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GB Aggro



 
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DimeBagRiff



Joined: 06 May 2007
Posts: 31

PostPosted: Tue Apr 15, 2008 3:02 am    Post subject: GB Aggro Reply with quote

I personally love aggro and i love the colors G and B, especially together. I was pokin around lookin for some deck ideas and came across some that i liked. I think that there could be some modifications to this list to make it a lil better, so if you could help out in anyway that would be awesome...

// Lands
3 [10E] Forest (2)
4 [LRW] Gilt-Leaf Palace
4 [10E] Llanowar Wastes
1 [TSB] Pendelhaven
1 [PLC] Urborg, Tomb of Yawgmoth
4 [10E] Treetop Village
3 [TSP] Swamp (2)
3 [MOR] Mutavault

// Creatures
2 [LRW] Shriekmaw
2 [FUT] Tombstalker
3 [LRW] Garruk Wildspeaker
4 [10E] Llanowar Elves
4 [FUT] Tarmogoyf
3 [CS] Ohran Viper
2 [MOR] Chameleon Colossus

// Spells
4 [TSB] Funeral Charm
2 [LRW] Eyeblight's Ending
4 [LRW] Thoughtseize
3 [LRW] Profane Command
4 [LRW] Nameless Inversion

// Sideboard
SB: 1 [LRW] Shriekmaw
SB: 2 [10E] Loxodon Warhammer
SB: 1 [TSB] Stupor
SB: 2 [PLC] Damnation
SB: 2 [TSP] Sudden Death
SB: 2 [TSP] Krosan Grip
SB: 2 [10E] Hurricane
SB: 3 [PLC] Extirpate
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2325

PostPosted: Tue Apr 15, 2008 3:34 am    Post subject: Reply with quote

Tombstalker and Tarmogoyf aren't best friends.

Squall Line is better than Hurricane due to its instant nature.

Funeral Charm is good vs Faeries, but is it a maindeck card? Wouldn't Cloudthresher be a better choice if you want a maindeck tweak against Faeries?
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Mke410



Joined: 22 Sep 2004
Posts: 45

PostPosted: Tue Apr 15, 2008 4:33 am    Post subject: Reply with quote

Heres my list that I have been playing. Because I don't know what advice to start with other then what has been said and that I don't really understand Stupor in the SB considering its only one copy.

// Lands
6 [LRW] Forest (1)
4 [LRW] Swamp (1)
4 [10E] Treetop Village
4 [10E] Llanowar Wastes
4 [LRW] Gilt-Leaf Palace

// Creatures
4 [FUT] Tarmogoyf
4 [LRW] Shriekmaw
3 [LRW] Garruk Wildspeaker
4 [LRW] Imperious Perfect
4 [LRW] Wren's Run Vanquisher
4 [10E] Llanowar Elves
4 [MOR] Wolf-Skull Shaman
2 [MOR] Chameleon Colossus

// Spells
3 [LRW] Profane Command
4 [LRW] Nameless Inversion
2 [LRW] Primal Command

// Sideboard
SB: 4 [LRW] Thoughtseize
SB: 3 [TSP] Krosan Grip
SB: 3 [LRW] Cloudthresher
SB: 4 [PLC] Extirpate
SB: 1 [TSB] Tormod's Crypt


On another note. Loxodon warhammer is bad. As the match you want to bring it in against is RDW and they normally will just burn out whatever creature you put it on. I found Primal command is so much better. As its a tool box in and of itself against many decks. Its a maindeck answer to Lark decks. And the lifegain is amazingly useful against RDW as it basically sets them back two burn spells. Also I dont like Damnation in the board. Your playing an aggro deck if your in a position to where you want to cast damnation your probably too far behind to begin with.


And the reason I dont run mutavaults is because I dont own any, and this is the deck I am currently running in standard.
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2325

PostPosted: Tue Apr 15, 2008 4:39 am    Post subject: Reply with quote

Mke410 wrote:
Heres my list that I have been playing. Because I don't know what advice to start with other then what has been said and that I don't really understand Stupor in the SB considering its only one copy.

// Lands
6 [LRW] Forest (1)
4 [LRW] Swamp (1)
4 [10E] Treetop Village
4 [10E] Llanowar Wastes
4 [LRW] Gilt-Leaf Palace

// Creatures
4 [FUT] Tarmogoyf
4 [LRW] Shriekmaw
3 [LRW] Garruk Wildspeaker
4 [LRW] Imperious Perfect
4 [LRW] Wren's Run Vanquisher
4 [10E] Llanowar Elves
4 [MOR] Wolf-Skull Shaman
2 [MOR] Chameleon Colossus

// Spells
3 [LRW] Profane Command
4 [LRW] Nameless Inversion
2 [LRW] Primal Command

// Sideboard
SB: 4 [LRW] Thoughtseize
SB: 3 [TSP] Krosan Grip
SB: 3 [LRW] Cloudthresher
SB: 4 [PLC] Extirpate
SB: 1 [TSB] Tormod's Crypt


On another note. Loxodon warhammer is bad. As the match you want to bring it in against is RDW and they normally will just burn out whatever creature you put it on. I found Primal command is so much better. As its a tool box in and of itself against many decks. Its a maindeck answer to Lark decks. And the lifegain is amazingly useful against RDW as it basically sets them back two burn spells. Also I dont like Damnation in the board. Your playing an aggro deck if your in a position to where you want to cast damnation your probably too far behind to begin with.


