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Create a Card #257 (JUDGED)


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aule



Joined: 20 Jan 2008
Posts: 63

PostPosted: Sat Nov 30, 2013 8:48 pm    Post subject: Create a Card #257 (JUDGED) Reply with quote

With Livermush not posting for three days, I'll assume the duty.

Make an artifact, with at least one color, that creates an unfair advantage for the player controlling it, without being overpowered.
Grading will be as follows:
Advantage Generated - How much of an advantage the card generates and how unfair it is - 0/10
Overall Balance - Including the unfair effect, how balanced is the card in terms of cost, rarity, and effect - 0/10
Uniqueness - How unique is the effect? Have we never seen it before? More unique means higher points - 0/10
Printability - Knowing the all powerful Hasbro/WotC, how likely is it that the card would see print in a future set. - 0/10
And a total of 10 bonus points available:
3 points for making a three colored card.
3 points for making a properly balanced uncommon
3 points for flavor, including name, types, color, and flavor text.
1 point if your card is not a creature.

Judging will be on Monday night/tuesday morning


Last edited by aule on Wed Dec 04, 2013 1:38 pm; edited 1 time in total
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shadowist



Joined: 14 Dec 2009
Posts: 140

PostPosted: Sun Dec 01, 2013 3:08 am    Post subject: Reply with quote

Esper Factory WUUB
Artifact (R)

At the beginning of your upkeep, reveal the top card of your library. Put that card into your hand and you lose life equal to it's converted mana cost. If it's an artifact, you gain life equal to it's converted mana cost.

"Oh it's simple really. All i need is a bit of iron, some etherium gel, a few drops of phyrexian oil, and one secret ingredient : a pinch of... YOU" -Infected etherium sculptor to Tezzeret.
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Strid3r



Joined: 18 Jan 2010
Posts: 295

PostPosted: Sun Dec 01, 2013 4:20 am    Post subject: Reply with quote

Stasis Sphere WUB

Artifact - Uncommon

Creatures target opponent controls don't untap during that player's untap step.

6: Destroy this permanent and untap all creatures you control. Any player may activate this ability.

Tap: Gain 1 life.


Last edited by Strid3r on Sun Dec 01, 2013 9:35 am; edited 1 time in total
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sc4rs



Joined: 23 Mar 2006
Posts: 859

PostPosted: Sun Dec 01, 2013 8:34 am    Post subject: Reply with quote

Golem Heart
2W
Artifact - Uncommon
Spells that target you or a permanent or spell you control cost 2 more to cast.
"All that remains of Karn is his love. I cannot imagine any other legacy."
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Livermush



Joined: 05 Aug 2012
Posts: 319

PostPosted: Sun Dec 01, 2013 9:11 am    Post subject: Reply with quote

Clockwork Mage | U
Artifact Creature - Construct Wizard (Uncommon)

Shroud

At the beginning of your upkeep, scry 1.

1/2

"I don't know who said magic and technology had to be at odds, in my eyes, they are both means to an end."
- Unctus, Vedalken Researcher
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Canabiest



Joined: 15 Aug 2006
Posts: 367

PostPosted: Sun Dec 01, 2013 5:55 pm    Post subject: Reply with quote

Contested Crown
{2/R}{2/B}{2/G}
Artifact - Equipment
Uncommon

When equipped creature attacks, put a +1/+1 counter on it.
When Contested Crown becomes attached to a creature, that creature fights another target creature.

Equip {3}

It means nothing without struggel
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Sun Dec 01, 2013 6:35 pm    Post subject: Reply with quote

World Key WUBRG

Legendary Artifact (mythic)

You may pay WUBRG rather than pay the mana cost for spells that you cast.
You may pay WUBRG rather than pay the activation cost for abilities that you activate.

T: Add one mana of any color to your mana pool.

Why unlock the secrets of a world when you can unlock the entire world itself?


Last edited by pseudodespot on Mon Dec 02, 2013 4:28 am; edited 1 time in total
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iSperia
Level 1 Judge


Joined: 05 Feb 2008
Posts: 238

PostPosted: Mon Dec 02, 2013 1:04 am    Post subject: Reply with quote

Slag Converter - 2GG
Artifact (rare)
Exile a land card from your graveyard: Add one mana of any color to your mana pool
This strange machine generates energy just from ruins
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Thelemys



Joined: 24 Apr 2008
Posts: 910

PostPosted: Mon Dec 02, 2013 7:22 am    Post subject: Reply with quote


Quote:
Tabula Rasa RGW
Artifact U
T: Each player exile a land, an artifact or an enchantment he or she controls.
When Tabula Rasa leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
“What worries you, masters you.” J. Locke
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AxiomBlurr



Joined: 11 Jul 2010
Posts: 411

PostPosted: Mon Dec 02, 2013 6:39 pm    Post subject: Reply with quote

Hrunting, Sword of Unferth WR

Legendary Artifact - Equipment - Mythic

When Hrunting, Sword of Unferth enters the battlefield you may attach it to target legendary creature you control.

