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Plains of Aymara Playtesting



 
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ShadowS



Joined: 03 Mar 2006
Posts: 157

PostPosted: Thu Jun 15, 2006 4:21 am    Post subject: Plains of Aymara Playtesting Reply with quote

Well, I did manage to finish the set. 329 cards it sits at.

I have playtested it with a few players: Dv8r, KriswithaK, Diceboy2113 and have made a few adjustments and released a v1.1.

Where is it at?

It's not done. It didn't get edited, because all the people who offered to edit it ran out of steam. (I suppose they didn't know how hard it truely is to edit 329 cards). So the wording on some cards is still imperfected. The cards however get their point across still.

The set has a good base for both contructed and sealed. v1.1 made the set much more sealed friendly (Taking out a bunch of WW, BB and such costs and replacing it with 2W and 2Bish respectivly). In contructed, there are many routes to go, and theres quite a lack of metagame atm.

What do I want?

I still want it edited. Thats for sure. I can't seriously pitch it as a Other catagory rated set until the wording is perfect. I want to make sure the metagame will be healthy and that not one deck will beat all others. I want to continue to make sure the sealed stays healthy in all 5 colors.

But as of now, I want playtesters. I will open it up to whoever wants to play. I have a channel set up, #Aymara. Unless I'm sleeping I am idling in there. If ever I'm on and not in a mini, I'm always up for a game, be in Con or Sealed. Feel free to join.

What do I plan for the future?

Depending on what some higher ups will say when I ask, I may have to complete a block to run it as a Mini type. If thats required, then I will finish the block. I will let supporters help design some cards in the following sets.

I am also working on a set whoes mechanics are soley based on multiple player games and aimed at Emporer. I may recruit some designers for that as well.

Links? Directions?

Set:
http://www.filespoint.com/point/966886/PLainsofAymara1_1.mse_set.html
Magic Set Editor:
http://magicseteditor.sourceforge.net/download.html

Download both of those. Install the set editor. Open up Magic Set Editor and do File, Load. Find the downloaded set and load it up. Then go to File --> Export ---> Apprentice.
On the Apprentice Location bar, hit browse and search down your Appr.exe. Select it and hit okay.
For the Set Code, I suggest A1, for Aymarian 1.1.
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AlexTrebek



Joined: 24 Nov 2004
Posts: 140

PostPosted: Sun Jun 18, 2006 7:59 pm    Post subject: Reply with quote

The metagame for this is very good for atm with more than 10 viable archetypes. Not too bad for a 300ish card set =)
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Volcanon



Joined: 14 Oct 2005
Posts: 23

PostPosted: Wed Jun 21, 2006 8:07 pm    Post subject: Reply with quote

Ill playtest. email me volcanon2@hotmail.com
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