And the reason I dont run mutavaults is because I dont own any, and this is the deck I am currently running in standard.


I think 4 main Shriekmaws are too many unless your meta is full of nonblack creature decks. I would go down to two, switching with two of your SB Cloudthreshers. Dead cards are never good, and Terror (on a stiik) can surely be a dead card.
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Mke410



Joined: 22 Sep 2004
Posts: 45

PostPosted: Tue Apr 15, 2008 4:44 am    Post subject: Reply with quote

Vedrfolner wrote:
Mke410 wrote:
Heres my list that I have been playing. Because I don't know what advice to start with other then what has been said and that I don't really understand Stupor in the SB considering its only one copy.

// Lands
6 [LRW] Forest (1)
4 [LRW] Swamp (1)
4 [10E] Treetop Village
4 [10E] Llanowar Wastes
4 [LRW] Gilt-Leaf Palace

// Creatures
4 [FUT] Tarmogoyf
4 [LRW] Shriekmaw
3 [LRW] Garruk Wildspeaker
4 [LRW] Imperious Perfect
4 [LRW] Wren's Run Vanquisher
4 [10E] Llanowar Elves
4 [MOR] Wolf-Skull Shaman
2 [MOR] Chameleon Colossus

// Spells
3 [LRW] Profane Command
4 [LRW] Nameless Inversion
2 [LRW] Primal Command

// Sideboard
SB: 4 [LRW] Thoughtseize
SB: 3 [TSP] Krosan Grip
SB: 3 [LRW] Cloudthresher
SB: 4 [PLC] Extirpate
SB: 1 [TSB] Tormod's Crypt


On another note. Loxodon warhammer is bad. As the match you want to bring it in against is RDW and they normally will just burn out whatever creature you put it on. I found Primal command is so much better. As its a tool box in and of itself against many decks. Its a maindeck answer to Lark decks. And the lifegain is amazingly useful against RDW as it basically sets them back two burn spells. Also I dont like Damnation in the board. Your playing an aggro deck if your in a position to where you want to cast damnation your probably too far behind to begin with.


And the reason I dont run mutavaults is because I dont own any, and this is the deck I am currently running in standard.


I think 4 main Shriekmaws are too many unless your meta is full of nonblack creature decks. I would go down to two, switching with two of your SB Cloudthreshers. Dead cards are never good, and Terror (on a stiik) can surely be a dead card.


Its worked really well for me. There alot of RG Warrior decks, Lark and RDW. Only about two faeries and one mono black rogues. So the 4 shreikmaws work for me. Im not saying it will be good for everyone and there meta. I was just posting my list to give him a few ideas.
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gypsy



Joined: 15 Jun 2007
Posts: 1671

PostPosted: Tue Apr 15, 2008 5:07 am    Post subject: Reply with quote

shriekmaw is only dead against black rogues so i can see why you play 4 but i would cut at least 1 maybe move it to the sb. and to the original poster have you tried gb elves its really solid, and your deck doesnt rly seem to be an aggro deck, more like a midrangish deck
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Cosmo



Joined: 15 Oct 2005
Posts: 139

PostPosted: Tue Apr 15, 2008 8:26 pm    Post subject: Reply with quote

i really dont have so much to say about your deck, it seems very nice.

but garruk isnt a creature, i dont know when people will get that :-/
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gypsy



Joined: 15 Jun 2007
Posts: 1671

PostPosted: Wed Apr 16, 2008 1:20 am    Post subject: Reply with quote

people know its not a creature but mws puts it in the creature slot, so when you paste a list from mws planeswalkers will be in the creatures
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DimeBagRiff



Joined: 06 May 2007
Posts: 31

PostPosted: Wed Apr 16, 2008 2:07 am    Post subject: Reply with quote

Here's an updated list on my deck. It seems to be more stable against Mono Red and other decks using burn. I like the addition of Troll Ascetic becuase he's very versitile.

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
4 [10E] Forest (2)
4 [LRW] Gilt-Leaf Palace
4 [10E] Llanowar Wastes
1 [TSB] Pendelhaven
1 [PLC] Urborg, Tomb of Yawgmoth
4 [10E] Treetop Village
3 [TSP] Swamp (2)
3 [MOR] Mutavault

// Creatures
3 [LRW] Shriekmaw
3 [LRW] Garruk Wildspeaker
3 [10E] Llanowar Elves
4 [FUT] Tarmogoyf
3 [CS] Ohran Viper
2 [MOR] Chameleon Colossus
3 [10E] Troll Ascetic

// Spells
2 [LRW] Eyeblight's Ending
4 [LRW] Thoughtseize
3 [LRW] Profane Command
4 [LRW] Nameless Inversion
2 [LRW] Primal Command

// Sideboard
SB: 1 [LRW] Shriekmaw
SB: 1 [LRW] Eyeblight's Ending
SB: 2 [TSB] Stupor
SB: 2 [TSP] Sudden Death
SB: 2 [TSP] Krosan Grip
SB: 3 [PLC] Extirpate
SB: 2 [TSP] Squall Line
SB: 2 [LRW] Cloudthresher
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Vedrfolner



Joined: 04 Apr 2006
Posts: 2325

PostPosted: Wed Apr 16, 2008 4:22 am    Post subject: Reply with quote

-1 Shriekmaw, +1 Llanowar Elves

Since you run 6 creatures that cost 1GG, you want the highest chance to have that mana turn 2. Turn 3 they aren't that good.
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