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WUR Solution-Trinket



 
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Gerrardfo



Joined: 04 Sep 2004
Posts: 325

PostPosted: Thu Dec 07, 2006 3:50 pm    Post subject: WUR Solution-Trinket Reply with quote

1 Great Furnace
1 Ancient Den
1 Flagstones of Trokair
2 Steam Vents
4 Flooded Strand
3 Windswept Heath
2 Plains
3 Hallowed Fountain
2 Sacred Foundry
2 Polluted Delta
2 Snow-Covered Island
4 Meddling Mage
3 Exalted Angel
4 Silver Knight
3 Trinket Mage
1 Pyrite Spellbomb
4 Fire // Ice
4 Lightning Helix
3 Sensei's Divining Top
3 Counterbalance
1 Tormod's Crypt
1 Engineered Explosives
3 Stifle
2 Umezawa's Jitte
1 Pithing Needle
//Sideboard:
SB: 1 Disenchant
SB: 1 Flametongue Kavu
SB: 4 Kataki, War's Wage
SB: 3 Dwarven Blastminer
SB: 1 Pithing Needle
SB: 1 Divert
SB: 1 Disrupt
SB: 1 Deep Analysis
SB: 2 Pyrite Spellbomb

WUR Solution-Trinket, as played by Gabriel Nassif (and Pollo :p). How could the deck/sideboard be changed? How could the matchups be improved? Discuss!
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Meldethar



Joined: 02 Feb 2006
Posts: 86
Location: USA

PostPosted: Sun Dec 17, 2006 10:25 am    Post subject: Reply with quote

As someone looking to head out to some PTQs this year, I'm expecting that Ritual Desire and Boros are going to be the two major decks to beat. How good is this matchup against those two?
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goodrat



Joined: 30 Sep 2006
Posts: 12

PostPosted: Mon Dec 18, 2006 2:46 am    Post subject: Reply with quote

My first impression is that your Desire matchup is relatively good...if you draw Meddling Mage. Counterbalance can also destroy a hand that leans heavily on cabal ritual.

Boros is anywhere from fair to good, but seems draw dependant. Silver Knight is obviously awesome in that matchup, as is Fire/Ice (easy 2 for 1 a great deal of the time). Lightning Helix/Jitte help you race, so yeah, probably pretty good.
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Nevian



Joined: 06 Dec 2004
Posts: 139

PostPosted: Wed Dec 20, 2006 5:29 pm    Post subject: Reply with quote

SB: 1 Pyrite Spellbomb
SB: 3 Flametongue Kavu
SB: 3 Dwarven Blastminer
SB: 2 Stifle
SB: 2 Disenchant
SB: 1 Tormod's Crypt
SB: 3 Kataki, War's Wage

4 Lightning Helix
4 Fire/Ice
1 Pyrite Spellbomb
1 Tormod's Crypt
1 Pithing Needle
1 Engineered Explosives
3 Umezawa's Jitte
3 Counterbalance
1 Sensei's Divining Top
3 Lightning Angel
4 Trinket Mage
4 Silver Knight
3 Exalted Angel
4 Meddling Mage
1 Steam Vents
1 Great Furnace
2 Sacred Foundry
3 Snow-Covered Plains
3 Windswept Heath
2 Polluted Delta
3 Hallowed Fountain
4 Flooded Strand
2 Snow-Covered Island
1 Seat of the Synod
1 Ancient Den

This is the version I am currently testing.I really like the addition of Lightning Angel. He is an awesome weilder of the Jitte and an additional Flyer. He can Block almost all of Boros and they have to waste 2 burns to kill it. Smother doesn't hurt him either. With the amount of Fetch lands you almost always have a way to play him too.


Last edited by Nevian on Sun Dec 24, 2006 4:15 pm; edited 1 time in total
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Kai_



Joined: 12 Oct 2006
Posts: 17

PostPosted: Sat Dec 23, 2006 3:24 am    Post subject: Reply with quote

Why everyone but Nassif removes the stifle main to put more lightning angels?? Isnt stifle good anymore?
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Nevian



Joined: 06 Dec 2004
Posts: 139

PostPosted: Sun Dec 24, 2006 4:14 pm    Post subject: Reply with quote

I have actually put stifle back in, but only in the sideboard. I have only needed it against the Desire matchup and sometimes it can help against goblins. I just don't think I need it main deck. But it is definetly a sideboard card worth having.
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votan



Joined: 10 Jan 2005
Posts: 7

PostPosted: Mon Dec 25, 2006 11:20 am    Post subject: Reply with quote

Kai_ wrote:
Why everyone but Nassif removes the stifle main to put more lightning angels?? Isnt stifle good anymore?

