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Create A Card 84 - Make them Play (your card)


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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Tue Dec 20, 2011 4:14 pm    Post subject: Reply with quote

@CMA-Flippi
There is Avacyn's Pilgrim (the mana dude) allready. The similarity between those names is just awkward.

@all: Remember that you should design a common or uncommon. Almost all of the submissions so far are way off that target.

Quote:

Kuldotha Scrapslogger 6RR

Creature - Wurm (common)

Artifactcycling 3RR

7/7

Sometimes they dig deeper than you want them to.
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Lostwanderer



Joined: 24 Jun 2010
Posts: 66

PostPosted: Tue Dec 20, 2011 5:29 pm    Post subject: Reply with quote

Heaven breaker Demon 6BB
Creature-Demon(U)
Flying
Reveal ~ from your hand, put a rapture counter on target creature without a rapture counter on it. Activate this ability only once a turn.
~ costs's 1 less for each rapture counter on all the creatures.

5/4
My demons gain power only from the belief of the world ending.
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lucksick



Joined: 28 Apr 2009
Posts: 53

PostPosted: Tue Dec 20, 2011 6:26 pm    Post subject: Reply with quote

I'll skip this round. I honestly think there's no hope for beating Jacois' card. It's just perfect for the request.
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Gademis



Joined: 26 Jan 2005
Posts: 110

PostPosted: Wed Dec 21, 2011 1:31 am    Post subject: Reply with quote

Gain the Advantage WB6

Sorcery - (Uncommon)

Destroy target non-token creature, its controler loses life equal to its toughness. Put target creature card from your graveyard on the battlefield, you gain life equal to its toughness.

"One for two is always a good trade, but one for two and some bonus is better"
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Ffancrzy
Level 1 Judge


Joined: 30 Apr 2006
Posts: 258

PostPosted: Wed Dec 21, 2011 8:06 am    Post subject: Reply with quote

Desperate Times 6BB
Sorcery - Uncommon

You may discard your hand rather than pay Desperate Times mana cost. Use this ability, only if you have at least 1 card in hand.

Destroy up to 2 target creatures.

"...call for desperate measures."
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iSperia
Level 1 Judge


Joined: 05 Feb 2008
Posts: 238

PostPosted: Wed Dec 21, 2011 9:43 am    Post subject: Reply with quote

Totem of Oblivion ( 8 ) - uncommon
Artifact
As an additional cost to pay Totem of Oblivion, you may exile any number of artifacts you control. If you do, Totem of Oblivion costs (X) less to play, where X is total converted mana cost of exiled artifacts this way.
When Totem of Oblivion enters the battlefield, exile target permanent.

This thing erases reality since you even start to think of it

P.S. thanx for noticing smiley face issue Smile
P.P.S. the idea is second totem is free to play, you may pay with your magnets for first copy, and next totem will cost just 0 mana to play


Last edited by iSperia on Wed Dec 21, 2011 11:28 am; edited 2 times in total
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xJudicatorx



Joined: 27 Aug 2007
Posts: 696

PostPosted: Wed Dec 21, 2011 10:18 am    Post subject: Reply with quote

Troll Chameleon 5GGG
Creature - Troll (U)

Morph 2GG
Hexproof

4/4






Edit: Isn't it funny some times? I was excited that no one had thought of Morph yet, but while I dithered over whether or not to include flavor text, someone else did post one. Nonetheless, I will not change my submission; I can see a Troll morpher seeing t2 play, but not a virtual vanilla.


Last edited by xJudicatorx on Wed Dec 21, 2011 11:25 am; edited 1 time in total
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MassO



Joined: 10 Mar 2006
Posts: 260

PostPosted: Wed Dec 21, 2011 11:23 am    Post subject: Reply with quote

iSperia wrote:
Totem of Oblivion (Cool - uncommon
Artifact
As an additional cost to pay Totem of Oblivion, you may exile any number of artifacts you control. If you do, Totem of Oblivion costs (X) less to play, where X is total converted mana cost of exiled artifacts this way.
When Totem of Oblivion enters the battlefield, exile target permanent.

This thing erases reality since you even start to think of it


The way you have your mana formatted ( 8 ) shows a smiley face, so it doesn't actually show a CMC.
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zebo_88



Joined: 12 Sep 2005
Posts: 123
Location: Phyrexia

PostPosted: Wed Dec 21, 2011 11:47 am    Post subject: Reply with quote

Putrescent Titan 6BG
Creature - Giant Plant Zombie (uncommon)
Trample
As an additional cost to cast Putrescent Titan,
sacrifice a Forest and a Swamp.
You may cast Putrescent Titan from your
graveyard.

"You smell that? it's too late to escape."
-Golgari rot farmer


8/8
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Chaosworm



Joined: 22 Sep 2010
Posts: 20

PostPosted: Wed Dec 21, 2011 1:49 pm    Post subject: Reply with quote

Cursed Angel {7}{W}{B}
Creature - Angel [Mythic uncommon]
Flying, shroud
If ~ would be put into a graveyard from anywhere, search your library for a nonland card and put that card into your graveyard. You lose life equal to that card's converted mana cost.
In spite of the curse, he will fight with everything he's got until he dies.
6/6

It's a mythic uncommon, because the rules say it should be a common or an uncommon, and because WotC says they print angels mostly at mythic for flavor reasons. Also, it's intentionally a male.
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Wed Dec 21, 2011 4:55 pm    Post subject: Reply with quote

Thoughts Harmonizer 5GGG
Creature - Elemental (Uncommon)

Trample
When Thoughts Harmonizer dies, draw three cards.

Evoke 3GG

“Even death is not to be feared by one who has lived wisely.”
—Garruk Wildspeaker

5/5


Last edited by ikazuchi on Fri Dec 23, 2011 2:41 pm; edited 1 time in total
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tchiseen



Joined: 08 Mar 2010
Posts: 51

PostPosted: Wed Dec 21, 2011 9:21 pm    Post subject: Reply with quote

Splendor of Grace 5WWW
Instant

Put 2 4/4 White Angel creature tokens with Flying onto the Battlefield.

Plainscycling 2
Flashback 7U

A blinding flash of light, the beholden lay low
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cloysterd



Joined: 24 Jan 2007
Posts: 176

PostPosted: Thu Dec 22, 2011 12:05 am    Post subject: Reply with quote

Mr_Weebles wrote:
Is it any better now?


I believe that works, yes.
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Farseer
Level 3 Judge


Joined: 03 Oct 2004
Posts: 335

PostPosted: Thu Dec 22, 2011 1:44 am    Post subject: Reply with quote

Mr_Weebles wrote:
Snapcaster Elder - 6UU
Creature - Human Wizard
Uncommon


There are still rules issues with this card but more importantly, it could never be an uncommon.

The ability is too complicated and, therefore, it must be rare like Snapcaster Mage.
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coolcreep



Joined: 18 Feb 2006
Posts: 588

PostPosted: Thu Dec 22, 2011 6:49 am    Post subject: Reply with quote

Let's not forget that it allows you to cast time stretch for UU, either.
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