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Magic-League.com Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
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dv8r
Joined: 15 Oct 2005 Posts: 129
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Posted: Tue Jan 01, 2008 8:07 pm Post subject: |
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I'm not sure I agree with ANY of you here. There is no reason whatsoever why you should not let wydern resolve in this situation. The deck in question is very answer heavy, and to be honest, the only real way either player is losing is with a resolved liliana and tons of ca that that entails. 3 damage a turn, whilst signifcant, is not the fastest clock out there, and you even have an answer in hand at this very moment.
As soon as your opponent taps low, or tries to resolve another spell you can cryptic command countering and bouncing, heck, you can even cryptic command to cantrip bounce wydern in a couple of turns when you have more mana. And can counter it on the way back down with ambitions.
I do agree that, considering you know each other's decklists, a wydern on turn 4 is particularly suspicious as it leaves you open to a nameless inversion whilst tapped out, leaving counter mana open as well. There is almost no situation I can see you using cryptic command as dismiss here, the play screams of Liliana. Bouncing a land is fine, but I personally think that allowing wydern to resolve is a fine play, and probably the one I would make in this situation. |
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Trotsky1
Joined: 12 Apr 2005 Posts: 740
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Posted: Wed Jan 02, 2008 8:43 am Post subject: |
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Thats an interesting take on things but the big question is can you see your opponent playing another spell after the wyden? There is a pretty good chance he could simply try and ride it to victory, making your stratergy somewhat less effective.
drawing a nameless inversion helps somewhat but then you are definatly allowing him to net card advantage, a trivial amount im sure you will argue. None the less even if you do get it back into hand, you still have a flash creature to deal with. Which will almost certainly see you having to tap mana during your own turn, whilst the bounce play solves that problem there and then. True a makeshift mannequin could repeat the situation but that card like wyden is always going to be a trouble card in the mirror. |
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Acid_Christ
Joined: 28 Aug 2004 Posts: 461
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Posted: Wed Jan 23, 2008 8:13 am Post subject: |
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| Trotsky1 wrote: | | you still have a flash creature to deal with. Which will almost certainly see you having to tap mana during your own turn |
I love eot flash guys against counter based control. I played Mannequin against 2 Sonic Boom decks the other day, both thinking they would simply be able to outdraw me and counter everything. EOT Venser simply won every game. Forced them to tap out to counter, or get beatdown by a 2/2 and a land bounced to hand. But I guess Mannequin being an instant also helped in alot of cases. |
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Eldar
Joined: 27 Nov 2006 Posts: 346 Location: Rochester
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Posted: Tue Jan 29, 2008 1:59 pm Post subject: |
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| I feel that the play I would make here as a cautious player would definitely be to counter and bounce a land; however if I knew I could simply outplay my opponent I would be tempted to go for the just let it resolve strategy and probably instead save mana for something more important or use manequinn for something EOT. As said before 3 a turn isn't that big of a clock and can be dealt with pretty easily. So I believe it comes down to which kind of player u are. |
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MilanG[GER]
Joined: 10 May 2006 Posts: 58
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Posted: Tue Feb 05, 2008 10:44 am Post subject: |
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| Jacois wrote: | It's more like 2/3's since block constructed is only 2 sets, Lorwyn and Morningtide and Lorwyn is the big set.  |
the block constructed will be with shadowmoor block together
so prolly it's 1/3 |
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