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Create-a-Card Round 47


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AppleofEris



Joined: 20 Dec 2006
Posts: 553

PostPosted: Fri Jun 10, 2011 8:53 pm    Post subject: Reply with quote

AppleofEris wrote:
JayceMoves wrote:
Displaced Rat - B

Creature - Rat (common)

Plainswalk

"Not that kind of planeswalking"
-Voner, Crop Tender


Power and toughness?


That's what I thought: really good card, nice flavor.
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AppleofEris



Joined: 20 Dec 2006
Posts: 553

PostPosted: Fri Jun 10, 2011 8:56 pm    Post subject: Reply with quote

Jacois wrote:
Golgari Pharmacy 1GG
Sorcery *Uncommon*

Return target card from your graveyard to your hand.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

"We have whatever you need. Now give us whatever we want." -Golgari Pharmacist


You should make this a 1/1 creature for that cost and rarity. Also, lessens the abuse in a legacy dredge deck.
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eternal42



Joined: 22 Sep 2006
Posts: 81

PostPosted: Fri Jun 10, 2011 9:26 pm    Post subject: Reply with quote

Teferi's Ooze

GGG

creature - ooze familiar

Rare

5*/5*

Teferi's ooze's power and toughness are each equal to 5 plus the number of cards in your hand minus the number of cards in your opponent's hands

Phasing, flanking, rampage 2

GGG: Teferi's ooze phases out

When Teferi's ooze leaves play, return target permanent you own from the battlefield to your your hand and target opponent may put a permanent from his or her hand into play

What the heck was that?
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ikazuchi



Joined: 10 Jun 2007
Posts: 293

PostPosted: Sat Jun 11, 2011 7:27 am    Post subject: Reply with quote

Philosopher's Stone 3
Legendary Artifact (Mythic)

Cards in your hand have Transmute 3 (3, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Creatures you control have Transfigure 3 (3, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)
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niteshade



Joined: 07 Jul 2008
Posts: 32

PostPosted: Sat Jun 11, 2011 7:32 am    Post subject: Reply with quote

Ertai's Apprentice 1UU
Creature- human wizard (u)

Phasing

Creatures you control gain phasing

1U: Target player gains control of Ertai's Apprentice

2/2




illusion or reality?
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Jacois



Joined: 05 Sep 2004
Posts: 1201

PostPosted: Sat Jun 11, 2011 7:56 am    Post subject: Reply with quote

niteshade wrote:
Ertai's Apprentice 1UU
Creature- human wizard (u)

Phasing

Creatures you control gain phasing

1U: Target player gains control of Ertai's Apprentice

2/2




illusion or reality?


Ugh..... Makes my brain hurt.... Love it!
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Djinn
Level 2 Judge


Joined: 30 Mar 2004
Posts: 297

PostPosted: Sat Jun 11, 2011 8:58 am    Post subject: Reply with quote

Angry Djinn - 2RR
Creature - Djinn (Rare)
Rampage: 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
3/4
The world needs anger. The world often continues to allow evil because it isn't angry enough.


I clearly went for the best mechanic, so gg.

Lechero - 3GG
Creature - Human Shepherd (Rare)
Affinity for Goats (This spell costs {1} less to cast for each Goat you control.)
When Lechero comes into play, gain control of all Goats in the battlefield.
1/2
It is the duty of a good shepherd to shear his sheep, not to skin them.

Just in case you can't appreciate the Djinn's greatness, I made one to completely own this CAC


Last edited by Djinn on Sat Jun 11, 2011 9:22 am; edited 1 time in total
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CharlesT



Joined: 11 Oct 2010
Posts: 67

PostPosted: Sat Jun 11, 2011 9:17 am    Post subject: Reply with quote

Burning Storm - RR
Sorcery - Rare
Epic
Deal 2 damage to target player.
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Taoofss



Joined: 22 Dec 2004
Posts: 321

PostPosted: Sat Jun 11, 2011 9:54 am    Post subject: Reply with quote

Singe-R
Sorcery-Rare
Storm
Singe deals 1 damage to target creature or player.

