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Create-A-Card-90! (my appologies for the delay)


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lucksick



Joined: 28 Apr 2009
Posts: 53

PostPosted: Sun Feb 05, 2012 11:55 am    Post subject: Reply with quote

Duodax wrote:

Frenzied Barbarian RR

Creature - Human Barbarian COMMON

Haste
Frenzied Barbarian attacks each turn if able.

3/1


Design: 5/9
Balance: 4/4
Originality: 1/5
Flavor: 4/6
Cohesion: 4/4
Detail: 0/2

Total: 9/15

cloysterd wrote:

Blessed Camel (Rare)
WW
Creature - Camel
2/3

Vigilance

Creatures you control have hexproof during your combat phase.

"Deserts? A good camel can see you through far worse than that."


Design: 8/9
Balance: 4/4
Originality: 4/5
Flavor: 4/6
Cohesion: 2/4
Detail: 2/2

Total: 12/15

LostWanderer wrote:
Archer of Dawn's pass 1GW
Creature-Human Archer (R)
First strike, Reach
T: ~ deals 2 damage to target attacking creatue with flying
3/2
"They shall never see the light of day again, no more shall they bathe in the glorious sunlight of avacyn. We shall fight until the end."-Commander of Dawn's pass


Design: 4/9
Balance: 4/4
Originality: 0/5
Flavor: 5/6
Cohesion: 3/4
Detail: 2/2

Total: 9/15

blitzer2k7 wrote:

Contagion Rat BB

Creature - Rat (Rare)

When Contagion Rat enters the battlefield, you get an emblem that says, "Whenever an opponent discards a card, put a +1/+1 counter on target creature."

Whenever Contagion Rat deals combat damage to a player, that player discards a card.

A deck can have up to 15 cards named Contagion Rat.

"If you find one, there are sure to be more."

1/1


Design: 6/9
Balance: 2/4
Originality: 4/5
Flavor: 5/6
Cohesion: 4/4
Detail: 1/2

Total: 11/15

Stucco wrote:
Cog-spinner Gnome.............................................................................3
Artifact Creature - Gnome....................................................................U

If Cog-spinner Gnome or another Gnome creature you control would
be put into a graveyard from the battlefield, you may return that
creature to your hand instead.

Gnome sweet gnome.

2/2


Design: 6/9
Balance: 3/4
Originality: 3/5
Flavor: 6/6
Cohesion: 4/4
Detail: 2/2 (I lul'd at the flavor text, very witty fine sir)

Total: 12/15

Jacois wrote:
Land of Butternuts 1G
Tribal Enchant World - Squirrel

Squirrel creatures get +2/+0
Non-Squirrel creatures get -2/-0

The irresistable butternut is poisonous to all but the squirrels, giving them an annoying dominance.


Design: 5/9
Balance: 2/4
Originality: 3/5
Flavor: 6/6
Cohesion: 4/4
Detail: 2/2

Total: 11/15

Raybelfast wrote:
King Kobold (0)
Rare
Creature - Kobold

Kobold creatures you control get +1+0

King Kobold's toughness is equal too the number of other Kobolds on the battlefield

0/*

"Hungry for dominance, he searches out his Tribe "


Design: 8/9
Balance: 4/4
Originality: 5/5
Flavor: 6/6
Cohesion: 4/4
Detail: 2/2 (shouldn't he be a 'lord' too?)

Total: 15/15

pseudodespot wrote:
Liquimagnet Weird 2(U/R)(U/R)

Creature - Weird (rare)

U: Change the target of target spell to Liquimagnet Weird.

R: Gain control of target spell that targets Liquimagnet Weird. You may chose new targets for the spell.

It polarizes not just the masses.

3/3


Design: 8/9
Balance: 3/4
Originality: 5/5
Flavor: 6/6
Cohesion: 4/4
Detail: 2/2

Total: 14/15

EMA wrote:
Haven Captain - UU

Creature - Human Werecrab - Rare

Islandhome.
Other blue creatures you control get +1+1 and islandwalk.
At the beginning of your upkeep, put a tide counter on Haven Captain.
Whenever Haven Captain has 3 or more tide counters, transform it.

1/1

He literally could not live away from his beloved sea.
--------------------------------------------------

Reef Commander

Creature- Homarid Werecrab

Islandwalk, Islandhome.
Other Crabs and Homarids you control get +1+1 and islandwalk.
At the beginning of your upkeep, remove a tide counter from Reef Commander.
Whenever a tide counter is removed from Reef Commander, put a blue 0/2 crab creature token into play.
Whenever Reef Commander has no tide counters, transform it.


