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TRIBAL!!!


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Reply to topic    Magic-League.com Forum Index -> Magic-League Tournaments

What format should this be? (I keep gettin asked to switch it back and forth.)
Extended
45%
 45%  [ 9 ]
Legacy
55%
 55%  [ 11 ]
Total Votes : 20

Author Message
PyR0NiAk



Joined: 31 Oct 2005
Posts: 24

PostPosted: Thu Feb 23, 2006 10:40 am    Post subject: TRIBAL!!! Reply with quote

Ok. We tried a tournament a few nights ago, and although I lost in the first round, it was fun. So, in turn, I decided to go ahead and try and popularize it. Here is all of the information you need for a tribal deck.

#TRIBAL is where you can find games and tournaments

RULES

1- Decks must be at least 60 cards.

2- Sideboards are NOT allowed. If a deck has a sideboard, please remove it before joining a tourney.

3- Zombie, Goblin, and Elf based decks are banned for the simple fact that they are good OUT of tribal format. Let alone them playing in such a restricted format.

4- Examples of some creature types are birds, dwarves, clerics, angels, thrulls, rats, spirits, cats, walls, vampires, soldiers, humans, beats, moonfolk, specters, horrors, minions, shamans, kavu, giants, dragons, drakes, beasts, samurai, trolls, mystics, snakes, monks, insects, slivers, bringers, zubera, and wizards.

5- Decks must fit stated format!!

6 You can have multiple colors.

7- Decks must have at least 1/3 of a certain creature type. This number is always rounded up. We'll use clerics for example. If you have a deck of 60 cards, your deck has to have at least 20 clerics. If your deck has anywhere from 60-63 cards, you must have at least 21 clerics.

BAN LIST

Unnatural Selection
Engineered Plague
Tsabo's Decree
Circle of Solace
Endemic Plague
Peer Pressure
Skullclamp
Extinction
Slate of Ancestry
Artificial Evolution
Umezawa's Jitte

Your deck can not have Elves, Zombies, or Goblins as the main creature type.

Please reply with any suggestions for more banned cards.


Last edited by PyR0NiAk on Tue Mar 28, 2006 12:51 pm; edited 10 times in total
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GRAH



Joined: 31 Aug 2004
Posts: 602

PostPosted: Thu Feb 23, 2006 10:56 am    Post subject: Reply with quote

You should realize rules 3, 7, and 10 are beyond your command, since you aren't a judge.
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ColdBeer



Joined: 05 Jan 2006
Posts: 97

PostPosted: Thu Feb 23, 2006 11:01 am    Post subject: Reply with quote

love the idea but i think that there are a couple decks that would just rock the format. onslaught soldiers comes to mind and i think my extended wizards are already legal, and that thing has won ext minis...

just for the hell of it, tis is the best deck ever in that format i think.

22 Island
2 Chrome Mox
4 Hapless Researcher
4 Voidmage Prodigy
4 Daring Apprentice
4 Patron Wizard
4 Cephalid Constable
2 Temporal Adept
2 Puppeteer
4 Boomerang
4 Counterspell
2 Isochron Scepter
2 Future Sight
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PyR0NiAk



Joined: 31 Oct 2005
Posts: 24

PostPosted: Thu Feb 23, 2006 11:04 am    Post subject: Reply with quote

GRAH wrote:
You should realize rules 3, 7, and 10 are beyond your command, since you aren't a judge.

Yeah I realize that and it's now fixed. Thank you. Smile

Coldbeer thx for your decklist but I have something else in mind. Smile And basically, pretty much all of onslaught is gonna rock this format.
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cjthedude



Joined: 29 Jan 2005
Posts: 98

PostPosted: Thu Feb 23, 2006 11:23 am    Post subject: Reply with quote

i meant to vote legacty woops just count it as legacy
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MarkTwainIII



Joined: 19 Dec 2005
Posts: 100

PostPosted: Thu Feb 23, 2006 12:31 pm    Post subject: Reply with quote

kobold clans! rawr!
how about the new rule, rule #8, the kobold exception:
the 4 of rule does not apply to kobolds (only 3 printed)
i want to play kobold tribal!
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Frylocke



