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CaC 335


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saurgoth



Joined: 21 Feb 2005
Posts: 267

PostPosted: Mon Sep 28, 2015 3:22 pm    Post subject: CaC 335 Reply with quote

Your inspiration for this Create a Card Challenge is the word:

Rotation.

Judging based on creativity, printability (is it broken?), and presentation (formatting).
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Tue Sep 29, 2015 7:21 am    Post subject: Reply with quote

Quote:
Gyration 1UB
Enchantment R
At the begining of each upkeep, each player may turn face down a permanent of his or her choice other than Gyration. Permanents turned face down with Gyration are 2/2 creatures with morph 3.
You are not important because of how long you live, you are important because of how effective you live. Myles Munroe
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Jinete_dV
Level 3 Judge


Joined: 08 Feb 2015
Posts: 66

PostPosted: Wed Sep 30, 2015 6:03 am    Post subject: Reply with quote

Simic Spy - 1UG - Human Mutant Rogue- 4/5

At the beginning of your upkeep put a -1/-1 counter on Simic Spy. If Simic Spy dies with 5 -1/-1 counters on it, return it to the battlefield at the end of that turn.

As long as Simic Spy has 1 counter on it, it has trample.

As long as Simic Spy has 2 counters on it, it has flying.

As long as Simic Spy has 3 counters on it, it has "{T}: Deal 4 damage to target creature with flying" and "{T}: Target creature gets -3/-0 until end of turn."

As long as Simic Spy has 4 counters on it, it has shroud and prevent all combat damage that would be dealt to and by Simic Spy.

"That was a bad day at the Combine" shakes her head - Zegana


Last edited by Jinete_dV on Thu Oct 01, 2015 10:51 pm; edited 3 times in total
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ShamedShadow



Joined: 09 May 2010
Posts: 290

PostPosted: Wed Sep 30, 2015 9:59 am    Post subject: Reply with quote

Whirlwind Glaive 3

Artifact - Equipment [Rare]

If you control equipped creature, it gets +2/+2. If you don't, it gets - 2/-2 instead.

Whenever equipped creature attacks, you may attach Whirlwind Glaive to target creature an opponent controls.

Equip 1
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radioactivez



Joined: 14 Aug 2015
Posts: 270

PostPosted: Wed Sep 30, 2015 11:17 am    Post subject: Reply with quote

So jin is your guy a -4/5? also so many creature types.

Embracing the Titans 1BG

Enchantment Aura

Enchanted gets +3/+3 and trample.
During your upkeep Sacrifice a creature.
When you sacrifice a creature, enchanted creature gets a +1/+1 counter.
If at any time equipped creature has 5 or more +1/+1 counters, it is exiled.

"It started off as a light hug...then became a tight squeeze...then I was gone." Simic Shaman.
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Grok



Joined: 08 Feb 2015
Posts: 138

PostPosted: Thu Oct 01, 2015 12:50 pm    Post subject: Reply with quote

Overturned - 1U

Enchantment - [Mythic]

Play with your library upside down. If you would draw a card, put the bottom card of your library into your hand instead.




It opens up a lot of interesting possibilities with cards like Anticipate if you want to stack your deck. I also think this would fairly simple to implement rules-wise.
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Thu Oct 01, 2015 1:58 pm    Post subject: Reply with quote

Siege Elephant - WBG (Rare)
Creature - Elephant
When Siege Elephant enters the battlefield, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
3/4
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Thu Oct 01, 2015 10:17 pm    Post subject: Reply with quote

I would do it this way:
Grok wrote:
Overturned - 1U

Enchantment - [Mythic]

Play with your library upside down. The top card of your librairy will then remain revealed.
If you would draw a card, put the top card of your library into your hand, you may choose to put the bottom card of your library into your hand instead.
Giant steps are what you take
Walking on the moon
I hope my legs don't break
Walking on the moon
We could walk forever
Walking on the moon
We could live together
Walking on, walking on the moon. Sting, THE POLICE

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OctoOoze



Joined: 11 Feb 2015
Posts: 31

PostPosted: Fri Oct 02, 2015 4:06 pm    Post subject: Reply with quote

Gruul Warcaller - 4GR - 6/6 - Human Beserker - Mythic Rare

At the beginning of upkeep, you may name a creature an opponent controls.
All creatures named with Gruul Warcaller block Gruul Warcaller if able.
Whenever a creature an opponent control dies, put a +1+1 counter on Gruul Warcaller.
If Gruul Warcaller has 6 or more counters, it has Trample.
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the_hetero



Joined: 13 Jul 2006
Posts: 62

PostPosted: Sun Oct 04, 2015 1:38 pm    Post subject: Reply with quote

Turbine of the Eastern Winds
Artifact - Rare - (2)

Turbine of the Eastern Winds enters the battlefield tapped with a charge counter on it.

If one or more creatures with flying would deal combat damage to you, untap one of those creatures. If you do, prevent all combat damage that would be dealt to and dealt by that creature this turn. Untap Turbine of the Eastern Winds and put a charge counter on it.

T, Remove a charge counter from Turbine of the Eastern Winds: Add one mana of any color to your mana pool.

by the way... Turbines rotate... I'm a mechanical engineer, first thing that came to my head =]


Last edited by the_hetero on Sun Oct 11, 2015 3:37 pm; edited 1 time in total
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the_hetero



Joined: 13 Jul 2006
Posts: 62

PostPosted: Mon Oct 05, 2015 2:11 pm    Post subject: Reply with quote

derflippi wrote:
Siege Elephant - WBG (Rare)
Creature - Elephant
When Siege Elephant enters the battlefield, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
3/4


from a purely biological standpoint... Where have you seen a elephant that's smaller than a rhino?!
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Thu Oct 08, 2015 12:51 am    Post subject: Reply with quote

may be time to judge
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GreenBear



Joined: 27 Jul 2010
Posts: 898

PostPosted: Sun Oct 11, 2015 8:44 am    Post subject: Reply with quote

the_hetero wrote:
derflippi wrote:
Siege Elephant - WBG (Rare)
Creature - Elephant
When Siege Elephant enters the battlefield, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
3/4


from a purely biological standpoint... Where have you seen a elephant that's smaller than a rhino?!


Size does not always equate to power or toughness.
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the_hetero



Joined: 13 Jul 2006
Posts: 62

PostPosted: Sun Oct 11, 2015 3:08 pm    Post subject: Reply with quote

GreenBear wrote:
the_hetero wrote:
derflippi wrote:
Siege Elephant - WBG (Rare)
Creature - Elephant
When Siege Elephant enters the battlefield, each opponent loses 3 life and you gain 3 life.
The mere approach of an Abzan war beast is enough to send enemies fleeing in panic.
3/4


from a purely biological standpoint... Where have you seen a elephant that's smaller than a rhino?!


Size does not always equate to power or toughness.


Good point.
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saurgoth



Joined: 21 Feb 2005
Posts: 267

PostPosted: Sun Oct 11, 2015 9:04 pm    Post subject: Reply with quote

Thelemys wrote:
may be time to judge


It's been a busy week in Westeros. Judging on Tuesday.
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