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BRU Madness



 
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LordCrovax



Joined: 29 Mar 2007
Posts: 3

PostPosted: Thu Mar 29, 2007 9:00 pm    Post subject: BRU Madness Reply with quote

Ok, 1st off this is a rough draft, and probally not a very good one Pre-Future Sight Block.

Now with that having been said here is what I have thus far.

-Mana-
x1 Dreadship Reef
x3 Island
x2 Molten Slagheap
x5 Mountain
x4 Swamp
x4 Terramorphic Expanse
x1 Urborg, Tomb of Yawgmoth
x3 Prismatic Lens
-Removal/Burn-
x2 Sudden Shock
x2 Rift Bolt
x4 Fiery Temper
x4 Dark Withering
-Madness Outlets-
x4 Loot Il-Kor
x4 Magus of the Bazaar
x4 Tresspasser Il-Vec
-Madness-
x2 Big Game Hunter
x2 Brain Gorgers
x3 Nightshade Assassins
x2 Muck Drubb
x4 Reckless Wurm
-Sideboard-
x3 Call to Netherworld
x4 Damnation
x4 Extriplate
x4 Sulfer Elemental

Basic point of the deck is simple enough, as for splashing blue, well to be honest, aside from Tresspasser Il'Vec, there are zero good Madness outlets in either Black or Red, at least none that don't cost mana, so splash of blue adds the outlets, good ones at that.

Now obvious down sides I see right off the bat.

1) Remove the outlets and it flops
2) Im unsure of the Mana base at the moment (Never Been all to good at those)

So any help is welcome, and most likely this will be a more Post-FS deck, tho if it works now all the better
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coolcreep



Joined: 18 Feb 2006
Posts: 291

PostPosted: Thu Mar 29, 2007 9:14 pm    Post subject: Reply with quote

i tested BR madness for a while, it is basically "scoops to teferi: the deck". It is also like a combo deck except when you get the combo you get a minor advantage instead of a game winning won. Overall I deemed it too inconsistent and too much of a bitch vs. teferi to be playable. By adding blue you are simply trading madness inconsistency for mana inconsistentcy, which is far worse.


Verdict: jankity jank.
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Egnirys



Joined: 31 Mar 2005
Posts: 92

PostPosted: Thu Mar 29, 2007 9:53 pm    Post subject: Reply with quote

Agreed about the combo part, there isn't too much good Madness at the moment.
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LordCrovax



Joined: 29 Mar 2007
Posts: 3

PostPosted: Thu Mar 29, 2007 10:37 pm    Post subject: Reply with quote

Egnirys wrote:
Agreed about the combo part, there isn't too much good Madness at the moment.


Good Madness, Bad Discard Outlets in the two Prime Colors.

and as stupid a question as this may sound, what does Terfi.dec do that totaly shuts it down? Been out a bit, havent goten to playtest much lately.
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thedarkness



Joined: 13 Jul 2006
Posts: 487

PostPosted: Fri Mar 30, 2007 5:07 am    Post subject: Reply with quote

Teferi says that opps may play spells only as sorceries, which means when the stack is empty. When you are given the option to cast a spell by madness, there is an activated ability on the stack, so it's not being cast at sorcery speed, and therefore can't be played.
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lauq



Joined: 13 Jul 2005
Posts: 30

PostPosted: Fri Mar 30, 2007 1:37 pm    Post subject: Reply with quote

thedarkness wrote:
Teferi says that opps may play spells only as sorceries, which means when the stack is empty. When you are given the option to cast a spell by madness, there is an activated ability on the stack, so it's not being cast at sorcery speed, and therefore can't be played.

Are you sure of this?
my doubts because I dont think madness is an activated ability: (madness says this):
Madness (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
its an other way of playing a card, and since the dicarding is a part of resolving (@ looter il-kor and Magus of the bazaar atleast :/ ) I think it can just be played (at sorcery.)

On-deck: maybe Yaya ballard an idea?
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venom_aa



Joined: 08 Sep 2004
Posts: 66

PostPosted: Mon Apr 02, 2007 4:05 pm    Post subject: Reply with quote

lauq wrote:
thedarkness wrote:
Teferi says that opps may play spells only as sorceries, which means when the stack is empty. When you are given the option to cast a spell by madness, there is an activated ability on the stack, so it's not being cast at sorcery speed, and therefore can't be played.

Are you sure of this?
my doubts because I dont think madness is an activated ability: (madness says this):
Madness (If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.)
its an other way of playing a card, and since the dicarding is a part of resolving (@ looter il-kor and Magus of the bazaar atleast :/ ) I think it can just be played (at sorcery.)

