_pictures_full_lowresolution.rar
Version history:
v100, official patch released!
v15, Some card names changed! Erroes in abilities fixed, lots of cosmetic changes.
v14, Fixed Horde of Boggarts to goblin, some cosmetic changes.
v13, cosmetic changes on line breaks and spacings.
v12, first release, works fine on quick glance.
Last edited by mTk-Away on Mon Apr 21, 2008 2:44 pm; edited 7 times in total |
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Avata
Joined: 03 Dec 2006 Posts: 372
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Posted: Fri Apr 18, 2008 4:21 am Post subject: |
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Please god just wait for the official patch.
/me prepares himself for months of "my opponents code doesn't match" questions in #j4you. |
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mTk-Away
Joined: 02 Apr 2005 Posts: 75
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Posted: Fri Apr 18, 2008 4:44 am Post subject: |
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Avata, if you don't want to use it, don't use it. If you don't want to play against people using it, don't play.
Simple as that. There are many people here who want to test with Shadowmoor already. If you're not one of them, go browse some other thread rather than flame around. |
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Stucco
Joined: 14 Mar 2005 Posts: 549
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Posted: Fri Apr 18, 2008 6:16 am Post subject: |
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| The code problem is annoying. It is unfortunate that some people don't know how to "Remove Set" when the official comes out. |
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Avata
Joined: 03 Dec 2006 Posts: 372
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Posted: Fri Apr 18, 2008 12:18 pm Post subject: |
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| mTk-Away wrote: | Avata, if you don't want to use it, don't use it. If you don't want to play against people using it, don't play.
Simple as that. There are many people here who want to test with Shadowmoor already. If you're not one of them, go browse some other thread rather than flame around. |
First off, it wasn't my intent to flame. Sorry if it was taken that way. I was merely pointing out that since I run mostly sealed minis, unofficial patches like this are a huge pain, since they slow down sealed minis immensely, causing code issues and disqualifications after an official patch is released, but people don't update properly.
I know unofficial patches are going to come out before every official patch, and there's nothing I can do about that. It's still frustrating to have to deal with all the patch/sec code confusion that will soon be incoming, in regards to limited events.
(Also "If you don't like it, don't use it" is hard to apply when saying that is essentially saying "don't run minis for six weeks.") |
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RaveZeroX
Joined: 22 Jan 2007 Posts: 8
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Posted: Fri Apr 18, 2008 1:26 pm Post subject: |
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Horde of Boggart is definitely not a faerie The only one i spotted so far. |
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mTk-Away
Joined: 02 Apr 2005 Posts: 75
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Posted: Fri Apr 18, 2008 1:37 pm Post subject: |
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| Avata wrote: | | (Also "If you don't like it, don't use it" is hard to apply when saying that is essentially saying "don't run minis for six weeks.") |
Seriously, I can't see what your problems is. You don't want to live without minis before the official patch comes out, yet you don't want to use unofficial patches? Could you kindly tell us what DO you want us to do so we could please you better? |
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Avata
Joined: 03 Dec 2006 Posts: 372
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Posted: Fri Apr 18, 2008 1:48 pm Post subject: |
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| mTk-Away wrote: |
Seriously, I can't see what your problems is. You don't want to live without minis before the official patch comes out, yet you don't want to use unofficial patches? Could you kindly tell us what DO you want us to do so we could please you better? |
I'm not sure why you're confused. In my previous two posts, I clearly stated that it was my preference people wait for official patches, to cause less chaos for hosting sealed events.
Just in case you're confused:
| Avata wrote: | Please god just wait for the official patch.
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| Avata wrote: | , unofficial patches like this are a huge pain, since they slow down sealed minis immensely, causing code issues and disqualifications after an official patch is released
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| Avata wrote: | It's still frustrating to have to deal with all the patch/sec code confusion that will soon be incoming, in regards to limited events.
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It wasn't my intent to start a huge thing over this. Obviously nothing is going to actively change. I just figured that hey, it's the interwebs, and everyone can express their thoughts if they want. |
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kAViinXe
Joined: 04 Aug 2007 Posts: 11
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Posted: Fri Apr 18, 2008 3:40 pm Post subject: |
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EDIT: Matched up all of my corrections (for both posts) to the pics. Didn't re-check every card though, just the ones that I had originally identified. Changed a few names along the way, ones I had missed previously. Mirror_Image probably got them all, so check that post if the names I used don't quite match the file.