Crab Men! Crab Men!
-Homarid battle cry

3/3


Design: 9/9
Balance: 4/4
Originality: 5/5
Flavor: 6/6
Cohesion: 4/4
Detail: 1/2

Total: 14/15

Gademis wrote:
Goat Cannibal BR

Creature - Goat (Uncommon)

If you control another Goat, Goat Cannibal gains +3/+0 and First Strike.

At the beginning of your upkeep sacrifice a Goat you control.

"I tell you this isn't the way a goat should look at us, and it's been trying to bite my fingers off for a week now". Benalish Goat Herder

0/1


Design: 5/9
Balance: 2/4
Originality: 3/5
Flavor: 5/6
Cohesion: 3/4
Detail: 2/2

Total: 10/15

hhamilton wrote:
Fallen Phelddagrif - 3BR - Mythic
Legendary Creature - Phelddagrif

B - Fallen Phelddagrif gains deathtouch until end of turn. Target opponent places one -1/-1 counter on target creature.

R - Fallen Phelddagrif gains first strike until end of turn. Target opponent may untap target creature.

1BR - Destroy target creature you don't control. That creature's controller may discard his or her hand and draw 5 cards.

4/4


Design: 9/9
Balance: 4/4
Originality: 5/5
Flavor: 4/6
Cohesion: 4/4
Detail: 0/2

Total: 13/15

pegleg wrote:
Speedy Frog 2GG 1/2 creature type Frog
Flash
Undying
When this creature enters the battlefield put a +1/+1 on target creature you creature.
When this creature leaves the battlefield put a -1/-1 counter on target creature you control.


Design: 9/9
Balance: 4/4
Originality: 5/5
Flavor: 3/6
Cohesion: 3/4
Detail: 0/2

Total: 12/15

MandfredByron wrote:
Swiss Bear GG (Rare)

Creature - Bear

GG Swiss Bear gets +2+0 until end of turn.

G Swiss Bear gets -1 +1 until end of turn.

G Swiss Bear gets trample until end of turn.

G SwissBear gets hexproof until end of turn.

2/2

Its swiss what did you expect a vanilla bear?


Design: 4/9
Balance: 3/4
Originality: 1/5
Flavor: 3/6
Cohesion: 2/4
Detail: 1/2

Total: 7/15

AxiomBlurr wrote:
Magma Harridan 1R

Creature - Witch
(Rare)

R, T: Scry 1.

Sacrifice Magma Harridan: Magma Harridan deals 2 damage to target creature or player.

0/2


Design: 8/9
Balance: 4/4
Originality: 4/5
Flavor: 4/6
Cohesion: 3/4
Detail: 1/2

Total: 12/15

Balavaris wrote:
Rotten Mycoid 1BG

Creature - Fungus Rare

When Rotten Mycoid enters the battlefield, put three 0/1 green Saproling creature tokens onto the battlefield.

Sacrifice a Saproling: put a rot counter on target nonland permanent.

Activated abilities of permanents with rot counters on them cannot be activated.

2/2

Nothing ruins your day like a rotten saproling - well maybe a blazing zombie - but nothing else. - Tahngarth


Design: 9/9
Balance: 4/4
Originality: 5/5
Flavor: 6/6
Cohesion: 4/4
Detail: 2/2

Total: 15/15

JacobMatthew wrote:
Viridian Dreadnought
Casting cost - G

Legendary Creature - Dreadnought - M

Viridian Dreadnought cannot be countered by spells or abilities.
Trample
As an additional cost to Viridan Dreadnought, sacrifice any number of green creatures with total power 12 or greater.
When Viridian Dreadnought enters the battlefield, you may search your library for any number of green creatures with total power 12 or less, put those creatures onto the battlefield, then shuffle your library.

12/12

"Stifle is gay."


Design: 4/9
Balance: 1/4
Originality: 3/5
Flavor: 4/6
Cohesion: 3/4
Detail: 1/2

Total: 8/15

chriseagles9 wrote:
4WW
6/6
Kicker 1W
Put a 1/1 human spirit flyer on to the battle field for each time kicked[/i]


Design: 6/9
Balance: 3/4
Originality: 3/5
Flavor: 2/6
Cohesion: 2/4
Detail: 0/2

Total: 8/15

JestersBoots wrote:
Gorgon Beautician (Rare)
BBGG
2/2
Creature - Gorgon
Persist
When Gorgon Beautician comes into play, if you played it from your hand, put 3 +1/+1 counters on it.
Remove a +1/+1 counter from Gorgon Beautician: Put a 1/1 green Snake creature token with deathtouch onto the battlefield.
Sacrifice a Snake: Put a +1/+1 counter on Gorgon Beautician.
"He kept a shop in London town,
Of fancy clients and good renown,
And what if none of their souls were saved?
They went to their maker impeccably shaved..." - Sweeney Todd, The Demon Barber of Fleet Street.



