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Delicious
Joined: 08 Jun 2007 Posts: 464
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Posted: Wed Dec 12, 2007 10:50 am Post subject: Viva La Myr Revolution |
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// Deck file for Magic Workstation (http://www.magicworkstation.com)
// Lands
4 [MR] Vault of Whispers
4 [MR] Tree of Tales
4 [MR] Great Furnace
4 [MR] Seat of the Synod
4 [MR] Ancient Den
// Spells
4 [FD] Krark-Clan Ironworks
4 [MR] Shrapnel Blast
3 [MR] Goblin Charbelcher
2 [IN] Fact or Fiction
3 [RAV] Remand
4 [FD] Serum Visions
4 [MR] Thirst for Knowledge
4 [MR] Myr Incubator
4 [FD] Pentad Prism
4 [MR] Chrome Mox
4 [MR] Thoughtcast
// Sideboard
SB: 3 [LRW] Oblivion Ring
SB: 2 [PS] Meddling Mage
SB: 2 [7E] Meekstone
this deck goes off pretty much every game with all of the insane decks through the decks, but against all atri-hate it's hard to push through
i was thinking of mishra maybe
but th ematch ups, it's pretty good against most, becaus eof th elittle control in it, it can counter-control, after it goes off, the only thing that destroys it is mass bounce
and i G.char never works wlel enough to matter
so what sucks is my sideboard, i really have no idea for a sideboard, this is where you guys can maybe help alittle |
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geddyleendao
Joined: 18 Mar 2006 Posts: 7
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Posted: Wed Dec 12, 2007 11:45 am Post subject: |
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| fabricate? |
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Thorns
Joined: 16 Aug 2006 Posts: 848 Location: Rath
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Posted: Wed Dec 12, 2007 12:22 pm Post subject: |
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EDIT: Sorry double post.
Last edited by Thorns on Wed Dec 12, 2007 12:22 pm; edited 1 time in total |
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Thorns
Joined: 16 Aug 2006 Posts: 848 Location: Rath
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Posted: Wed Dec 12, 2007 12:22 pm Post subject: |
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If Charbelcher doesn't work too good, you might want to remove it and play cards that will let you get your combo more consistently and earlier. You should run more blue sources, maybe 4 Islands. Fabricate will help a lot too.
To protect yourself when you go off, Steely Resolve set to Myrs does the trick. It isn't wonderful, but it sure helps. Otherwise you can give them all haste somehow... Mass Hysteria? Or Ashling's Prerogative?
For the sideboard... What are your bad matchups? What cards hurt the deck a lot? Aggro looks like it could beat you faster than you can assemble. Ghostly Prison can help against that, or Pyroclasm or WoG. Good luck.
-Thorns- |
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Nere
Joined: 01 Sep 2004 Posts: 10
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Posted: Wed Dec 12, 2007 1:07 pm Post subject: |
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You really need fabricate. One Belcher should be enough cos many decks just die against 30+ myrs at eot. Also what do you need the shrapnel blasts for anyway? This deck has 1 huge disadvantage ... you run into affinity hate and it hurts bad and also gaddok teeg hurts bad, one solution is darkblast vs kataki and maybe double darkblast vs teeg.
ps: demonfire is also an ok win con. |
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Thorns
Joined: 16 Aug 2006 Posts: 848 Location: Rath
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Posted: Wed Dec 12, 2007 2:40 pm Post subject: |
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| Nere wrote: | Also what do you need the shrapnel blasts for anyway? This deck has 1 huge disadvantage ... you run into affinity hate and it hurts bad and also gaddok teeg hurts bad, one solution is darkblast vs kataki and maybe double darkblast vs teeg. |
That's exactly what Shrapnel Blast is for... |
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Delicious
Joined: 08 Jun 2007 Posts: 464
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Posted: Wed Dec 12, 2007 2:43 pm Post subject: |
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Thorns(plsu everyone else): i completelt forgot about fabricate, thanks for the remind
my bad match ups are discard and burn
and yes, aggro. i can't stop it..no way in hell
thoughtsieze is a big pain right in the side if it is g2 and they know.
Nere: Shrapnel blast was my answer to aggro, but when roll hits the board, i am dead int he water
so, i like the idea of ghostly prison and WoG. so should i sidecboard those, or maybe keep a few MD
i also wanted to try and cut out on the depence of maybe 2 colors
so i was thinking of black and green
Blue-obviously
Red- mass hysteria and ashling's
White- for removal |
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Thorns
Joined: 16 Aug 2006 Posts: 848 Location: Rath
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Posted: Wed Dec 12, 2007 3:08 pm Post subject: |
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| You'll have to keep those artifact lands in though, even if you remove some colors. Just make sure to have a more balance base. You might want to remove a FEW of the colors you won't be needing, but not all. And then you can put in fetches and shocklands of the colors you will need, or just plain old basic lands work too. |
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rdeg87
Joined: 29 Apr 2007 Posts: 172
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Posted: Wed Dec 12, 2007 5:22 pm Post subject: |
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Pyrite Spellbombs maybe...
Kills problematic 2 drops |
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cmc
Joined: 11 Mar 2007 Posts: 15
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Posted: Wed Dec 12, 2007 9:43 pm Post subject: |
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| goblin cannon is a better alternate kill than the belcher, though 1 of each is fine once you put in fabricate. |
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