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GW Greater Good



 
Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks
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DRINKALCOHOL



Joined: 28 Mar 2006
Posts: 264
Location: New Gunsqu

PostPosted: Fri Feb 09, 2007 10:03 am    Post subject: Reply with quote

Mana ramp uses accelerators to put out big threats. You need more than 6 landgrabs and you need ways to stall.
Acid-moss, lox, and fetters, are all good.

You should start by taking out harmonize. It is a greater good deck right?

Also, you don't need 4 groundbreakers. It's not a win condition. Cut one or two. Even with the GG or the saffi.

Enforcer is SB, so is Timbermare. Take them out for lox.

And I doubt sacred ground is ever useful.
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Eldar



Joined: 27 Nov 2006
Posts: 435
Location: Rochester

PostPosted: Fri Feb 09, 2007 2:13 pm    Post subject: Reply with quote

Groundbreaker seems good by himself but he seems bad with greater good you may want to reconsider running him MD.
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cdubs



Joined: 11 Sep 2004
Posts: 127

PostPosted: Fri Feb 09, 2007 2:46 pm    Post subject: Greater Good Amazingness Reply with quote

3x Farseek
3x Search for Tomarrow
2x Acid-moss
4x Wall of Roots
4x Wrath of God
2x Evangelize
4x Ground Breaker
4x Loxodon Hierarch
3x Greater Good
2x Harmonize
2x Mystic Enforcer
1x Akroma Angel of Wrath
1x Timbermare
3x Saffi
1x Debter's Knell
1x Protean Hulk
4x Flagstones
4x Temple Garden
2x Sanctuary
2x Plains
8x Forest
3x Brushland

Side
4x Leyline of Life
2x Warhammer
1x Timbermare
1x Mystic Enforcer
4x Mana Tithe
3x Disenchant
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tato-



Joined: 22 Oct 2005
Posts: 126
Location: Colombia

PostPosted: Fri Feb 09, 2007 3:20 pm    Post subject: Reply with quote

Eldar wrote:
Groundbreaker seems good by himself but he seems bad with greater good you may want to reconsider running him MD.


??¿¿ Wait!....Groundbreaker is good by himself...but why is bad with greater good???? Draw 6 cards...is that bad??? Are you on drugs man?
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