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UBg T2 TarmoGro



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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Scalpel



Joined: 31 Aug 2004
Posts: 25

PostPosted: Thu Dec 27, 2007 9:10 am    Post subject: UBg T2 TarmoGro Reply with quote

Someone asked if we should try and get a T2 quirion dryad deck together and after a few unsuccesfull tries i have something that is semi competetive, although still lacking a bit here and there. But for a man who have only played 10 games of the new T2 my skills are at an end.

So i ask for your help, heres the list;

T2 Quirion dryad deck.mwDeck
//Lands - 21
4 Yavimaya Coast
1 Llanowar Wastes
4 River of Tears
4 Gemstone Mine
1 Island
2 Forest
2 Gilt-Leaf Palace
3 Secluded Glen

// Critters - 12
4 Quirion Dryad
4 Birds of Paradise
4 Tarmogoyf

//Spells - 27
2 Jace Beleren
4 Thoughtseize
3 Nameless Inversion
4 Ponder
3 Faerie Trickery
3 Cryptic Command
4 Ancestral Vision
4 Rune Snag

// Sideboard:
SB: 1 Jace Beleren
SB: 1 Nameless Inversion
SB: 1 Faerie Trickery
SB: 4 Extirpate
SB: 4 Deathmark
SB: 4 Flashfreeze

From what ive understood its basicly countergoyf with dryad, (although i didnt know countergoyf) so well... ye need help please? Smile
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MaksymG



Joined: 24 Apr 2006
Posts: 174

PostPosted: Thu Dec 27, 2007 9:57 am    Post subject: Reply with quote

I have a similar deck with minor changes. If you are playing birds of paradise I would suggest running shadowmage infiltrators. The ability to generate card advantage is curcial for that deck as you have so many 1 for 1s so being able to draw more cards than your opponent is important. Overall it seems ok. Maybe the cryptic command is too much of a strain on your mana? You also need one urborg in there since you are running 4 gemstones and allowing them to becomes swamps when they are sitting at 1 counter is also invaluable as you have so many things to do with your mana. You need some underground rivers in there as your blue is really heavy. Overall not a bad deck, I have had some success with something similar and if you can make the turn 1 play in birds of visions then the deck function fairly well. I am thinking maybe garruk as opposed to jace? The extra mana is really good, and against opposing aggro the elephants can come in handy. Anyhow good luck.
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Phil_Helmuth



Joined: 12 Oct 2007
Posts: 2

PostPosted: Thu Dec 27, 2007 11:01 am    Post subject: Reply with quote

tarmogoyf only kill option ?!?!
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LameLaMe



Joined: 06 Jan 2005
Posts: 6

PostPosted: Thu Dec 27, 2007 11:16 am    Post subject: Reply with quote

if u guys want to know billy moreno tried it at worlds and it didnt really go well ... he played lots of cheap spells like snapback and peek ... his dryad grew quite fast ... but just not right for the metagame
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SoyCool



Joined: 19 Dec 2007
Posts: 31

PostPosted: Thu Dec 27, 2007 2:42 pm    Post subject: Reply with quote

//NAME: Untitled Deck
3 Faerie Conclave
6 Forest
9 Island
4 Yavimaya Coast

1 Loxodon Warhammer

3 Garruk Wildspeaker

2 Peek
4 Remove Soul
4 Ponder
4 Cryptic Command
4 Rune Snag

4 Mystic Snake
4 Quirion Dryad
4 Wall of Roots
4 Tarmogoyf

SB: 3 Sower of Temptation
SB: 4 Unsummon
SB: 4 Krosan Grip
SB: 4 Pithing Needle

My U/G list, the wall of roots may be slightly random, but it slows down the onslaught of opposing aggro (trading w/ doran) while making sure i hit garruk and mystic snake.
There's also a list from states that works pretty well that i modified to my liking
heres the original:

