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Multiplayer won't work



 
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rabidwarsong



Joined: 21 Feb 2007
Posts: 4

PostPosted: Wed Jun 27, 2007 8:19 pm    Post subject: Multiplayer won't work Reply with quote

I tried playing 2HG with some of my friends. However, for some reaosns, all of our computers freaked with the same error messages. We would either get error messages saying "Not enough storage was available to process command" or saying "handle is invalid" What do those mean, and how do we fix them? It also seems that the last person who loads their deck at the table gets those error messages, and once we all sync to start, the error message would come up as well.
Does anyone know what's going on?
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Jorbes



Joined: 14 Feb 2006
Posts: 277
Location: Netherland

PostPosted: Thu Jun 28, 2007 12:47 am    Post subject: Reply with quote

Yep, this is an oldie.

The following happens:

While updating the table (painting graphics etc), the client somehow wants to update the table again within that update, causing the computer to wanting to use a huge chunk of memory.

(Nerds: You could compare it with a stack overflow)

This should be fixed soon, as I am working on a new and hopefully faster / better way to paint the table (preferred without the use of directx)
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