On-deck: maybe Yaya ballard an idea?

i asked the same at #judges at the anwser is yes, it stop madness cause u cant play it as an spell in stack.
But i dont think teferi is a WIN 100% against madness decks.
Since it dies to sudden death or two sudden shocks.
I even tried my first version aganinst the first t2 decks of of dralnu-teferi and i got prolly got a 60-40% after SB with akroma and sudden on game.

This is my actual decklist:

//NAME: Untitled Deck
5 Swamp
4 Terramorphic Expanse
7 Mountain
6 Island
4 Fiery Temper
4 Reckless Wurm
4 Chromatic Star
3 Jaya Ballard, Task Mage
4 Think Twice
2 Bogardan Hellkite
2 Careful Consideration
2 Disintegrate
3 Sudden Shock
2 Magus of the Bazaar
4 Brain Gorgers
4 Looter il-Kor
SB: 3 Sulfur Elemental
SB: 4 Sudden Death
SB: 2 Plague Sliver
SB: 2 Akroma, Angel of Fury
SB: 4 Psychotic Episode

It tries to overwhelm with card advantage using looter and magus. finishing the game with a disintegrate, bogardan or jaya.
The madness cards try to lure the removal to them that way u can win over with the 3 wins conditons u have.
I agree that the madness cards are underpowered, and the only ones that really shines is the wurm and psycothic episode against dragonstorm.
Maybe in future sigth the pool of cards with madness will get better.
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IshiIshi



Joined: 26 Nov 2006
Posts: 17

PostPosted: Fri Apr 06, 2007 8:45 pm    Post subject: Reply with quote

What about Smallpox as an out against Teferi?
They generally do not run that may creatures, so its two mana, make them sac it (and, on occasion it will let you kill Calciderm) along with a land, and a card.

You getting rid of a card can also let you enable Madness, and in the late game, I can see that kind of swing being game winning.
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venom_aa



Joined: 08 Sep 2004
Posts: 66

PostPosted: Wed Apr 25, 2007 11:46 am    Post subject: Reply with quote

I updated the deck with FS and studying the most probably meta after Yokohama.

//NAME: Madness UBR v.3
2 Graven Cairns
5 Swamp
4 Terramorphic Expanse
6 Mountain
7 Island
4 Fiery Temper
4 Reckless Wurm
4 Chromatic Star
3 Jaya Ballard, Task Mage
4 Magus of the Bazaar
4 Think Twice
3 Bonded Fetch
2 Disintegrate
3 Sudden Shock
3 Psychotic Episode
2 Akroma, Angel of Fury
SB: 3 Sulfur Elemental
SB: 2 Plague Sliver
SB: 2 Bogardan Hellkite
SB: 3 Sudden Death
SB: 3 Looter il-Kor
SB: 2 Detritivore

The problem with the first version was the use of looter in main, tougth a great discard outlet, it compromise the use of mana to ur combat phase, wich agains control isnt really a good move. So i added more magus and bonded fetch to deck, making the madness more available at EOT of opponent.
Also the gorgers are no longer there and where exchanged for phsycotic episodes; and akromas got mainboard.

I theory this is a more anti-control deck, and the sb compromises to the anti-aggro side with hellkites, looters and sulfur elementan for ur anti-WW.

Detrivore will take care of mishra, sudden death of teferi and plague sliver of slivers.

IshiIshi: the problem with smallpox is the use of BB and its sorcery speed. B is used for phsycotic episode also enabling smallpox and episode would take BBB1. tought this is a unprobable combination, it could happen. Also being a sorcery makes it more counterable.
Besides we already have sudden death on the SB for teferi and friends Cool
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zebo_88



Joined: 12 Sep 2005
Posts: 43
Location: Phyrexia

PostPosted: Sat May 12, 2007 7:17 am    Post subject: Reply with quote

I think that with FS u need blue no more...this is my BR madness version...it tries to be aggro, it seems to work

//NAME: BR madness
4 Shadow Guildmage
4 Rift Bolt
3 Magus of the Scroll
4 Trespasser il-Vec
2 Oblivion Crown
4 Gathan Raiders
3 Deepcavern Imp
3 Nightshade Assassin
4 Reckless Wurm
4 Gorgon Recluse
4 Fiery Temper
4 Graven Cairns
2 Urborg, Tomb of Yawgmoth
6 Swamp
6 Mountain
3 Keldon Megaliths

what do u think about it?
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