Semicolons separate multiple corrections for a single card. Lot of punctuation errors which are completely irrelevant, but I notice those sorts of things so I've listed them. Sorry if you don't want to read through those. I've separated the cards which only have cosmetic changes though.
Non-hybrid cards here, hybrids in next post.
Advice From the Fae - "If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of those cards into your hand. Put the rest on the bottom your library in any order."
Barrenton Medic - should be Cleric instead of Soldier
Boon Reflection - "If you would gain life, you gain twice that much life instead."
Cinderbones - Elemental Skeleton (order is reversed)
Cinderhaze Wretch - "Play this ability only during your turn."
Counterbore - "Search its controller's graveyard, hand, and library for all cards with the same name as that spell and remove them from the game."
Cragganwick Cremator - "equal to that card's power"
Elemental Mastery - "Put X 1/1 red Elemental creature tokens with haste into play, where X is this creature's power."
Flask of Elsewhere - Elsewhere Flask; "Choose a basic land type. Each land you control becomes that type until end of turn."
Gloomwidow's Feast - "blue or black" (order is reversed); "Spider creature token"
Howl of the Nightpack - Howl of the Night Pack; "Put a 2/2 green Wolf creature token into play for each Forest you control."
Isleback Spawn - "Isleback Spawn gets +4/+8 as long as a library has twenty or fewer cards in it."
Lurebound Scarecrow - "When you control no permanents of the chosen color"
Mine Excavation - "Return target artifact or enchantment card in a graveyard to its owner's hand."
Prismwake Merrow - "When Prismwake Merrow comes into play, target creature becomes the color or colors of your choice until end of turn."
Prison Term - "Whenever a creature comes into play"
Puppeteer Clique - "When Puppeteer Clique comes into play, put target creature card in an opponent's graveyard into play under your control. That creature gains haste. At end of your turn, remove it from the game."
Rite of Consumption - missing comma after "... cost to play Rite of Consumption"; "Rite of Consumption deals damage equal to the sacrificed creature's power to target player."
Roughshod Mentor - "Green creatures" (no "other")
Savour the Moment - Savor the Moment
Spectral Procession - "white Spirit creature tokens"
Splitting Headache - "Target player discards two cards; or target player reveals his or her hand, you choose a card from it, then that player discards that card."
Toil to Reknown - Toil to Renown; missing comma after "... creature"
Twilight Shepherd - "return to your hand all cards in your graveyard put there from play this turn."
Whimwader - "Whimwader can't attack unless defending player controls a blue permanent."
Windbrisk Raptor - should be Bird instead of Angel
Witherscale Worm - Witherscale Wurm; "Whenever Witherscale Wurm blocks or becomes blocked by a creature, that creature gains wither until end of turn."; "Whenever Witherscale Wurm deals damage to an opponent, remove all -1/-1 counters from it."
Apothecary Initiate - missing comma after "... white spell"
Barkshell Blessing - missing a period after "... end of turn"
Biting Tether - "... of your upkeep"
Drowner Initiate - missing commas after "... blue spell" and "If you do"
Furystoke Giant - extra period after "player"
Gloomlance - extra apostrophe in "it's"
Greater Auramancy - "Other enchantments"
Hollowborn Barghest - missing comma after "... you have no cards in hand"; "opponent's";
Hollowsage - missing comma after "... becomes untapped"
Knollspine Dragon - missing comma after "... comes into play"
Midnight Banshee - extra hyphen in "non-black"
Moonring Island - "... target player's"
Pale Wayfarer - extra apostrophe in "it's"
River Kelpie - missing commas after "... graveyard to play" and "... from a graveyard"
Scuttlemutt - extra 'u' in "colour"
Slinking Giant - missing comma after "... becomes blocked"
Smolder Initiate - missing commas after "... black spell" and "If you do"
Wicker Warcrawler - missing comma after "... or blocks"
Wound Reflection - missing comma after "... each turn"; "he or she"
Thanks for the patch.
Last edited by kAViinXe on Fri Apr 18, 2008 9:26 pm; edited 5 times in total |
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kAViinXe
Joined: 04 Aug 2007 Posts: 11
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Posted: Fri Apr 18, 2008 4:53 pm Post subject: |
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The hybrids. More or less the same rules as above.
Ashenmoor Liege - "Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life."
Dream Salvage - "Draw cards equal to the number of cards target opponent discarded this turn."
