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huntergatsby
Joined: 31 Aug 2008 Posts: 70
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Posted: Fri May 18, 2012 10:27 pm Post subject: |
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| huntergatsby wrote: | Saproling Infestation 2BG
Sorcery (Rare)
Target player sacrifices a creature. Put X 1/1 Saprolings into play equal to sacrificed creatures power.
"They came from the gut of a dying creature. Gaea's way of recycling the old, to create the new." |
Turns out there is a saproling infestation...So i'm going to rechange the name to....Saproling Invasion...lol...since the saproling infestation came from Invasion...lol |
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Balaviaris
Joined: 15 Feb 2009 Posts: 304
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Posted: Fri May 18, 2012 11:00 pm Post subject: |
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Kielbasa, the Twinmaker 2UG
Planeswalker - Kielbasa Mythic
+1: Each player may put a land card from his or her hand onto the battlefield.
-2: Put a token that's a copy of target creature onto the battlefield.
-6: You gain an emblem with "Whenever an opponent casts an instant or sorcery spell, you may copy that spell. You may choose new targets for the copy."
4
/* If you know where the name is from, you are awesome */ |
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huntergatsby
Joined: 31 Aug 2008 Posts: 70
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Posted: Fri May 18, 2012 11:10 pm Post subject: |
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| it's a polish sausage? |
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AxiomBlurr
Joined: 11 Jul 2010 Posts: 266
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Posted: Sat May 19, 2012 4:21 am Post subject: |
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Sinnafiri Sand Sword 2
Artifact - Equipment (Rare)
Equipped creature gains wither and gets +1/+1 for each creature token you control.
Whenever equipped creature attacks put a 1/1 colourless Sand Warrior creature token onto the battlefield.
Equip 2
In Sinnafir a pound of sand buys a pound of flesh. |
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hhamilton
Joined: 18 Feb 2011 Posts: 10
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Posted: Sat May 19, 2012 5:07 am Post subject: |
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Voodoo Snafu 2UB
Sorcery - Rare
Put a token into play that is a copy of target creature you don't control. It has: Whenever this creature becomes the target of a spell or is dealt combat damage, each other card with the same name is also targeted and/or dealt combat damage.
Deep in the island ruins, a saying goes:
See only you, worry you not do.
See you plus you, 'tis Voodoo Snafu!
*edit* I changed the "if targeted by ability" part. Equipment would become very tricky, and a completely new rule would have to be made, I think. |
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judas_bcn
Joined: 18 Sep 2005 Posts: 222
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Posted: Sat May 19, 2012 8:11 am Post subject: |
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Spirit of the Wolf........G1
enchantment........uncommon
Whenever a Human creature you control dies, you may put a 2/2 green wolf creature token into play.
It's like a plague...
Was thinking of making it for any human regardless of whom his controller was. Finally thought if a magician would cast this spell would do it only on their armies. I find this quite strong against sweepers, and fits with terminus print (a sweeper that plays around this effect). |
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NearSideMoon
Joined: 29 Mar 2012 Posts: 52
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Posted: Sat May 19, 2012 8:54 am Post subject: |
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No Sacrifice in Vain - Rare
2WW - Legendary Enchantment
During your upkeep, if 5 or more non-token creatures you controlled died last turn, you may exile your graveyard. For each creature exiled this way, put into play a token with haste that is a copy of that creature. Exile them at the beginning of your End Step.
'And should you fall this day, know that our mourning shall be but a prelude to your glorious return!' |
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ck3gds
Joined: 21 Jun 2005 Posts: 996
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Posted: Sat May 19, 2012 9:57 am Post subject: |
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Motley Crew XWUBRG
Sorcery (mythic)
Put a X/X white Human Cleric creature token, a X/X blue Merfolk Wizard creature token, a X/X black Vampire Rogue creature token, a X/X red Giant Warrior creature token, and a X/X green Centaur Shaman creature token onto the battlefield.
"This is a story of how five kindred souls came together to save the world. Once upon a time..." |
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blitzer2k7
Joined: 12 Jul 2007 Posts: 402
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Posted: Sat May 19, 2012 10:21 am Post subject: |
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Corpse Puppeteer 2BB
Creature - Zombie Wizard (Rare)
When Corpse Puppeteer enters the battlefield, search your library for up to 2 creature cards and exile them. Then Shuffle your library.
2B, Sacrifice Corpse Puppeteer: Put a token onto the battlefield that’s a copy of each card exiled with Corpse Puppeteer. They have haste. Exile the tokens at the beginning of the next end step.
"Death is only the beginning."
2/1 |
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Canabiest
Joined: 15 Aug 2006 Posts: 155
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Posted: Sat May 19, 2012 11:06 am Post subject: |
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Bickering Conscience
3RW
Enchantment - Aura
Rare
Enchant creature
Whenever enchanted creature blocks, put a 3/3 white Angel creature token with flying onto the battlefield blocking target attacking creature.
Whenever enchanted creature attacks, put a 3/3 red Devil creature token onto the battlefield tapped and attacking. |
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Duodax
Joined: 29 Jan 2006 Posts: 351
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Posted: Sat May 19, 2012 11:45 am Post subject: |
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Enumerate 3WU
Instant - RARE
Put four tokens onto the battlefield that are copies of target creature with power 1 or less. |
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Sorrel
Joined: 10 Apr 2006 Posts: 56
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Posted: Sat May 19, 2012 2:07 pm Post subject: |
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Sacrifice to the Time-Eater
3UB
Instant
Put a 6/6 blue and black Time-Eater creature token onto the battlefield. Lose 6 life.
Flashback UB, skip your next turn. |
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massOass
Joined: 10 Mar 2006 Posts: 50
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Posted: Sat May 19, 2012 10:56 pm Post subject: |
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Saving Grace (W) Rare
Instant
Put X 1/1 Human Soldier tokens onto the battlefield, where X equals the total power of creatures that died this turn.
"I make my own miracles." - Avacyn |
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Awaclus
Joined: 28 Feb 2012 Posts: 9
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Posted: Sun May 20, 2012 3:29 am Post subject: |
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Vampire Swarm 5WB
Creature - Vampire [MR]
When ~ enters the battlefield, put X 1/1 black Vampire tokens onto the battlefield and you lose X life, where X is your life total.
As long as you control a token, you can't lose the game.
2/3
They make good mercenaries, but you have to pay them in blood.
EDIT: Forgot to name it :/ |
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ikazuchi
Joined: 10 Jun 2007 Posts: 289
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Posted: Sun May 20, 2012 6:55 am Post subject: |
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Judging in Progress... Don't edit or post new cards!  |
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