Whenever equipped creature becomes tapped, sacrifice Hrunting, Sword of Unferth.

Equipped creature has "W: target creature you control gains protection from the color of your choice until end of turn," and "R: equipped creature gains +1/+0 until end of turn."

Equip 2

Only the mighty, only the worthy, only the vigilant. - Hilt inscription of Hrunting, Sword of Unferth.



** NOTE: This is the sword given to Beowulf that he loses in the battle against Grendel's mother...for a deeper reading see http://en.wikipedia.org/wiki/Hrunting
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ShamedShadow



Joined: 09 May 2010
Posts: 290

PostPosted: Mon Dec 02, 2013 10:20 pm    Post subject: Reply with quote

Psionic Tuner WUB

Artifact [Uncommon]

Whenever an opponent casts a spell, counter that spell unless its controller discards a card that shares a color with that spell. If that spell is countered in this way, sacrifice an artifact.

Well, it has to draw its power from somewhere, doesn't it?
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Raybelfast



Joined: 30 Jan 2007
Posts: 165

PostPosted: Tue Dec 03, 2013 10:07 am    Post subject: Reply with quote

Gateway to Grixis 1UBR

Legendary Artifact - Rare

BB,Tap: Target player discards 2 cards.
RR,Tap: Gateway to Grixis deals 5 damage to target creature.
UU,Tap: Return target non land permanent to its owners hand

"Hidden away in the universe are the door's to power elsewhere"
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derflippi
Level 4 Judge


Joined: 19 Mar 2005
Posts: 1402
Location: Weiterstad

PostPosted: Tue Dec 03, 2013 12:46 pm    Post subject: Reply with quote

Darksteel Licids - U3
Artifact (Rare)
Artifacts you control are indestructible and have hexproof.
Whenever an artifact enters the battlefield, that artifacts controller gains control of Darksteel Licids
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aule



Joined: 20 Jan 2008
Posts: 63

PostPosted: Tue Dec 03, 2013 1:32 pm    Post subject: Reply with quote

Entries are closed. Judging soon.

edit: Sorry had a bunch of stuff come up yesterday, judging will be done as soon as I get home today.
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aule



Joined: 20 Jan 2008
Posts: 63

PostPosted: Wed Dec 04, 2013 1:37 pm    Post subject: Reply with quote

Stucco wrote:
Spasmodic Orb............WU
Artifact..........................R

As long as Spasmodic Orb is untapped, each player may untap no more than two permanents during his or her untap step.

2: Tap or untap Spasmodic Orb. Any player may activate this ability.

Locked away for centuries, the glowing sphere was responsible for the fall of innumerable empires and civilizations

Advantage Generated - In the right deck, this would generate a huge advantage. Easy to get behind and have it screw you, though. - 8/10
Overall Balance - It's Winter Orb, only fairer. Well done! - 10/10
Uniqueness - See above statement. - 1/10
Printability - This could see print, in almost any set. - 11/10
And a total of 10 bonus points available:
3 points for making a three colored card. 1/3
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 1/1
OVERALL: 35/50

shadowist wrote:
Esper Factory WUUB
Artifact (R)

At the beginning of your upkeep, reveal the top card of your library. Put that card into your hand and you lose life equal to it's converted mana cost. If it's an artifact, you gain life equal to it's converted mana cost.

"Oh it's simple really. All i need is a bit of iron, some etherium gel, a few drops of phyrexian oil, and one secret ingredient : a pinch of... YOU" -Infected etherium sculptor to Tezzeret.

Advantage Generated - HUGE advantage. Don't know if you worded it this way on purpose, but if it said "instead" the advantage would be over the top! - 10/10
Overall Balance - Well balanced, with the cost rarity and effect. - 10/10
Uniqueness - Reveal and put in -life is not unique, but the artifact nullifying effect makes this pretty unique. Well done! - 10/10
Printability - No reason this couldn't be printed. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 4/3 How bout we give it up for a REAL 3 colored card!
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 2/3 could've have a more unique name than [Insert 3 color word] Factory.
1 point if your card is not a creature. 1/1
OVERALL: 47/50

Strid3r wrote:
Stasis Sphere WUB

Artifact - Uncommon

Creatures target opponent controls don't untap during that player's untap step.

6: Destroy this permanent and untap all creatures you control. Any player may activate this ability.

Tap: Gain 1 life.