Design: 3/9
Balance: 1/4
Originality: 2/5
Flavor: 4/6
Cohesion: 3/4
Detail: 1/2

Total: 7/15

ck3gds wrote:
Rikimaru, Stealth Assassin 2UR

Legendary Creature - Minotaur Ninja Assassin (mythic rare)

Ninjutsu UR (1U, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Rikimaru, Stealth Assassin deals combat damage to a player, it deals that much damage to that player.

1UR: Until end of turn, creatures you control gain hexproof and are unblockable.

"The Burning Legion twisted my kind into mindless beasts. For that they will pay."

2/2



Design: 6/9
Balance: 3/4
Originality: 3/5
Flavor: 4/6
Cohesion: 2/4
Detail: 2/2

Total: 10/15

Mrrr wrote:
Pirates of Treasure Island

1U (rare)

Creature-Pirate

Islandwalk

Sacrifice Pirates of Treasure Island: copy target instant or sorcery spell. you may choose new targets for the copy. Any player may pay 1 to counter this ability.

2/1

"ARRR!!!!"



Design: 6/9
Balance: 3/4
Originality: 3/5
Flavor: 1/6
Cohesion: 0/4
Detail: 1/2

Total: 7/15

Mr_Weebles wrote:
Modesty - 4
Creature - Incarnation (Rare)

Indestructible

As long as Apathy is in your graveyard, creatures are 1/1 and are indestructible and lose all other abilities

2/1

"Venser's sacrifice shall never be forgotten." - Karn, Silver Golem



Design: 6/9
Balance: 3/4
Originality: 3/5
Flavor: 6/6
Cohesion: 4/4
Detail: 2/2

Total: 12/15
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lucksick



Joined: 28 Apr 2009
Posts: 53

PostPosted: Sun Feb 05, 2012 12:03 pm    Post subject: Reply with quote

Winner(s):
Balavaris/Raybelfast

I'll let the community vote between these two (say, out of the next 7 votes or so?), alternately, one can concede to the other. My vote goes to Balavaris' entry though, I feel it's more interesting/interactive. Fun design!

Runner Ups!:
EMA
AWESOME take on flip cards, I loved the werecrab/homarid as well, just felt it was a little too wordy/complex to play about. I might be biased though, I hate flip cards.
Pseudodespot
I LOVED this card to bits. Even though I (personally) dislike hybrid cost, I'm a sucker for UR color combo, and your entry is both strong and loyal to its colors. I did feel it might be a little too strong though, as it would lock an entire match late-game if playing UR control. (think Olivia, except a bit stronger)
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Sun Feb 05, 2012 12:49 pm    Post subject: Reply with quote

I vote for Ray as the winner as 0/1 Saprolings are a no-go imho.
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lucksick



Joined: 28 Apr 2009
Posts: 53

PostPosted: Sun Feb 05, 2012 12:55 pm    Post subject: Reply with quote

pseudodespot wrote:
I vote for Ray as the winner as 0/1 Saprolings are a no-go imho.


You raise a good point. Also, the Mycoid might need a leaves play clause to remove rot counters.
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Balaviaris



Joined: 15 Feb 2009
Posts: 339

PostPosted: Sun Feb 05, 2012 4:16 pm    Post subject: Reply with quote

It's ok, I don't feel like starting another round so close to my last one, Raybelfast may start the next, I concede Smile . Thanks for the score though!
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Sun Feb 05, 2012 6:52 pm    Post subject: Reply with quote

@lucksick:
You concern that the weird takes over games is just barely true. Since you can only affect spells that actually can target the creature. You cannot redirect a Blightning or a Mana Leak. Also it only affects spells not like Spellskite eating up Kessig activations.

Just to clear things up.

Edit: Don't worry the actual points are correct but more because it might be not good enough rather than too good Wink

gogo Ray!


Last edited by pseudodespot on Mon Feb 06, 2012 1:24 am; edited 1 time in total
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lucksick



Joined: 28 Apr 2009
Posts: 53

PostPosted: Sun Feb 05, 2012 11:44 pm    Post subject: Reply with quote

@ Pseudodespot

Yes... I can see that. I guess my biggest fear is him as a finisher though. You can counter the blightnings and sort while he dominates the field. He feels kind of unkillable, although he probably isn't. For example if he gets doombladed and there's no other critter on board. Doesn't dodge abilities either, so I may have been to harsh on you.

I apologize, I do love the card though! UR's ze best color combo.
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