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Viva La Myr Revolution



 
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Delicious



Joined: 08 Jun 2007
Posts: 469

PostPosted: Wed Dec 12, 2007 10:50 am    Post subject: Viva La Myr Revolution Reply with quote

// Deck file for Magic Workstation (http://www.magicworkstation.com)

// Lands
4 [MR] Vault of Whispers
4 [MR] Tree of Tales
4 [MR] Great Furnace
4 [MR] Seat of the Synod
4 [MR] Ancient Den

// Spells
4 [FD] Krark-Clan Ironworks
4 [MR] Shrapnel Blast
3 [MR] Goblin Charbelcher
2 [IN] Fact or Fiction
3 [RAV] Remand
4 [FD] Serum Visions
4 [MR] Thirst for Knowledge
4 [MR] Myr Incubator
4 [FD] Pentad Prism
4 [MR] Chrome Mox
4 [MR] Thoughtcast

// Sideboard
SB: 3 [LRW] Oblivion Ring
SB: 2 [PS] Meddling Mage
SB: 2 [7E] Meekstone

this deck goes off pretty much every game with all of the insane decks through the decks, but against all atri-hate it's hard to push through

i was thinking of mishra maybe

but th ematch ups, it's pretty good against most, becaus eof th elittle control in it, it can counter-control, after it goes off, the only thing that destroys it is mass bounce

and i G.char never works wlel enough to matter

so what sucks is my sideboard, i really have no idea for a sideboard, this is where you guys can maybe help alittle
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geddyleendao



Joined: 18 Mar 2006
Posts: 7

PostPosted: Wed Dec 12, 2007 11:45 am    Post subject: Reply with quote

fabricate?
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Thorns



Joined: 16 Aug 2006
Posts: 851
Location: Rath

PostPosted: Wed Dec 12, 2007 12:22 pm    Post subject: Reply with quote

EDIT: Sorry double post.

Last edited by Thorns on Wed Dec 12, 2007 12:22 pm; edited 1 time in total
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Thorns



Joined: 16 Aug 2006
Posts: 851
Location: Rath

PostPosted: Wed Dec 12, 2007 12:22 pm    Post subject: Reply with quote

If Charbelcher doesn't work too good, you might want to remove it and play cards that will let you get your combo more consistently and earlier. You should run more blue sources, maybe 4 Islands. Fabricate will help a lot too.

To protect yourself when you go off, Steely Resolve set to Myrs does the trick. It isn't wonderful, but it sure helps. Otherwise you can give them all haste somehow... Mass Hysteria? Or Ashling's Prerogative?

For the sideboard... What are your bad matchups? What cards hurt the deck a lot? Aggro looks like it could beat you faster than you can assemble. Ghostly Prison can help against that, or Pyroclasm or WoG. Good luck.

-Thorns-
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Nere



Joined: 01 Sep 2004
Posts: 10

PostPosted: Wed Dec 12, 2007 1:07 pm    Post subject: Reply with quote

You really need fabricate. One Belcher should be enough cos many decks just die against 30+ myrs at eot. Also what do you need the shrapnel blasts for anyway? This deck has 1 huge disadvantage ... you run into affinity hate and it hurts bad Sad and also gaddok teeg hurts bad, one solution is darkblast vs kataki and maybe double darkblast vs teeg.

ps: demonfire is also an ok win con.
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Thorns



Joined: 16 Aug 2006
Posts: 851
Location: Rath

PostPosted: Wed Dec 12, 2007 2:40 pm    Post subject: Reply with quote

Nere wrote:
Also what do you need the shrapnel blasts for anyway? This deck has 1 huge disadvantage ... you run into affinity hate and it hurts bad Sad and also gaddok teeg hurts bad, one solution is darkblast vs kataki and maybe double darkblast vs teeg.


That's exactly what Shrapnel Blast is for...
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Delicious



Joined: 08 Jun 2007
Posts: 469

PostPosted: Wed Dec 12, 2007 2:43 pm    Post subject: Reply with quote

Thorns(plsu everyone else): i completelt forgot about fabricate, thanks for the remind

my bad match ups are discard and burn

and yes, aggro. i can't stop it..no way in hell

thoughtsieze is a big pain right in the side if it is g2 and they know.

Nere: Shrapnel blast was my answer to aggro, but when roll hits the board, i am dead int he water

so, i like the idea of ghostly prison and WoG. so should i sidecboard those, or maybe keep a few MD


i also wanted to try and cut out on the depence of maybe 2 colors

so i was thinking of black and green

Blue-obviously

Red- mass hysteria and ashling's

White- for removal
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Thorns



Joined: 16 Aug 2006
Posts: 851
Location: Rath

PostPosted: Wed Dec 12, 2007 3:08 pm    Post subject: Reply with quote

You'll have to keep those artifact lands in though, even if you remove some colors. Just make sure to have a more balance base. You might want to remove a FEW of the colors you won't be needing, but not all. And then you can put in fetches and shocklands of the colors you will need, or just plain old basic lands work too.
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rdeg87



Joined: 29 Apr 2007
Posts: 174

PostPosted: Wed Dec 12, 2007 5:22 pm    Post subject: Reply with quote

Pyrite Spellbombs maybe...
Kills problematic 2 drops
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cmc



Joined: 11 Mar 2007
Posts: 15

PostPosted: Wed Dec 12, 2007 9:43 pm    Post subject: Reply with quote

goblin cannon is a better alternate kill than the belcher, though 1 of each is fine once you put in fabricate.
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