Everlasting Torment - "All damage is dealt as though its source had wither."
Glamer Weaver - Glamer Spinners; "When Glamer Spinners comes into play, attach all Auras enchanting target permanent to another permanent with the same controller."
Helm of the Ghastlord - "it gets +1/+1 and has" (both abilities)
Inkfathom Witch - should have Fear
Manaforge Cinder - Manaforge Cinder; "...three times each turn"
Mercy Killing - "Elf Warrior creature tokens"
Oracle of Nectar - Oracle of Nectars; "You gain X life."
Oversoul of Dusk - "Protection from blue, from black, and from red"
Repel Intruders - "Put two 1/1 white Kithkin Soldier creature tokens into play if {W} was spent to play Repel Intruders."; "Counter up to one target creature spell if {U} was spent to play Repel Intruders."
Rhys the Redeemed - second ability costs 4(G/W)(G/W),T
Rosheen Meanderer - "Spend this mana only on costs that contain X."
Spiteflame Witch - "Each player loses 1 life."
Thoughtweft Gambit - "Tap all creatures your opponents control"
Turn to Mist - "Return that card to play under its owner's control at end of turn."
Wheel of Sun and Moon - "Player" shouldn't be capitalized; "If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library."
Worldpurge - "Empty all mana pools."
Firespout - "... if {G} was spent to play it."
Impromptu Raid - missing comma after "... isn't a creature"; extra space in "in to"
Kitchen Finks - missing comma after "... into play"
Mistmeadow Witch - "... its owner's control"
Murderous Redcap - missing comma after "... into play"
Plumeveil - Flash [newline] Flying, defender
Poison the Well - "Poison the Well deals 2 damage to that land's controller."
Reaper King - "... Scarecrow comes into play"; missing comma after "... under your control"
River Grasp - "... his or her hand"
Runes of the Deus - missing space in "doublestrike"
Swans of Bryn Argoll - "The source's controller draws cards ..." (no "then")
Sygg, River Cutthroat - "... if an opponent lost 3 or more ..." (no "has")
Torpor Dust - Flash should come before Enchant Creature
Traitor's Roar - extra apostrophe in both "it's"
Tyrannize - "seven" should be numerical (i.e. "7")
Last edited by kAViinXe on Fri Apr 18, 2008 9:23 pm; edited 1 time in total |
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Mirror_Image
Joined: 15 Mar 2006 Posts: 8
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Posted: Fri Apr 18, 2008 8:35 pm Post subject: |
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Please fix :
From - To
Advice of the Fae - Advice From the Fae
Elemental Infestation - Elemental Mastery
Flask of Elsewere - Elsewere Flask
Glamer Weaver - Glamer Spinners
Howl of the Nightpack - Howl of the Night Pack
Improptu Raid - Impromptu Raid
Manafoge Cinder - Manaforge Cinder
Medicine Bearer - Medicine Runner
Niveious Wisps - Niveous Wisps
Oracle of Nectar - Oracle of Nectars
River Grasp - River's Grasp
Savour the Moment - Savor the Moment
Spirit Procession - Spectral Procession
Toil to Reknown - Toil to Renown
Witherscale Worm - Witherscale Wurm
EDIT: Link for Shadowmoor full pics already renamed... enjoy =P
http://rapidshare.com/files/108622979/SHM_Full_CrapQuality.rar |
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MBC
Joined: 14 Aug 2005 Posts: 10
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Posted: Fri Apr 18, 2008 8:53 pm Post subject: |
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| Thx a lot Mirror. |
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LuCaparroz
Joined: 15 Nov 2007 Posts: 2
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Posted: Fri Apr 18, 2008 8:57 pm Post subject: |
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Mirror_Image <3
tx a lot |
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mTk-Away
Joined: 02 Apr 2005 Posts: 75
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Posted: Sat Apr 19, 2008 1:24 am Post subject: |
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Thanks for the feedback and pictures!
Both updated to latest version. |
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Novajoe
Joined: 18 Feb 2008 Posts: 140
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Posted: Sat Apr 19, 2008 8:47 pm Post subject: |
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it's not working for me. I'm sure I'm doing something wrong since no one else seems to be having a problem with it.
Is there a step-by-step somewhere I can go by?
Do I have to save the file to a specific place somewhere in the mws program file?
Basically I went through and added the set, but no cards got added. If I try to load the library, then it says unsupported file type. |
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