Advantage Generated - Huge advantage. Huge huge huge! - 11/10
Overall Balance - Play it on turn 3, cant destroy it until turn 6? Ba-roken! needs to cost at least CMC 5. Also you tried to cheat a third color in there :p Black has nothing to do with this card. - 2/10
Uniqueness - This is unique, we haven't seen it since Hokori, or was that lands? whatever, unique enough. - 10/10
Printability - Ba-roken! Might see print at CMC 5 - 7/10
And a total of 10 bonus points available:
3 points for making a three colored card. 2/3
3 points for making a properly balanced uncommon 1/3
3 points for flavor, including name, types, color, and flavor text. 1/3
1 point if your card is not a creature. 1/1
OVERALL: 35/50

sc4rs wrote:
Golem Heart
2W
Artifact - Uncommon
Spells that target you or a permanent or spell you control cost 2 more to cast.
"All that remains of Karn is his love. I cannot imagine any other legacy."

Advantage Generated - That's a huge advantage. I like it. - 10/10
Overall Balance - It's perfectly balanced. Could have gotten away with it costing 1 more, but its great how it is. - 10/10
Uniqueness - Only thing like this is Frost Titan (ish), but very unique. - 10/10
Printability - Very Printable. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 0/3
3 points for making a properly balanced uncommon 4/3 Perfectly Balanced.
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 1/1
OVERALL: 48/50

Livermush wrote:
Clockwork Mage | U
Artifact Creature - Construct Wizard (Uncommon)

Shroud

At the beginning of your upkeep, scry 1.

1/2

"I don't know who said magic and technology had to be at odds, in my eyes, they are both means to an end."
- Unctus, Vedalken Researcher

Advantage Generated - Scry 1 is an advantage, but not a huge one. - 5/10
Overall Balance - At uncommon, it's a little on the powerful side, but still gets perfect points. - 10/10
Uniqueness - This just got printed, only with indestructable instead of shroud and as a fatter body. - 1/10
Printability - Maybe long after Thassa rotates out... - 5/10
And a total of 10 bonus points available:
3 points for making a three colored card. 0/3
3 points for making a properly balanced uncommon 3/3
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 0/1
OVERALL: 27/50

Canabiest wrote:
Contested Crown
{2/R}{2/B}{2/G}
Artifact - Equipment
Uncommon

When equipped creature attacks, put a +1/+1 counter on it.
When Contested Crown becomes attached to a creature, that creature fights another target creature.

Equip {3}

It means nothing without struggel

Advantage Generated - Hmm. There is advantage, not huge, but in the right deck it could be a complete powerhouse. - 7/10
Overall Balance - Perfect! You get 11 points it's so well balanced. - 11/10
Uniqueness - Nothing like this exists. - 10/10
Printability - No reason this couldn't see print. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 4/3 you made it both 3 colored and colorless castable! Perfection!
3 points for making a properly balanced uncommon 4/3 Another extra point for being so well balanced.
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 1/1
OVERALL: PERFECT 50/50

pseudodespot wrote:
World Key WUBRG

Legendary Artifact (mythic)

You may pay WUBRG rather than pay the mana cost for spells that you cast.
You may pay WUBRG rather than pay the activation cost for abilities that you activate.

T: Add one mana of any color to your mana pool.

Why unlock the secrets of a world when you can unlock the entire world itself?

Advantage Generated - This could generate some advantage in some deck, but it doesn't jump out at me...other than 5-color EDH decks, as a second (and better) Fist of Suns - 6/10
Overall Balance - It's what Fist of Suns always should have been. Good Job. - 10/10
Uniqueness - Unfortunately, Its way too close to fist. - 2/10
Printability - Could easily be printed if Fifth Dawn was re-released. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 2/3
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 1/1
OVERALL: 34/50

iSperia wrote:
Slag Converter - 2GG
Artifact (rare)
Exile a land card from your graveyard: Add one mana of any color to your mana pool
This strange machine generates energy just from ruins

Advantage Generated - In the right deck, this creates a huge advantage. - 9/10
Overall Balance - Cost is perfect, rarity is just right, obviously green (I could have seen 2BG but I wont deduct points) - 10/10
Uniqueness - This reminds me of a card, but I cant remember which card offhand...something about...OH YEAH. Food chain. Its cool. And unique. - 10/10
Printability - No reason this couldnt be printed. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 0/3
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 1/1
OVERALL: 43/50

thelemys wrote:

Quote:
Tabula Rasa RGW
Artifact U
T: Each player exile a land, an artifact or an enchantment he or she controls.
When Tabula Rasa leaves the battlefield, return the exiled cards to the battlefield tapped under their owners' control.
“What worries you, masters you.” J. Locke

