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Tooth and Nail accelerated


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Fjoelsvider



Joined: 15 Jun 2006
Posts: 9

PostPosted: Tue Jul 04, 2006 11:26 am    Post subject: Tooth and Nail accelerated Reply with quote

first: if i make any english grammar or vocabular mistakes please excuse them, im bad at every language even my motherlanguage ... -.-

// Lands
1 [CHK] Boseiju, Who Shelters All
10 [7E] Forest (2)
4 [8E] Urza's Mine
4 [8E] Urza's Power Plant
4 [8E] Urza's Tower

// Creatures
1 [DS] Darksteel Colossus
1 [CHK] Kiki-Jiki, Mirror Breaker
3 [CHK] Sakura-Tribe Elder
4 [SOK] Sakura-Tribe Scout
1 [DIS] Sky Hussar

// Spells
2 [MR] Mindslaver
4 [OD] Moment's Peace
3 [DS] Oxidize
4 [DS] Reap and Sow
3 [7E] Reclaim
3 [CHK] Sensei's Divining Top
4 [MR] Sylvan Scrying
4 [MR] Tooth and Nail

// Sideboard
SB: 3 [DS] Darksteel Colossus
SB: 1 [MR] Duplicant
SB: 2 [MR] Mindslaver
SB: 4 [8E] Naturalize
SB: 4 [MR] Oblivion Stone
SB: 1 [DS] Sundering Titan

i would like some suggestions if there could be anything better, especially the sideboard is mostly copy pasted from custodes tan deck(i hope thats no problem for him?!), im not that experienced with that so i guess i ruined it ;P

i can give answers to some questions i can think of:
1. why naturalize and oxidize? well oxidize is faster and i couldnt think of any _really_ dangerous enchantment so i took it over naturalize, and kept those in the sideboard if there are some i didnt think of Smile

2. sakura tribe scout: well hes accelerating, making fourth turn kills possible(with tan) and third round darksteel colossus(if drawn of course), i wanted it as fast as possible, so i thought it is a good choice(dont know any better), i had llanowar elves in before and wasnt that satisfied... maybe you can think of something better? i like them in this deck Smile

3. why darkstell c.? well sometimes i want to luck out ant put him out third turn Very Happy, also if i have drawn kiki or sky hussar and somebody forced me to discard i have something worthy to search for with tan(when i dont draw a reclaim to put them on top of the deck)


well as ia said im bad at deck designing and especially at sideboard designing, i would appreciate some help with that, i dont think theres need for other creatures, cause if somebody plays cranial extraction against me he would chose to remove the tan and not the creatures, so why put them in without the possibility to play them?(mephidross i saw in custodes deck), just the colossi to hardcast them if i face such a deck(i guess no good choice?)
well the duplicant i also copy pasted from custode, and i thought of him as a good choice, especially because hes colorless, also the sundering titan... so please be rude about the fact i copied them Smile obliion and mindslaver also were from custodes sideboard but if i remember correctly i changed the ammount of them cause i made some test games(just five or something so nothing mentionable) and they made a good show in some matchups so i thought when i dont know something better i could add them Very Happy

thats it, help would be nice Smile
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the_guy_123



Joined: 08 Jun 2005
Posts: 125
Location: Quebec

PostPosted: Tue Jul 04, 2006 11:35 am    Post subject: Reply with quote

I hear Mindslaver combos pretty nicely with Bringer of the white Dawn. You might want more threats in your maindeck, Kiki, Colossus and Hussar barely seem enough. Simic Sky Swallower would be nice. Spiritmonger is always fun too.
Edit: If you're afraid of Cranial Extraction, play some Shocklands and Fetchlands main.
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Fjoelsvider



Joined: 15 Jun 2006
Posts: 9

PostPosted: Tue Jul 04, 2006 12:09 pm    Post subject: Reply with quote

maybe its very stupid, but what do these lands help against the extraction? or do you mean to fetch the shocklands and ping the enemy? if so, im also afraid of being mana screwed, so i need those forest, and the urza lands of course have to be in there so theres only boseiju to replace... dunno ;/

also i dont want to splash white into it, so i would have to play the bringer with tan... and i dont know why i should do that when i can kill the enemy with kiki and hussar(endless tokens with haste kill the enemy most of the timesO.o)
maybe i can put one bringer into the sideboard, if the enemy has lots of peaces or alike

so:
- 1 oblivion stone
+ 1 bringer of white dawn
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sephiroth667



