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Timing Question



 
Reply to topic    Magic-League.com Forum Index -> Magic Rulings
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xamter



Joined: 10 Oct 2006
Posts: 24

PostPosted: Sun Mar 16, 2008 6:01 pm    Post subject: Timing Question Reply with quote

I think I have this right but I want to know for sure.
My opponent has a 2/2 creature and 1/1 creature on the board
I have a grave pact on the table and lay a festercreep and then use his ability now I believe that it happens like this
Festercreep's ability goes on the stack
State based effect check festercreep is a 0/0 and goes to the grave yard
Grave pact ability triggers and is placed on the stack
My opponent sacs the 1/1 and the 2/2 get -1/-1 but survives
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ACM



Joined: 03 Jan 2008
Posts: 62

PostPosted: Sun Mar 16, 2008 6:25 pm    Post subject: Reply with quote

Sounds correct Very Happy
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Conkisstador



Joined: 08 Sep 2004
Posts: 265

PostPosted: Sun Mar 16, 2008 6:25 pm    Post subject: Reply with quote

that is the correct way for your opponent to pal that, yes
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R3wind



Joined: 24 Jul 2006
Posts: 865

PostPosted: Sun Mar 16, 2008 11:20 pm    Post subject: Reply with quote

I have another timing question. Player A has a Seal of Primordia (spelling???). Player B casts Pithing Needle and sets it to the seal.

Can player A sac the seal in response to CIP Pithing Needle to destroy the Pithing Needle that was set to the seal?

I understand that while the Pithing Needle is on the stack you could sac it to destory something other then the Needle on the stack.
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kj_4247



Joined: 15 Apr 2007
Posts: 23

PostPosted: Mon Mar 17, 2008 12:49 am    Post subject: as vs when Reply with quote

No. You can't sac it to kill the needle because needle says "AS it comes into play" which means by the time pithing needle is in play you can't use the seal's ability. If it said "when it comes into play" then you could respond when that ability triggers.

Since you can't target the needle before it is in play that doesn't work.

You can sac the seal while the needle is still on the stack but only to kill something thats actually in play.
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