12 Mountain
4 Karplusan Forest
2 Grove of the Burnwillows
2 Keldon Megaliths

4 Mogg Fanatic
4 Blood Knight
4 Quirion Dryad
4 Tarmogoyf

4 Tarfire
4 Lash Out
4 Incinerate
4 Thunderblade Charge
4 Rift Bolt
4 Browbeat

Sideboard:
3 Sudden Shock
3 Krosan Grip
3 Squee, Goblin Nabob
3 Pithing Needle
3 Sulfur Elemental

Plays simple, burn blockers and/or opp, tarmogoyf and quirion grow, win.
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ILikeBananas



Joined: 01 Aug 2006
Posts: 195

PostPosted: Thu Dec 27, 2007 9:32 pm    Post subject: Reply with quote

shriekmaws everywhere. There's no point in building your Dryad when it's going to die no matter how big it is.

There are just so many ways to make P/T not matter. It's not just black. O-Ring, terror, wraths. Size hurts red mostly because bigger = harder to burn off. Blue has cryptic command to bounce it and sower to steal it. "There are solutions" isn't the main reason. Basically your dryad won't be good for a few turns. If you had played another 2 drop, you are probably better off.

Also, dryad pretty much begs you to run 3 colors. 3 colors isn't very stable in this T2.

Tarmogyf on the other hand can be big without even trying to make it big.
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SoyCool



Joined: 19 Dec 2007
Posts: 31

PostPosted: Thu Dec 27, 2007 10:37 pm    Post subject: Reply with quote

ILikeBananas wrote:
shriekmaws everywhere. There's no point in building your Dryad when it's going to die no matter how big it is.

There are just so many ways to make P/T not matter. It's not just black. O-Ring, terror, wraths. Size hurts red mostly because bigger = harder to burn off. Blue has cryptic command to bounce it and sower to steal it. "There are solutions" isn't the main reason. Basically your dryad won't be good for a few turns. If you had played another 2 drop, you are probably better off.

Also, dryad pretty much begs you to run 3 colors. 3 colors isn't very stable in this T2.

Tarmogyf on the other hand can be big without even trying to make it big.


Play it, then draw conclusions.
Dryad is good because it gets big without effort or extra unnecessary investments, going side by side with any strategy without slowing it down. It *is* a slower goyf, but it can get even bigger. I've forced blocks from an akroma with her.
Also, when the majority of the deck is burn, sower is a dead spell. Side it out.
I don't know what idiot told you you have to play Dryad w/ a 3 color deck. Dryad is good in any deck that runs mostly non-green spells.
Getting as big as +8/8 she forces every topdeck to be an answer, and the clock just gets shorter.
ps counterspells, use them
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surfcheery



Joined: 21 Sep 2004
Posts: 49

PostPosted: Fri Dec 28, 2007 4:39 am    Post subject: Reply with quote

I allways wanted to build a new Dryad-deck...but it looked like too weak choice...but when ponder came in...i kinda started to like it

so the deck would look like this Smile

4*dryad
4*goyf
2*tombstalker
3*shriekmaw
(13)
4*ponder
4*think twice
4*rune snag
4*cryptic command
4*vison
4*eyeblight ending
(37)
and some lands Smile
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lennin
Guest





PostPosted: Fri Dec 28, 2007 1:23 pm    Post subject: Reply with quote

thats a terrible mana base,
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r3wind



Joined: 24 Jul 2006
Posts: 1254

PostPosted: Fri Dec 28, 2007 10:16 pm    Post subject: Reply with quote

Yup Lennin, We already talked about the deck and it is just not good for the meta. Too meny Mogg Fanactics and other stuff. I know that I don't wanna Pithing Needle a effing Mogg Fanactic! It is not the same without Force of Will and Gush!

I guess that you can use Ancestral Vision and the Pact cards but I don't think that it will be very good. It will be very fun though.

http://www.magic-league.com/phpBB/viewtopic.php?t=7763

Good luck! Have Fun!
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lizardgod



Joined: 21 Feb 2007
Posts: 31

PostPosted: Sat Dec 29, 2007 9:26 am    Post subject: Reply with quote

if i remember correctly wasnt it things like rewind that made the old dryad decks so powerful?
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