Joined: 20 Feb 2006
Posts: 16

PostPosted: Thu Feb 23, 2006 1:42 pm    Post subject: #3 Banning unwarranted Reply with quote

I personally think tribal should always be legacy becuase it allows for more of a choice when picking your creature type slivers etc. and as for rule # 3 in the last 2 tribals my friend kilomitro ran. goblins lost to beasts in the first round and elves/staff combo (which was very good i might add lost to my version of counter sliver in the first round as well slivers wound up making it to semis and angels played beasts in the finals (Angels wound up winning played by the tc kilomitro Go Junkies!!!) I can understand banning such cards as extinction and skullclamp but i feel the banning of zombies, elves, and goblins are just unwarranted just mho. I'll talk to you about it later pyro in pm btw this is one of the most fun (other) formats we should have one everyday Very Happy or at least more often and around the same time
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Frylocke



Joined: 20 Feb 2006
Posts: 16

PostPosted: Thu Feb 23, 2006 1:46 pm    Post subject: Reply with quote

o yea and i do feel there should be an exception for the kobold rule such as allowing a mistform or some shapeshifter which btw will be my tech for next tribal Laughing
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IanRobbins



Joined: 02 Dec 2004
Posts: 238

PostPosted: Thu Feb 23, 2006 2:39 pm    Post subject: Re: TRIBAL!!! Reply with quote

PyR0NiAk wrote:


3- Zombie, Goblin, and Elf based decks are banned for the simple fact that they are good OUT of tribal format. Let alone them playing in such a restricted format.



This makes no sence, Zombies and elves suck anyway. And if thier is no goblins I think shamans will totaly dominate the format.

Mabye keep goblins in and just ban lacky or somthing
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Frylocke



Joined: 20 Feb 2006
Posts: 16

PostPosted: Thu Feb 23, 2006 2:57 pm    Post subject: Reply with quote

sry i didnt post it sooner but me and pyro were thinking if we get enough requests that rule #3 will be void which would allow zombies elves and goblins to be played in tribal so everybody just say in ur post whether or not u would like to have zombies elves and goblins allowed and also how the hell is everyone asking for tribal to be played extended only if its only extended we wont be allowed to play such archetypes as angels slivers thrulls shapeshifters cuz of the lack of good creatures in such a limited format so i just think we should have more people voting for legacy Sooooo get those votes in Laughing
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MarkTwainIII



Joined: 19 Dec 2005
Posts: 100

PostPosted: Thu Feb 23, 2006 4:57 pm    Post subject: Reply with quote

im i favor of #3.. rule #8 (draft)
kobolds can be used. all kobolds can be used with up to 7 copies as opposed to the standard 4.
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GRAH



Joined: 31 Aug 2004
Posts: 602

PostPosted: Thu Feb 23, 2006 6:03 pm    Post subject: Reply with quote

I don't see why you'd want that rather than have the Kobold support cards (Taskmaster, Drill Sergeant) just count towards the creature limit.

Makes it a lot more tribal.
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Frylocke



Joined: 20 Feb 2006
Posts: 16

PostPosted: Thu Feb 23, 2006 7:39 pm    Post subject: Reply with quote

grah is right but even if u use 4 copies of them there are still only 16 total so i think thats y he wanted to use 7 copies. Come on people start requesting the use of zomies goblins and elvs or u will never be allowed to use them in tribal
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ANEURYSM



Joined: 29 Mar 2005
Posts: 59

PostPosted: Thu Feb 23, 2006 8:13 pm    Post subject: Reply with quote

zombos gobos and elves should be aloud and im not just saying cause i have a zombie deck built....
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Strovil



Joined: 11 Mar 2005
Posts: 575

PostPosted: Thu Feb 23, 2006 8:29 pm    Post subject: Reply with quote

I am opposed to Goblins and Elves in particular but I will also support getting rid of Zombies.

I will not be happy until my Llurgoyf deck is competitive in the environment.
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