Well, I don't understand why ppl are removing Stifles Either. It's not like you have the choice. Stifle is this deck's MVP without it, the deck is just a pile of decent cards. Plus, in the current meta, there's so many degenerate things stifle can do....
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h4mlet



Joined: 09 Sep 2004
Posts: 21

PostPosted: Wed Jan 03, 2007 6:39 pm    Post subject: Reply with quote

votan wrote:
Plus, in the current meta, there's so many degenerate things stifle can do....


Like Stifling the activation of a fetchland... that is why Stifle will be my favorite Extended card for a good few years. Smile
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Nevian



Joined: 06 Dec 2004
Posts: 139

PostPosted: Sun Jan 07, 2007 7:45 pm    Post subject: Reply with quote

Ok the fetch land part is amazing I will give you that and I actually had never thought of using it like that till recently and now I have put stifle back into the mix.
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Tird_Ape



Joined: 09 Dec 2006
Posts: 98

PostPosted: Mon Jan 15, 2007 1:45 pm    Post subject: Reply with quote

Ok, Lightning angel is a must have in this deck it normally counters larger threats like hierarch and baloth and also beats aggro by swinging in and blocking, most aggros decks can't deal with it at all.
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Azorin



Joined: 11 Jun 2006
Posts: 18

PostPosted: Mon Jan 29, 2007 6:50 pm    Post subject: Other ideas Reply with quote

I like adding 2-3 Muddle the Mixture (either sideboard or main) - this can replace or be in addition to Stifle

Muddle allows you to counter Wrath of God or other annoying instants/sorceries or search for a 2 casting cost card you need (Jitte, nuke, creature, counterbalance, etc.)

I have pulled Exalted Angels out for Lightning Angel - by adding Meekstone I don't have to worry about 3+ power creatures (Ice works well with Meekstone).

The 3 casting cost spot is weak so I added 3 Court Hussar.

Here is what I am running - with above noted changes.

Trinket-Balance Angel

Spells: 36
1 Pyrite Spellbomb
1 Pithing Needle
1 Engineered Explosives
1 Leonin Bola
2 Sensei's Divining Top
3 Counterbalance
2 Muddle the Mixture
4 Lightning Helix
3 Fire/Ice
2 Umezawa's Jitte
3 Meddling Mage
3 Silver Knight
3 Court Hussar
4 Trinket Mage
3 Lightning Angel

Land/Mana: 24
2 Chrome Mox
1 Steam Vents
2 Sacred Foundry
3 Hallowed Fountain
1 Polluted Delta
1 Windswept Heath
2 Wooded Foothills
4 Flooded Strand
1 Ancient Den
1 Great Furnace
1 Academy Ruins
2 Plains
2 Island
1 Mountain


Sideboard: 15
1 Meddling Mage
1 Pithing Needle
1 Tormod's Crypt
1 Engineered Explosives
1 Meekstone
2 Kataki, War's Wage
3 Dwarven Blastminer
2 Stifle
3 Disenchant

How about adding 2 Chrome Mox? Seems like a good idea. I removed Seat of the Synod and 1 Sensei's Divining Top for 2 Chrome Mox - will test.


Last edited by Azorin on Mon Feb 12, 2007 7:19 pm; edited 12 times in total
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KrovikanMist



Joined: 02 Feb 2007
Posts: 107

PostPosted: Sat Feb 03, 2007 3:57 am    Post subject: Reply with quote

Why only 1 Flagstones of Trokair? The whole point of it being legendary is so you can thin ur deck of lands once 2 comes into play.
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Maltabus



Joined: 10 Jan 2005
Posts: 53

PostPosted: Sun Mar 09, 2008 12:52 pm    Post subject: Reply with quote

With the metagame (at least in my area) having shifted to
Affinity, RDW/Zoo, Death Cloud, and Ideal/TEPS, could this deck be revived?

I've put together this build, and hoped to get some input on it.

1 [MR] Great Furnace
1 [MR] Ancient Den
4 [ON] Flooded Strand
4 [MR] Plains (2)
3 [UG] Island
4 [ON] Windswept Heath
2 [RAV] Sacred Foundry
3 [DIS] Hallowed Fountain
1 [GP] Steam Vents
4 [PS] Meddling Mage
4 [SC] Silver Knight
3 [FD] Trinket Mage
3 [ON] Exalted Angel
2 [EX] Paladin en-Vec
3 [BOK] Umezawa's Jitte
4 [AP] Fire/Ice
4 [RAV] Lightning Helix
1 [10E] Pithing Needle
1 [FD] Engineered Explosives
1 [DK] Tormod's Crypt
1 [MR] Pyrite Spellbomb
3 [SC] Stifle
3 [BOK] Threads of Disloyalty
SB: 2 [10E] Pithing Needle
SB: 4 [ON] Dwarven Blastminer
SB: 2 [CS] Ronom Unicorn
SB: 2 [CHK] Kami of Ancient Law
SB: 3 [SOK] Kataki, War's Wage
SB: 2 [LRW] Sower of Temptation

Let me know what you think of this update
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