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UBwr Teachings



 
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kfcman



Joined: 16 Sep 2006
Posts: 583

PostPosted: Thu Jul 26, 2007 6:31 pm    Post subject: UBwr Teachings Reply with quote

This is the UBwr Teachings deck i plan on taking to the local PTQ. I've done some testing and just need an outside opinion. So comments and suggestions would be great. It is straight UB in the main, with a W and R splash in the board. Anywhoo........the list:


Maindeck
3 Dreadship Reef
1 Calciform Pools
4 Terramorphic Expanse
3 Urborg, Tomb of Yawgmoth
1 Tolaria West
2 Urza's Factory
1 Swamp
10 Island
2 Academy Ruins
1 Molten Slagheap

1 Teferi, Mage of Zhalfir
2 Draining Whelk
1 Triskelavus
2 Aeon Chronicler

1 Careful Consideration
1 Extirpate
2 Tendrils of Corruption
2 Sudden Death
4 Mystical Teachings
4 Prismatic Lens
1 Haunting Hymn
4 Cancel
1 Pact of Negation
4 Damnation
3 Think Twice

Sideboard
1 Careful Consideration
1 Extirpate
2 Tendrils of Corruption
1 Sudden Death
1 Plains
1 Mountain
2 Pull from Eternity
2 Detritivore
2 Take Possession
1 Temporal Isolation
1 Disenchant

So tell me what you guys think!
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lacher76



Joined: 23 Jul 2007
Posts: 23

PostPosted: Thu Jul 26, 2007 6:43 pm    Post subject: Reply with quote

seems pretty good u might want to maindeck red and/or play foresee but if ur aiming for more counters id just leave it be
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natethetank



Joined: 18 Feb 2007
Posts: 61

PostPosted: Thu Jul 26, 2007 11:03 pm    Post subject: Reply with quote

why do you need more pull from eternities? im not saying its wrong i just want you to ask why you need multiples. does your metagame have lots of suspend? if so maybe you should put more teferis in your sideboard or main to fight these decks rather then the pull from eternity. if you ask what each card in your deck is designed to do i think that you will understand just how to tweak your deck.
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kfcman



Joined: 16 Sep 2006
Posts: 583

PostPosted: Fri Jul 27, 2007 4:42 pm    Post subject: Reply with quote

natethetank wrote:
why do you need more pull from eternities? im not saying its wrong i just want you to ask why you need multiples. does your metagame have lots of suspend? if so maybe you should put more teferis in your sideboard or main to fight these decks rather then the pull from eternity. if you ask what each card in your deck is designed to do i think that you will understand just how to tweak your deck.


The sideboard does two distinct things, either makes the deck anti-control or anti-aggro, post board. Against aggro bring the extra card draw and the creature kill and take out the slower control cards. Against control board out Damnations and less efficient control cards and bring in the anti-control package. In the case of Pull. Pull does what Teferi can't. Teferi can't stop chroniclers from drawing cards, and can't stop Detritivores from bombing lands, and in control mirrors thats what matters. Stopping a Chronicler from coming into play only matters about 10% of the time and stopping a Detritivore from coming into play never matters. Its the card advantage they get from the removing suspend counters that matters. You need multiples because they will have multiple suspend cards you will need to pull.

I know what all the cards are meant to do, i was more wondering on what you guys thought of choices like the Triskelavus/Academy Ruins plan and the sideboard splash plan.
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natethetank



Joined: 18 Feb 2007
Posts: 61

PostPosted: Sat Jul 28, 2007 8:12 pm    Post subject: Reply with quote

kfcman wrote:
natethetank wrote:
why do you need more pull from eternities? im not saying its wrong i just want you to ask why you need multiples. does your metagame have lots of suspend? if so maybe you should put more teferis in your sideboard or main to fight these decks rather then the pull from eternity. if you ask what each card in your deck is designed to do i think that you will understand just how to tweak your deck.


The sideboard does two distinct things, either makes the deck anti-control or anti-aggro, post board. Against aggro bring the extra card draw and the creature kill and take out the slower control cards. Against control board out Damnations and less efficient control cards and bring in the anti-control package. In the case of Pull. Pull does what Teferi can't. Teferi can't stop chroniclers from drawing cards, and can't stop Detritivores from bombing lands, and in control mirrors thats what matters. Stopping a Chronicler from coming into play only matters about 10% of the time and stopping a Detritivore from coming into play never matters. Its the card advantage they get from the removing suspend counters that matters. You need multiples because they will have multiple suspend cards you will need to pull.

I know what all the cards are meant to do, i was more wondering on what you guys thought of choices like the Triskelavus/Academy Ruins plan and the sideboard splash plan.

the splash is fine and the trisk recursion is really good in the control mirror and gives them another problem. there only possible out in that situation is extripate,vesuva or there own academy ruins.
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D0ODIEPWN



Joined: 27 Jul 2007
Posts: 17

PostPosted: Sat Jul 28, 2007 9:15 pm    Post subject: Reply with quote

trisk + ruins seems really good vs mirror and red black blue
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