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Chainer's Return



 
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Twin-Chainer



Joined: 14 Aug 2007
Posts: 8

PostPosted: Sun Sep 16, 2007 11:58 am    Post subject: Chainer's Return Reply with quote

NAME: Chainer's Dreams

Lands
1 [MR] Stalking Stones
1 [PLC] Urborg, Tomb of Yawgmoth
25 [TSP] Swamp (1)
1 [MM] Subterranean Hangar

Creatures
1 [CHK] Bloodthirsty Ogre
2 [LE] Skinthinner
1 [MI] Spirit of the Night
1 [DS] Greater Harvester
1 [TO] Shambling Swarm
2 [9E] Nantuko Husk
1 [TO] Laquatus's Champion
1 [NE] Ascendant Evincar
4 [TSB] Faceless Butcher
4 [TO] Hypnox
1 [MR] Woebearer
1 [CS] Garza's Assassin
1 [TO] Chainer, Dementia Master
2 [TSP] Urborg Syphon-Mage
3 [PLC] Magus of the Coffers
2 [SC] Consumptive Goo
1 [IN] Bog Initiate
1 [TSP] Faceless Devourer
1 [PLC] Roiling Horror
2 [9E] Nightmare

Spells
1 [IA] Spoils of Evil
1 [TSP] Sudden Spoiling
1 [7E] Corrupt
1 [FE] Tourach's Chant
1 [9E] Dark Banishing
1 [9E] Zombify
1 [5E] Drain Life
1 [DIS] Macabre Waltz
2 [9E] Consume Spirit
3 [MR] Terror
3 [TO] Shade's Form
1 [MM] Dark Ritual
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ebbitten



Joined: 01 Jan 2007
Posts: 26

PostPosted: Sun Sep 16, 2007 2:13 pm    Post subject: Reply with quote

holy hell so many 1 ofs, you might as well be playing singleton, no joke.
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GrandPuba



Joined: 09 Jun 2005
Posts: 8

PostPosted: Sun Sep 16, 2007 9:23 pm    Post subject: Reply with quote

one of's are probly the best thing u can do to a deck. it gives u answers for every possible situation so u can never loose to a better deck, just bad skill.

I havnt started playing online yet much but Irl i never loose, cuz i run at most 2 of each card. running for of something is just stupid to do. it sets you up to get bad draws.
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ant900



Joined: 11 Oct 2004
Posts: 2449
Location: somewhere

PostPosted: Sun Sep 16, 2007 9:34 pm    Post subject: Reply with quote

GrandPuba wrote:
one of's are probly the best thing u can do to a deck. it gives u answers for every possible situation so u can never loose to a better deck, just bad skill.

I havnt started playing online yet much but Irl i never loose, cuz i run at most 2 of each card. running for of something is just stupid to do. it sets you up to get bad draws.
you are joking right? by your logic dragonstorm would have been even better if it ran 1 dragonstorm and 1 bogardan hellkite
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delicious



Joined: 08 Jun 2007
Posts: 60

PostPosted: Mon Sep 17, 2007 12:27 pm    Post subject: Reply with quote

saw running only 2 Accumulated Knowledges or 2 rune snag's would be better than 4?
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center425



Joined: 06 May 2006
Posts: 113

PostPosted: Mon Sep 17, 2007 3:08 pm    Post subject: Reply with quote

That type of strat is only good if you have a constant tutor to bind the deck together, such as Mystical Teachings,transmute spells, Wishs(a little different). Also as a general rule, 4 ofs and 1ofs are the best way to make a deck. This excludes legends and if you do run a tutor.
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GrandPuba



Joined: 09 Jun 2005
Posts: 8

PostPosted: Mon Sep 17, 2007 3:59 pm    Post subject: Reply with quote

ant900 wrote:
GrandPuba wrote:
one of's are probly the best thing u can do to a deck. it gives u answers for every possible situation so u can never loose to a better deck, just bad skill.

I havnt started playing online yet much but Irl i never loose, cuz i run at most 2 of each card. running for of something is just stupid to do. it sets you up to get bad draws.
you are joking right? by your logic dragonstorm would have been even better if it ran 1 dragonstorm and 1 bogardan hellkite



Well of course there are exceptions, every god magic player knows that.

about the Akuma knowledge and rune snag, those cards suck dont run them. Why would i just run a card that only draws mroe cards?!?!?! lol. and rune snag doesnt even realy counter. just spend one more for cancel?
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Hukos



Joined: 12 Apr 2007
Posts: 7

PostPosted: Sat Sep 22, 2007 12:43 pm    Post subject: Reply with quote

You draw so that you have more options. It's nice having a full hand while your oppenent has run out of gas. Smile
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