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Dissension - A God Send Set?


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Reply to topic    Magic-League.com Forum Index -> Standard (T2) Decks

How do you rate Dissension?
5 (Highest)
29%
 29%  [ 7 ]
4
54%
 54%  [ 13 ]
3
8%
 8%  [ 2 ]
2
8%
 8%  [ 2 ]
1 (Lowest)
0%
 0%  [ 0 ]
Total Votes : 24

Author Message
ant900



Joined: 11 Oct 2004
Posts: 2525
Location: somewhere

PostPosted: Fri Apr 21, 2006 10:28 am    Post subject: Reply with quote

you do realize proclimation costs 6 to forecast right?
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kokusho6



Joined: 10 Jul 2005
Posts: 85

PostPosted: Fri Apr 21, 2006 10:47 am    Post subject: Reply with quote

Bond of Agony
Sorcery
As an additional cost to play Bond of Agony, pay X life.
Each other player loses X life.
has no 1 seen this^^^^^^^^^^^^^^^^^^^ Question Question
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iKe



Joined: 14 Dec 2005
Posts: 530
Location: New York

PostPosted: Fri Apr 21, 2006 10:54 am    Post subject: Reply with quote

Cool thread It was informative I guess

Just I saw one mistake:

Red- wrote:
Weight of Spires - R
Instant

Weight of Spires deals X damage to target creature, where X is the number of basic lands that creature's controller controls.

Seriously, this card should just say R: Burn off this critter Seriously, almost every deck runs nonbasics and the only deck that doesn't run nonbasics, doesn't run a lot of critters either. And this is a 1 drop kill spell. I predict this being in every deck that has red in it. Sorry Zoo but since you run about 95% nonbasics, any creature you play, DIES! (Maybe not Solifuge)



X is equal to the # of Basic lands So actually it kind of Sucks vs Zoo
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iKe



Joined: 14 Dec 2005
Posts: 530
Location: New York

PostPosted: Fri Apr 21, 2006 10:58 am    Post subject: Reply with quote

Oh and another Card I saw that I think Might be Really good

Crypt Champion 3b
Creature - Zombie
Double strike
When Crypt Champion comes into play, each player puts a creature card with converted mana cost 3 or less from his or her graveyard into play.
When Crypt Champion comes into play, sacrifice it unless was spent to play it.

2/2
#40/180


Ok So You putrefy my guy next turn I come back with him and 2/2 double striker
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kikimikejiki



Joined: 26 Dec 2004
Posts: 649

PostPosted: Fri Apr 21, 2006 11:32 am    Post subject: Reply with quote

wow red thsoe deck choices are terrible wth r u thinking sumone dropped you on ur head so now trhat everytime u see a big creature ur like oooo big ... god flame kin is not as good as u think and neither is that reanimate for 1 casting cost look at the reality
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COOLBOY



Joined: 03 Jul 2005
Posts: 399

PostPosted: Fri Apr 21, 2006 12:01 pm    Post subject: Reply with quote

How is this set a godsend other than the duals. I'm sure its quite good in limited but to proclaim anything more than that is to have superhuman nonlinear foresight. No one has any idea how the cards will interact with itself let alone the rest of the block.
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COOLBOY



Joined: 03 Jul 2005
Posts: 399

PostPosted: Fri Apr 21, 2006 12:06 pm    Post subject: Re: Dissension - A God Send Set? Reply with quote

Red- wrote:
Personally, I think the whole block can be viewed like this:
Dissension > Ravnica > Dirt > Bugs > Guildpact

Seriously, I think Guildpact was a let down.

Why do you rate it so low, Scrubby McScrubberson, you got your Dragon.
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Maksym



Joined: 07 Mar 2006
Posts: 28

PostPosted: Fri Apr 21, 2006 12:42 pm    Post subject: Reply with quote

nice thread although i believe u are way too generous wiht some of your choices. I doubt half of those cards are going to be played in serious T2 but looks like a fairly powerful and balanced limited set. Anyhow kokusho threads of agony do x dmg but u have t pay x mana cost as well its not like pay 1 mana and any number of lives to do dmg equal to the number of lives you paid it would be like the T1 combo of fireball+black lotus and that other card in one so obviously you have to pay x mana as well
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UNCGCho



Joined: 16 Apr 2006
Posts: 21

PostPosted: Fri Apr 21, 2006 4:33 pm    Post subject: Re: Channel... Reply with quote

Shadowkin wrote:
For the record: lotus+channel+fireball doesn't win games...because channel is green. But that is a good point, the card isn't as good as he says. Anyway, nice post overall.


It's Lotus+Channel+Fireball+Mountain
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Arathomir



Joined: 31 Aug 2004
Posts: 231

PostPosted: Fri Apr 21, 2006 6:06 pm    Post subject: Reply with quote

Based on what I've seen, the most likely decks to develop are either going to be UW or R with black splash. Simic is a complete letdown, since they could have done so much more instead of Graft. Sure there are some nice cards, but they're more likely to be played in decks that aren't UG. Research is also nice too as a new wish, it just really doesn't have a place.

Cards that will make an impact:

Condemn- closest we've gotten to a decent StP card
Mistral Charger - weenie flyer
Proper Burial- maybe
Cytoplast Manipulator
Govern the Guildless - expensive, but you don't have to worry about enchantment removal
Spell Snare
Vision Skeins
Brain Pry - card advantage no matter what
Drekavac
Infernal Tutor- maybe but only for hellbent use
Seal of Doom
Demonfire
Ignorant Bliss- maybe
Rakdos Pit Dragon
Seal of Fire
War's Toll- I'll explain
Cytoplast Root-kin - not likely will be anything but a 4/4
Loaming Shaman
Protean Hulk
Verdant Eidolon- maybe
Aethermage's Touch
Azorious First-Wing- again weenie flyer
Coiling Oracle
Grand Arbiter Augustin IV
Overrule
Pride of the Clouds
Rain of Gore
Rakdos Augermage
Rakdos Icksplitter
Simic Sky Swallower
Swift Silence- sideboard for U/X control matchup
Voidslime - sideboard
Windreaver
Wrecking Ball
Avatar of Discord - drawback isn't enough for it not to be played, plus it doesn't require you to have at least 2 cards in your hand
Simic Guildmage- if anyone builds a Simic deck :p
Crime/Punishment
Research/Development
Supply/Demand
Signets
Magewright's Stone- so many ways to abuse it
Shock lands
Pillar of Paruns
(yes I've probably got more than there will be, but these are the best of the set)

As for War's Toll, one thing a red mage hates is when the opponent (especially one with islands) has blockers or lands untapped when they end their turn. With this card, they have one phase to play any spells, and have to choose whether to attack or block (unless they have defenders, but how many walls get played in Standard?). It doesn't affect the person who controls War's Toll, so they have the advantage.
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ANEURYSM



Joined: 29 Mar 2005
Posts: 63

PostPosted: Sat Apr 22, 2006 6:36 pm    Post subject: Reply with quote

i think a card that will see lots of sb use against greater good is Psychic Possestion u draw with them but only they have to discard Very Happy
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