Joined: 20 Jan 2006
Posts: 74

PostPosted: Tue Jul 04, 2006 12:30 pm    Post subject: Reply with quote

Sundering Titan>>>Darksteel Colossus

Also, play Spiritmonger and a Temple Garden on your sideboard for fear of Extraction.
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Fjoelsvider



Joined: 15 Jun 2006
Posts: 9

PostPosted: Tue Jul 04, 2006 1:03 pm    Post subject: Reply with quote

i guess he would help but shouldnt i play him and the garden 4 times so i have a chance to actually draw him? O.o just a thought, pls feel free to explain something or correct me, i really dont think im aware of all possible trcisk or whatever you can think of ... Smile
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djww19



Joined: 15 Mar 2005
Posts: 396

PostPosted: Tue Jul 04, 2006 1:17 pm    Post subject: Reply with quote

You don't need 4 mongers. It's simply an alternate kill condition to use alongside of the others and swap the temple garden out for a forest as a way to hardcast it if need be.
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NahHolmes



Joined: 13 Jan 2005
Posts: 588

PostPosted: Tue Jul 04, 2006 1:18 pm    Post subject: Reply with quote

Umm... What the hell. These people are giving you some of the bunkest advise I have ever heard.
First off your list is much much worse then a standard T&N list, look at those and then build out from there and you can add Sky Hussar with no problem. Second I don't know what the hell some of the people in here are saying and I don't think they do either. Third if you are scared of Cranial Extration put a single Breeding Pool somewhere and run a Research/Development or 2.

Also if you were going to hardcast SpiritMonger you might not want to use Temple Garden since Overgrown Tomb is the BG shockland but that's a stupid idea anyways.
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djww19



Joined: 15 Mar 2005
Posts: 396

PostPosted: Tue Jul 04, 2006 1:21 pm    Post subject: Reply with quote

I'm not saying I agree with their advice, I figured I'd try to find some way to justify what they were saying since he asked why. I got the mongers mixed up then about the colors.
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Fjoelsvider



Joined: 15 Jun 2006
Posts: 9

PostPosted: Tue Jul 04, 2006 1:32 pm    Post subject: Reply with quote

@ nahholmes: it would help me to explain why its so much worse cause i dont see it, i testet with custodes build and it was slower and had some slots that werent necessary in my opinion, and his build top3ed (if im correct) so i would like some explanation first ^-^
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NahHolmes



Joined: 13 Jan 2005
Posts: 588

PostPosted: Tue Jul 04, 2006 3:57 pm    Post subject: Reply with quote

1: Not enough threats MD. If they are holding any form of instant removal they can kill Kiki-Jiki in response to your combo. DSC is indestructable but there are ways of neutralizing him that your deck is not prepaired to deal with. 7/10 is an auto-include as are Eternal Witness's.
2: Reclaim sucks, play witness.
3: MD Mindslaver is not good. If you like it that much though put in Bringer of White Dawn.
4: Sakura-Tribe Scout is bad.
5: Your Sideboard is out of control 3x DSC?!?!?!?
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Spyx



Joined: 31 Oct 2004
Posts: 831

PostPosted: Tue Jul 04, 2006 5:34 pm    Post subject: Reply with quote

wait, since when is spiritmonger a sure win condition? you better add simic sky swallower instead..at least it doesn't die to targeted removal...
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Ronin_



Joined: 29 Jun 2005
Posts: 9

PostPosted: Tue Jul 04, 2006 5:47 pm    Post subject: Reply with quote

NahHolmes wrote:
Umm... What the hell. These people are giving you some of the bunkest advise I have ever heard.
First off your list is much much worse then a standard T&N list, look at those and then build out from there and you can add Sky Hussar with no problem. Second I don't know what the hell some of the people in here are saying and I don't think they do either. Third if you are scared of Cranial Extration put a single Breeding Pool somewhere and run a Research/Development or 2.

Also if you were going to hardcast SpiritMonger you might not want to use Temple Garden since Overgrown Tomb is the BG shockland but that's a stupid idea anyways.


lol
Q4T

Never seen so much bad advises together.

