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R/G Aggro


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Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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Noobsauce



Joined: 13 Jan 2007
Posts: 35

PostPosted: Sat Feb 02, 2008 6:55 pm    Post subject: R/G Aggro Reply with quote

Okay, I haven't played type 2 for quite some time so please don't be a douche, flame, troll, etc.
Any way, I've seen some decent cards in Red and green and decided to give it a shot.

4 Countryside Crusher
4 Mogg War Marshell
4 Tarmogoyf
3 Greater Gargadon
4 Mogg Fanatic
3 Keldon Marauders

3 Shard Volley
4 Incinerate
4 Rift Bolt
4 Tarfire
3 Threaten

3 Treetop Village
3 Mutavault
4 Karplusan Forest
4 Gemstone Mine
1 Forest
5 Mountain

--------------------------

Basically it's just cheap burn aimed either at the face or to let critters punch through.

NOTE: The Threaten is there due to a crazy amount of Doran decks where I'm at.

As stated before, only constructive criticism please.
------------------------------
v 2.0

Took out taurean mauler and added war marshells and gargadon
--------------------------------
V 3

Took out a shard volley and added 3 Marauders.

BTW does this deck seem competitive? I was thinking about a SB
but that wouldn't be too useful if this wasn't that good.


Last edited by Noobsauce on Sun Feb 03, 2008 11:26 am; edited 3 times in total
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zombie21



Joined: 21 Oct 2006
Posts: 3

PostPosted: Sat Feb 02, 2008 7:09 pm    Post subject: Reply with quote

play greater gargodon so you can sac the creature you threten or sac lands to pump crusher
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Noobsauce



Joined: 13 Jan 2007
Posts: 35

PostPosted: Sat Feb 02, 2008 7:12 pm    Post subject: Reply with quote

I'll give the gargadon a shot.

And sac lands?? The only one in type 2 is expanse and that seems too slow. anyway,

Thanks for the comment i'll give it a shot.
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Circa



Joined: 26 Dec 2005
Posts: 228

PostPosted: Sat Feb 02, 2008 7:34 pm    Post subject: Reply with quote

No, you sacrifice lands to remove counters from Gargadon, which, in turn, makes Crusher a little bigger.
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Noobsauce



Joined: 13 Jan 2007
Posts: 35

PostPosted: Sat Feb 02, 2008 7:35 pm    Post subject: Reply with quote

Oh! I misread that.
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Daveslusher



Joined: 05 Nov 2006
Posts: 202

PostPosted: Sat Feb 02, 2008 7:38 pm    Post subject: Reply with quote

Phailcake.
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Zerotlr



Joined: 23 Nov 2007
Posts: 25

PostPosted: Sat Feb 02, 2008 7:39 pm    Post subject: Reply with quote

You def needs to play Gargadon, and taurean mauler doesn't seems any good.
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Noobsauce



Joined: 13 Jan 2007
Posts: 35

PostPosted: Sat Feb 02, 2008 7:40 pm    Post subject: Reply with quote

Daveslusher wrote:
Phailcake.


thanks for not flaming douche.
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Wither



Joined: 23 Feb 2006
Posts: 7

PostPosted: Sat Feb 02, 2008 7:56 pm    Post subject: Reply with quote

Chameleon Colossus is really good and so is Boom/Bust if your going for the Countryside win.
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Noobsauce



Joined: 13 Jan 2007
Posts: 35

PostPosted: Sat Feb 02, 2008 8:01 pm    Post subject: Reply with quote

Countryside and colossus are not good friends though.
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da_penguin
Guest





PostPosted: Sat Feb 02, 2008 9:27 pm    Post subject: Reply with quote

Actor4God wrote:
Chameleon Colossus is really good and so is Boom/Bust if your going for the Countryside win.


not in an aggro deck
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yesm



Joined: 17 Nov 2005
Posts: 44

PostPosted: Sun Feb 03, 2008 12:32 am    Post subject: Reply with quote

-4 gemstone mine + 4 grove of burnwillows
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DESTRUCTOR



Joined: 28 Jun 2005
Posts: 119

PostPosted: Sun Feb 03, 2008 7:11 am    Post subject: Reply with quote

Boom/boost would be a good sb card in this deck.

leave 3 gemstone mines and put 3 grove of burnwillows (you still have room for 2 lands on your decklist), because remember yesm that gemstones mines eventually goes to grave there for making the crusher bigger

maybe cutting a shard volley and a tarfire to add 2 more creatures because youu only run 19 and 3 of those are gargadon so maybe give it a try to keldon marauders and/or martyr of ashes (helps when the meta has much doran and goyf) or something new from morningtide
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jazzbat



Joined: 01 Oct 2007
Posts: 185

PostPosted: Sun Feb 03, 2008 8:33 am    Post subject: Reply with quote

Quote:
4 gemstone mine + 4 grove of burnwillows


That isn't a good idea. Maybe for mana fixing in general, but not for this deck. With an aggro deck, you don't EVER want them to be gaining life. You're basically racing them, and every single life point counts.
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trueeevil



Joined: 08 Dec 2007
Posts: 251

PostPosted: Sun Feb 03, 2008 10:35 am    Post subject: Reply with quote

Burnwillows means that your burns will do 1 less, which is bad in aggro. You don't want the game to go any longer than needed. I say add keldon maruaders, as it is good with gargadon, not to mention being a good aggro card
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