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Magic-League.com Forums of Magic-League: Free Online Magic: the Gathering Play with Apprentice and Magic Workstation; casual or tournament play.
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venom_aa
Joined: 08 Sep 2004 Posts: 66
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Posted: Mon Mar 13, 2006 1:19 pm Post subject: R/G/W |
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//NAME: Aggro Illuminati
1 Skarrg, the Rage Pits
5 Mountain
4 Forest
4 Plains
4 Temple Garden
4 Stomping Ground
1 Bathe in Light
4 Lightning Helix
4 Char
3 Frenzied Goblin
3 Moldervine Cloak
2 Djinn Illuminatus
3 Watchwolf
3 Rumbling Slum
3 Loxodon Hierarch
4 Burning-Tree Shaman
4 Scab-Clan Mauler
4 Birds of Paradise
SB: 1 Djinn Illuminatus
SB: 3 Giant Solifuge
SB: 3 Faith's Fetters
SB: 4 Seed Spark
SB: 4 Moratorium Stone
Using the djiin version i get the extra mile i need form the helix or char...
The fetters are there as an anwser to helldozer wich has more than one time stole a game from me when i have a match against W/B
and the holigans are mb to take care of the of the opponents mana aceleration/fixing...
Edited 14/03/06
Lol i posted an incomplete list...heres the full deck Sry about that
Last edited by venom_aa on Tue Mar 14, 2006 12:08 pm; edited 2 times in total |
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Dr_Moo
Joined: 26 Nov 2004 Posts: 950
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Posted: Mon Mar 13, 2006 3:52 pm Post subject: |
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Take a closer look at Djinn Illuminatis.
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See the 5RR in the upper right hand corner?
( it is way too expensive ) |
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Posted: Mon Mar 13, 2006 4:21 pm Post subject: |
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With all the BW and aggro running around ull be going to late turns most of the times wich means ull have te mana to drop it down. U could use a more conservative approach and try 4 bops and 4 watchwolf but if go to +6 turn on a first game neither a bop or a wolf will win u a game, specially against BW. Ull give him most of the time one turn to respond to the helix/char+djinn kill but thats not as bad cause it would be the same as if u dropped a wolf/heriarch and waiting to attack till next turn, only this time u have gave urself another way of winning.
On 1st game mirror its were it really shines cause ull usually be exhanging ur creatures/spells 1-1. and most of the times ull oponent will be more than 1 life away from the normal char kill. And the 5 toughness will help him survive a char or helix.
Saying that ill prolly loose the extra djiin in the sb to a galvanic arc or a fetters. |
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venom_aa
Joined: 08 Sep 2004 Posts: 66
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Posted: Mon Mar 13, 2006 4:25 pm Post subject: |
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| LOL i didnt know i could post as a guest |
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