On Topic:

If you are afraid of cranial extraction, splash red and use burning wish. Actually, if you want o good decklist of TAN, here you got one:

Lands:
1 Boseiju, Who Shelters All
6 Forest
4 Urza's Mine
4 Urza's Power Plant
4 Urza's Tower
4 Karplusan Forest

Creatures:
3 Eternal Witness
4 Vine Trellis
1 Mephidross Vampire
1 Triskelion
4 Sakura-Tribe Elder
1 Kiki-Jiki, Mirror Breaker
1 Sky Hussar
1 Sundering Titan
1 Darksteel Colossus

Spells:
3 Sensei's Divining Top
3 Sylvan Scrying
3 Tooth and Nail
3 Oblivion Stone
4 Reap and Sow
4 Burning Wish

Sideboard:
1 Shattering Spree
1 Pyroclasm
1 Hull Breach
1 Dwell on the Past
1 Life from the Loam
1 Demonfire
1 Plow Under
4 Moment's Peace
1 Creeping Mold
1 Sylvan Scrying
1 Tooth and Nail
1 Savage Twister

I just made it, so it might have something wrong. But it's almost like that. Some possible modifications could be oxidize in side, mindslaver maindeck, the increase of living wish (I don't like this one particularly, 2 different wishes in the same deck suck).
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sephiroth667



Joined: 20 Jan 2006
Posts: 74

PostPosted: Tue Jul 04, 2006 8:38 pm    Post subject: Reply with quote

Also if you were going to hardcast SpiritMonger you might not want to use Temple Garden since Overgrown Tomb is the BG shockland but that's a stupid idea anyways.[/quote]

Oh shit. Why was I thinking Pantom Nishoba ._.

I don't like that Tooth list. I think Tooth should be either mono green or Green with a splash of Black. Living Wish is generally more helpful than Burning Wish anyways.
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darkmindtone



Joined: 06 Feb 2006
Posts: 3

PostPosted: Thu Jul 06, 2006 8:30 pm    Post subject: Reply with quote

Don't listen to what any of the above people are telling you man. There is a reason Custode ran the maindeck he did (it is a copy of Kyle Goodman's deck from the last season). That build of Tooth and Nail is generally considered as close to perfect as you can get, as I only know of three times that version of the deck was played at the end of last season, and all three were solid finishes. Goodman placed 1st at his PTQ, 3rd at the GP, and I played it and got 20th at the GP (I was only booted from the top 8 due to a loss to Goodman round 13). As decent as NahHolmes' advice was, talking about taking out Mindslaver is insane. That card is just as auto-win as Tooth in many matchups (sometimes it's even better). Since it's the offseason and there are at least two more sets to become tournament legal before the next set, I don't mind sharing my list (the maindeck is pretty much goodmans+Hussar). The sideboard is quite solid against the general metagame that is featured on MODO (the mirror, RGW Loam, Ichorid, Scepter, Boros, etc), so modify it as you see fit:

4 Sakura-Tribe Elder
2 Eternal Witness
1 Darksteel Colossus
1 Sundering Titan
1 Triskelion
1 Kiki-Jiki, Mirror Breaker
1 Sky Hussar

4 Tooth And Nail
4 Sylvan Scrying
4 Reap and Sow
4 Sensei's Divining Top
3 Oblivion Stone
3 Moment's Peace
2 Mindslaver
2 Talisman of Unity

4 Urza's Tower
4 Urza's Mine
4 Urza's Power Plant
4 Windswept Heath
5 Forest
1 Boseiju, Who Shelters All
1 Tranquil Thicket

S/B:
3 Plow Under
3 Naturalize
3 Carven Carytid
2 Platinum Angel
1 Sundering Titan
1 Duplicant
1 Mindslaver
1 Moment's Peace

BTW, everyone who doesn't have 4 Fetches in their Tooth deck needs to work on it quite a bit more. The synergy between those and Top in this deck is beyond amazing. And as players better than you and me have already said regarding this deck when it was standard legal, run 4 Tops. It's just that good.
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jarrod



Joined: 27 Apr 2005
Posts: 46

PostPosted: Sat Jul 08, 2006 1:04 am    Post subject: Reply with quote

is there a reason why the last build doesnt run mephidross?
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