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CAC #259 - New Riff on an Old Card


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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Mon Dec 09, 2013 5:01 am    Post subject: CAC #259 - New Riff on an Old Card Reply with quote

Just like the title says. Take an old card and make a new card that refers to it in some way.

Examples: Magus cycle from Time Spiral, Ursine Fylgja and Fylgja, etc.

You can be as loose or as strict as you want. Make sure your new card is appropriate to today's power level standards, and make sure to post the card that you were inspired by.

Judging will be Wednesday most likely.
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Mon Dec 09, 2013 7:11 am    Post subject: Reply with quote

Brutus, the Mocking Barbarian 4R
Legendary Creature - Human Barbarian Advisor (R)
Brutus has protection from creatures with Hexproof.
Tap: Brutus deals 2 damage to a creature.
3/3

Reference to Zuo Ci, the Mocking Sage
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iSperia
Level 1 Judge


Joined: 05 Feb 2008
Posts: 238

PostPosted: Mon Dec 09, 2013 7:12 am    Post subject: Reply with quote

Justice Champion - 2WW
Creature - Human Cleric (rare)
First strike
Whenever a red creature or spell deals damage, Justice Champion deals that much damage to that creature's or spell's controller
2/4

reference card: Justice
http://magiccards.info/ia/en/256.html[/url]
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Raybelfast



Joined: 30 Jan 2007
Posts: 165

PostPosted: Mon Dec 09, 2013 11:02 am    Post subject: Reply with quote

Cursed Statue 4

Artifact - Rare

Activated abilities of non land permanents you don't control can't be activated.

As long as there are more than 5 creatures on the battlefield Cursed Statue is a 3/4 creature.

"My totem shall pass from soul to soul, They soldier to herder, herder to beast, beast to soil, until I am everywhere. Then I shall collect those souls and be whole. - Statue base inscription translated".

Remodeled from Cursed Totem.
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=15404

Edit: Put ability text above flavor.
Edit: Fixed to non land, totally skipped on that thanks Aule.


Last edited by Raybelfast on Thu Dec 12, 2013 8:08 am; edited 1 time in total
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Mon Dec 09, 2013 1:08 pm    Post subject: Reply with quote

Soulscorcher 3B

Creature - Horror (uncommon)

When ~ enters the battlefield, target opponent loses 1 life for each black mana spend to cast ~. If red mana was spend to cast ~ that player loses twice that much life instead.

2/3

Some souls are born in the dark. Some like you aren't. But don't worry, my friend can fix that. --- Laughter, Cabal Entertainer.

refering to "soul burn"
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aule



Joined: 20 Jan 2008
Posts: 63

PostPosted: Mon Dec 09, 2013 2:23 pm    Post subject: Reply with quote

Afiya Burnlands | RG
Enchantment | Rare
~ enters the battlefield with 3 +1/+1 counters on it.
Creatures you control get +1/+0.
At the beginning of your upkeep, move a +1/+1 counter from ~ to target creature. That creature fights another target creature.
When there are no +1/+1 counters on ~, sacrifice it and ~ deals 2 damage to each creature and each player.

Remake of Afiya Grove


Last edited by aule on Mon Dec 09, 2013 2:45 pm; edited 1 time in total
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aule



Joined: 20 Jan 2008
Posts: 63

PostPosted: Mon Dec 09, 2013 2:37 pm    Post subject: Reply with quote

Raybelfast wrote:
Cursed Statue 4

Artifact - Rare

Activated abilities of permanents you don't control can't be activated.

As long as there are more than 5 creatures on the battlefield Cursed Statue is a 3/4 creature.

"My totem shall pass from soul to soul, They soldier to herder, herder to beast, beast to soil, until I am everywhere. Then I shall collect those souls and be whole. - Statue base inscription translated".

Remodeled from Cursed Totem.
http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=15404

Edit: put ability text above flavor.


As written, nobody else would be able to tap lands for mana, for a 4 colorless cost

Bah-ROKEN
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AxiomBlurr



Joined: 11 Jul 2010
Posts: 411

PostPosted: Mon Dec 09, 2013 7:16 pm    Post subject: Reply with quote



Peek.
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Steveman



Joined: 13 Apr 2007
Posts: 154

PostPosted: Mon Dec 09, 2013 7:51 pm    Post subject: Reply with quote

Magus of the Smokestack (rare)
3W
Creature - Horror
At the beginning of your upkeep, you may put a soot counter on Magus of the Smokestack.
At the beginning of each player's upkeep, that player sacrifices a permanent for each soot counter on Magus of the Smokestack.
3/5
"Everyone and everything share a single destiny"
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ShamedShadow



Joined: 09 May 2010
Posts: 290

PostPosted: Mon Dec 09, 2013 10:23 pm    Post subject: Reply with quote

Restless of Aku 4BB

Creature - Spirit [Mythic Rare]

When Restless of Aku enters the battlefield or attacks, target player may sacrifice a creature. If they don't, that player loses 5 life and you sacrifice Restless of Aku.

BB: Restless of Aku gets +2/+2 until end of turn.

5/5

---------

Based on Pillar Tombs of Aku.


Last edited by ShamedShadow on Tue Dec 10, 2013 3:49 pm; edited 1 time in total
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Livermush



Joined: 05 Aug 2012
Posts: 319

PostPosted: Tue Dec 10, 2013 5:04 am    Post subject: Reply with quote

Frightening Bolt | B
Sorcery (Common)

Up to three target creatures each gain Fear until end of turn.


"What's more frightening than a rampaging baloth? No, seriously, I need to know. I've got some orders to fill out here..."
- Gozer Tra, Industrial Necrosage



Inspired by Lightning Bolt.
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Tue Dec 10, 2013 5:11 am    Post subject: Reply with quote

From: Armagedon


Quote:
Armagedon's Dancer 2RW
Creature - Human Wizard R
When Armagedonís Dancer enters the battlefield, each player sacrifice two lands.

Everything we see just fades away.
Thereís sky and sand where mountains used to be.
Time drops by a second to eternity.
It doesnít matter if we turn to dust;
Turn and turn and turn we must! Blue Oyster Cult

2/1
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Canabiest



Joined: 15 Aug 2006
Posts: 367

PostPosted: Tue Dec 10, 2013 5:43 am    Post subject: Reply with quote

Giant Hippo
2GU
Creature - Hippo
Rare

Trample

Whenever Giant Hippo deals combat damage, defending player taps all lands he or she controls. At the beginning of the next main phase, add {X} to your mana pool, where X is the number of lands defending player controls.

4/4


From Pygmy Hippo
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compucrazy



Joined: 02 Feb 2006
Posts: 38

PostPosted: Wed Dec 11, 2013 6:45 pm    Post subject: Reply with quote

Nature's purity
3GGG
Destroy all artifacts, enchantments and planeswalkers.

Cycling 3.

A green version of Akroma's vengeance.
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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Thu Dec 12, 2013 6:28 am    Post subject: Reply with quote

Judging will be tonight; sorry for the 1 day delay.
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