Advantage Generated - This could be used to generate some huge advantage, but would require the right deck. - 8/10
Overall Balance - I think the three colors make the mana cost prohibitive, which causes the balance, even at U. The effect is properly proportioned to use all 3 colors. Well done. - 10/10
Uniqueness - There are no other effects like this, Great job! - 10/10
Printability - I see no problem with this to be printed. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 3/3
3 points for making a properly balanced uncommon 3/3
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 1/1
OVERALL: 48/50

AxiomBlurr wrote:
Hrunting, Sword of Unferth WR

Legendary Artifact - Equipment - Mythic

When Hrunting, Sword of Unferth enters the battlefield you may attach it to target legendary creature you control.

Whenever equipped creature becomes tapped, sacrifice Hrunting, Sword of Unferth.

Equipped creature has "W: target creature you control gains protection from the color of your choice until end of turn," and "R: equipped creature gains +1/+0 until end of turn."

Equip 2

Only the mighty, only the worthy, only the vigilant. - Hilt inscription of Hrunting, Sword of Unferth.



** NOTE: This is the sword given to Beowulf that he loses in the battle against Grendel's mother...for a deeper reading see http://en.wikipedia.org/wiki/Hrunting

Advantage Generated - Well that's some huge advantage. Mother of Runes and firebreathing, and for only the cost of a Lightning Helix. Great! - 10/10
Overall Balance - I think that the drawbacks make the card well balanced. Might want to see the cost at 1WR like most other sword equipment. - 9/10
Uniqueness - There's nothing like this anywhere. Perfect! - 10/10
Printability - I could see this in another Legendary Matters set like Kami was. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 1/3
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 4/3 you get extra points for correctly conveying a real legendary item.
1 point if your card is not a creature. 1/1
OVERALL: 45/50

ShamedShadow wrote:
Psionic Tuner WUB

Artifact [Uncommon]

Whenever an opponent casts a spell, counter that spell unless its controller discards a card that shares a color with that spell. If that spell is countered in this way, sacrifice an artifact.

Well, it has to draw its power from somewhere, doesn't it?

Advantage Generated - Woah, this card is powerful. I like it. Definitely a huge advantage, with a manageable drawback - 10/10
Overall Balance - I think this should cost exactly [1] more. And be rare, definitely rare. - 7/10
Uniqueness - Nothing like this exists anywhere. Good Job. - 10/10
Printability - With my edits, I think this card could see print in an artifact set. - 8/10
And a total of 10 bonus points available:
3 points for making a three colored card. 3/3
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 3/3
1 point if your card is not a creature. 1/1
OVERALL: 42/50

Raybelfast wrote:
Gateway to Grixis 1UBR

Legendary Artifact - Rare

BB,Tap: Target player discards 2 cards.
RR,Tap: Gateway to Grixis deals 5 damage to target creature.
UU,Tap: Return target non land permanent to its owners hand

"Hidden away in the universe are the door's to power elsewhere"

Advantage Generated - This does generate some advantage, creating three powerful single color effects in one three color card. I like it. - 9/10
Overall Balance - I think this would be perfect, just as it is. - 10/10
Uniqueness - There is definitely nothing like this anywhere, I love it! - 10/10
Printability - I see no reason why this couldn't be printed. - 10/10
And a total of 10 bonus points available:
3 points for making a three colored card. 3/3
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 2/3
1 point if your card is not a creature. 1/1
OVERALL: 45/50

CMA-Flippi wrote:
Darksteel Licids - U3
Artifact (Rare)
Artifacts you control are indestructible and have hexproof.
Whenever an artifact enters the battlefield, that artifacts controller gains control of Darksteel Licids

Advantage Generated - The advantage is huge and unfair, when you control it. Perfect! - 10/10
Overall Balance - Even with how strong the effect is, making it so that other players can get it makes it balanced. Cost, rarity all right. - 10/10
Uniqueness - The whole effect is pretty unique, don't know of anything that gives artifacts Hexproof - 10/10
Printability - In an artifact set, this would be a staple that would be picked every time in limited. Wizards might nerf it a bit. - 9/10
And a total of 10 bonus points available:
3 points for making a three colored card. 0/3
3 points for making a properly balanced uncommon 0/3
3 points for flavor, including name, types, color, and flavor text. 2/3
1 point if your card is not a creature. 1/1
OVERALL: 42/50

And the winners are:

3rd: sc4rs 48/50
2nd: thelemys 48/50

Both of these gentlemen had 48 points, but thelemys didn't get any "extra extra" points so his 48 was more "pure."

And the overall winner with a PERFECT score:
1st: Canabiest 50/50

Grats to all and GO NEXT!
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