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ElvishGod
Joined: 12 May 2005 Posts: 3009
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Posted: Sat Jan 14, 2006 9:11 pm Post subject: Ouch, Solifuge sucks now |
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| For me, this is a good thing, as it will weaken gruul for rogue decks to shine! (every little bit helps) |
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kikimikejiki
Joined: 26 Dec 2004 Posts: 664
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Posted: Sat Jan 14, 2006 9:25 pm Post subject: |
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| why would they do this |
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ElvishGod
Joined: 12 May 2005 Posts: 3009
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Posted: Sat Jan 14, 2006 10:02 pm Post subject: |
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because gruul was already waaaay overpowered, all they needed was another bomb...
now its just a mediocre rare |
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MarkTwainIII
Joined: 19 Dec 2005 Posts: 100
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Posted: Sat Jan 14, 2006 10:44 pm Post subject: |
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| its not like they changed it, if its a 4/1 its always been a 4/1. however, some pixel analysis of the scans would suggest its a 4/3... |
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ElvishGod
Joined: 12 May 2005 Posts: 3009
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Posted: Sat Jan 14, 2006 11:15 pm Post subject: |
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yes, I'm aware.
I'm just saying thank god, gruul was already too powerful.
I can't even view the whole picture, my screen isn't big enough, so I can't see the toughness. |
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Shagrath
Joined: 24 Feb 2005 Posts: 202
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Posted: Sun Jan 15, 2006 4:15 am Post subject: wtf |
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Man , this card sucks totally with this new p/t ...
not playable in any formats |
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ElvishGod
Joined: 12 May 2005 Posts: 3009
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Posted: Sun Jan 15, 2006 6:20 am Post subject: |
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| limited its still OK.. just rare.. |
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Chaosweaver
Joined: 07 Apr 2005 Posts: 1250 Location: Igloo town
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Posted: Sun Jan 15, 2006 9:09 am Post subject: |
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| in g/r/w glare lol burn ur opps crits onr tap them |
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Acid_Christ
Joined: 28 Aug 2004 Posts: 273
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Posted: Sun Jan 15, 2006 9:55 am Post subject: |
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| BigShow wrote: | | in g/r/w glare lol burn ur opps crits onr tap them |
You talking about splashing red to glare so you can use him? Its guild mana so you don't have to splash red. Not flaming, just confused on what you meant. |
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Chaosweaver
Joined: 07 Apr 2005 Posts: 1250 Location: Igloo town
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Posted: Sun Jan 15, 2006 10:00 am Post subject: |
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| i dont think i knew what i meant either |
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Craze
Joined: 30 Jan 2005 Posts: 5056 Location: Indiana, U
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Posted: Sun Jan 15, 2006 11:37 am Post subject: |
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wait, since when does a 4/1 trample, haste, can't be target of spells or abilities suck?
I'm srry, but its still pretty good in Standard. |
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ElvishGod
Joined: 12 May 2005 Posts: 3009
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Posted: Sun Jan 15, 2006 12:03 pm Post subject: |
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| Craze wrote: | wait, since when does a 4/1 trample, haste, can't be target of spells or abilities suck?
I'm srry, but its still pretty good in Standard. |
it sucks when it costs 4 mana, and falls to sakura-tribe elder, llanowar elves, or any friggin weenie... |
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MarkTwainIII
Joined: 19 Dec 2005 Posts: 100
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Posted: Sun Jan 15, 2006 2:07 pm Post subject: |
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| it tramples? |
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Angel-
Joined: 03 Dec 2005 Posts: 81
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Posted: Sun Jan 15, 2006 2:37 pm Post subject: |
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| It having "can't be target by spells or abilities" effect combined with a fairly high power already says it doesn't suck. I mean in a field like T2 which DOES have alot of spot removal, this isn't bad. AND it has trample? Wow, if a weenie does block it, then you will probably still get in some damage. Not bad considering the type of deck this card will go into. |
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ElvishGod
Joined: 12 May 2005 Posts: 3009
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Posted: Sun Jan 15, 2006 3:29 pm Post subject: |
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| Ravel wrote: | | It having "can't be target by spells or abilities" effect combined with a fairly high power already says it doesn't suck. I mean in a field like T2 which DOES have alot of spot removal, this isn't bad. AND it has trample? Wow, if a weenie does block it, then you will probably still get in some damage. Not bad considering the type of deck this card will go into. |
Even the little bit of damage you push through won't be worth trading 4cc creature for a 1cc creature. As far as I can tell, this card is just tempo loss. |
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