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tinman
Joined: 05 Nov 2005 Posts: 170 Location: Winter par
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Posted: Tue May 16, 2006 12:53 pm Post subject: "suicide stompy" |
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ive been playing around with this for a couple of weeks and im thinking you guys will think its a worse version of sea stompy but hey thems the breaks
4 dark confidant
4 kird ape
4 rakdos augermage
4 birds of paradise
3 rumbiling slum
2 burning tree shaman
4 phyrexian arena
4 putrefy
3 moldervine cloak
4 char
2 might of oaks
4 bloodcrypt
4 overgrown tomb
4 stomping ground
5 forests
2 swamp
2 mountain
sb
4 umezawas jitte
4 pithing needle
3 naturalize
4 cranial extration
well there it is and maybe the flames if any could be creative  |
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onecleanceli
Joined: 27 Mar 2005 Posts: 264
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Posted: Tue May 16, 2006 1:22 pm Post subject: |
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-4 cranial
+4 flames of the blood hand
you wanna kill as fast as possible, therefore not letting them gain life either |
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Craze
Joined: 30 Jan 2005 Posts: 5345 Location: Indiana, U
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Posted: Tue May 16, 2006 1:31 pm Post subject: |
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| Better yet, if you don't want them gaining life run Rain of Gore. That shit fucks up Ghost council, loxodon, etc badly. |
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Ra_Ge
Joined: 01 Nov 2005 Posts: 68
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Posted: Tue May 16, 2006 1:40 pm Post subject: hm |
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ur mana is so twisted
u have BBR, BB, GGR, it hurts
while BGR seems viable, I would rather use lyzolda, confidant and putrefy, perhaps a scarab or 2(maybe sb)
Drop the augermage(he's not that good anyway, and soledly ment for br) and the arena(run this in 2 coloured decks) |
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GP
Joined: 17 Mar 2006 Posts: 19 Location: Brazil
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Posted: Tue May 16, 2006 3:09 pm Post subject: |
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my dark gruul version ....
// Lands
4 [DIS] Blood Crypt
4 [GP] Stomping Ground
4 [RAV] Overgrown Tomb
2 [9E] Sulfurous Springs
4 [9E] Llanowar Wastes
4 [9E] Karplusan Forest
// Creatures
4 [RAV] Dark Confidant
4 [GP] Plagued Rusalka
3 [RAV] Frenzied Goblin
4 [DIS] Lyzolda, the Blood Witch
4 [GP] Burning-Tree Shaman
4 [GP] Scab-Clan Mauler
4 [R] Kird Ape
// Spells
4 [RAV] Char
3 [RAV] Moldervine Cloak
4 [RAV] Putrefy |
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MBC
Joined: 14 Aug 2005 Posts: 10
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Posted: Tue May 16, 2006 3:38 pm Post subject: |
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| GP wrote: | my dark gruul version ....
// Lands
4 [DIS] Blood Crypt
4 [GP] Stomping Ground
4 [RAV] Overgrown Tomb
2 [9E] Sulfurous Springs
4 [9E] Llanowar Wastes
4 [9E] Karplusan Forest
// Creatures
4 [RAV] Dark Confidant
4 [GP] Plagued Rusalka
3 [RAV] Frenzied Goblin
4 [DIS] Lyzolda, the Blood Witch
4 [GP] Burning-Tree Shaman
4 [GP] Scab-Clan Mauler
4 [R] Kird Ape
// Spells
4 [RAV] Char
3 [RAV] Moldervine Cloak
4 [RAV] Putrefy |
This is more than suicide, this is stupid, if you don't die to your dual/painlands, you lose to a single blood moon (even a naturalize can't save you cause you will not have mana green to cast it |
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ant900
Joined: 11 Oct 2004 Posts: 2476 Location: somewhere
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Posted: Tue May 16, 2006 4:45 pm Post subject: |
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[quote="MBC"] | GP wrote: | | (even a naturalize can't save you cause you will not have mana green to cast it |
that is why you float the mana then play nat. once the moon has resolved
but he is absolutely right, just because you can play a deck w/o basic lands doesnt mean you shouldnt |
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Colossus
Joined: 10 Nov 2004 Posts: 395
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Posted: Tue May 16, 2006 5:28 pm Post subject: Re: "suicide stompy" |
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| tinman wrote: |
4 dark confidant
4 kird ape
4 rakdos augermage
4 birds of paradise
3 rumbiling slum
2 burning tree shaman
4 phyrexian arena
4 putrefy
3 moldervine cloak
4 char
2 might of oaks
4 bloodcrypt
4 overgrown tomb
4 stomping ground
5 forests
2 swamp
2 mountain
sb
4 umezawas jitte
4 pithing needle
3 naturalize
4 cranial extration
well there it is and maybe the flames if any could be creative  |
-1 might of oaks
-4 augermage
-4 phyrexian arena
Might of oaks is more of a "oh, you didn't block?...BAM!" kind of card...one of should be fine, and once they know you run them...they will be more prepared. also, your kind of shooking your self in the foot with bob, arena, shaman, AND the augermage. damage damage and more damage to yourself. plus, once you take your point from shaman to activate it, they get the choice card of the 3 you just drew from bob and arena. you should be ok with just the confidants.
+2 Burning-Tree Shaman
+4 Scorched Rusalka (or you can be wierd with 2 scorched and 2 plagued)
+3 flames of the blood hand (seal of fire?...your preference)
since your running birds, turn 2 shaman is nuts. now you have two options for putting the hurt on them. Turn one kird ape combo (ouch) or turn one birds for turn two shaman (probably even more ouch) and your flames are in the main. much more pain.
for the 'board...I'd try to make it a little more flexible.
-1 jitte
-4 needle or -4 extraction...I'd keep only one of them
+2 Phyrexian arena
+1 Flames of the blood hand
+2 solifuge
back up draw, the one last burn, and added beats. |
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tinman
Joined: 05 Nov 2005 Posts: 170 Location: Winter par
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Posted: Tue May 16, 2006 8:14 pm Post subject: replys |
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| well jeese you know what i should do with those suggestions colossus, follow each and everyone of them i like it man however this is just my personal opinon the solifuges and extractions will stay out of the board for the rakdos augermages i just like the results ive had with them against enduring ideal and control, and combo way too much but every other suggestion seems solid ppreciate it man |
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tinman
Joined: 05 Nov 2005 Posts: 170 Location: Winter par
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Posted: Tue May 16, 2006 8:30 pm Post subject: replys |
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| changed my mind on the augermage |
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Superdood
Joined: 16 Jan 2006 Posts: 273
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Posted: Tue May 16, 2006 10:15 pm Post subject: |
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Psst...ledgewalker+crypt champion+moldervine cloak+jitte...
Well you get the point, your deck screams for the crypt champion.
I have a BGR deck that is insane, I will not share! |
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tinman
Joined: 05 Nov 2005 Posts: 170 Location: Winter par
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Posted: Wed May 17, 2006 4:51 am Post subject: replys |
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| board= minus2 solifuge and arena +4 champion |
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