"The Prodigal Pyromancer soon realized that the itch was indeed much more then just an itch."
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pseudodespot



Joined: 08 May 2011
Posts: 496

PostPosted: Sat Jun 11, 2011 10:34 am    Post subject: Reply with quote

Natural Spread 1GGG

Enchantment (rare)

Chroma - Whenever a nontoken creature enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield for each green mana symbol in that creature's mana cost.
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InWaking



Joined: 30 Jun 2009
Posts: 137

PostPosted: Sat Jun 11, 2011 11:23 am    Post subject: Reply with quote

Mirran's Last Defense 4
Legendary Artifact- Mythic rare
Domain
3T: Choose any two, Mirran's Last Defense deals X damage to target player, Target creature gets -X/-X Until end of turn, Draw X cards then discard X Cards, Gain twice the amount of X life, or Target creature gets +X/+X and gains Trample until end of turn.
X is equal to the number of basic land types among lands you control.
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blitzer2k7



Joined: 12 Jul 2007
Posts: 412

PostPosted: Sat Jun 11, 2011 11:29 am    Post subject: Reply with quote

Judging in progress! Any entries added after this post will not be counted.
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blitzer2k7



Joined: 12 Jul 2007
Posts: 412

PostPosted: Sat Jun 11, 2011 12:17 pm    Post subject: Reply with quote

AppleofEris wrote:
Silhana Battlemaster | 5# (# can be paid with G or 2 life)
Creature - Elf (Rare)

Affinity for Elves (This card costs 1 less to cast for each elf you control)

When Silhana Battlemaster enters the battlefield, draw a card.

Shroud, Cannot be blocked except by creatures with flying or reach.

3/4

"I liked her better when she was just walking around on ledges..." - Unknown


I gotta admit, this does seem like fun. B+

MassO wrote:
Raisin' Cane WGRBU (rare) (graveyard symbol)

Creature - Incarnation

Shroud, Double Strike

As long as Raisin' Cane is in your graveyard and you have threshold, creatures you control have all non-activated abilities of creatures in your graveyard.

4/5

"When the sun rises, the party continues."


Mmmmm who doesnt love them some thresh....but I see this card just creating lots of problems. C

Balaviaris wrote:
Manipulate - 1UUU

Instant - Uncommon

Counter target spell.

Cascade

"Wait, there's more."


This card is powerful. Not quite sure what deck would want to utilize it though. A-

Gademis wrote:
Festival of the Dead BBB4

Sorcery - Rare

Put target creature card from your graveyard in the battlefield. It becomes a black zombie in addition to its other types.

Delve

Storm

"I'm sure that our entertainers will provide you with more than you can handle" - Phyrexian Necrolord


The delve isnt as relevant as the Storm is. Could create a powerful effect but I just dont really like it. C

ck3gds wrote:
Sentient Link | U

Instant (uncommon)

Draw a card.

Splice onto creature 1U (As you cast a creature spell, you may reveal this card from your hand and pay its splice cost. If you do, when that creature enters the battlefield, put this card's effect on the stack.)


Combo this with cards that have flash and it could become rather useful, especially if you pair it with green or white. B+

EnforcerX wrote:
Death's Rat - B

Creature - Rat (Rare)

Shroud

Infect

When you have 9 or more poison counters on you, Flip Death's Rat.

1/1

~~~~~~~~~~~~~~~~~~~~~

Infectious Swarm

Enchantment

1: Remove all poison counters from you. For each poison counter removed this way, put a 1/1 Black Rat creature token with Infect into play under your control.


I see you were making a flip card but it still doesnt showcase a mechanic that is not in the current standard. D-
bobdogs wrote:
Uzra's Marching Band (3W)
Creature - Human Virgin (Rare)

Banding

When 5 or more creatures are banded together with Uzra's Marching Band, you win the game.

1/3

"On there own they are weak, Together they are still weak, There's just a lot of them." Okk, Goblin Gym Teacher


Banding.....yeah, I dont like it. Funny..but I still dont like it. You get a C+ for the effort though

JayceMoves wrote:
Displaced Rat - B

Creature - Rat (common)

Plainswalk

1/1

"Not that kind of planeswalking"
-Voner, Crop Tender


Solid entry. Simple even if a little unefficient. B

testbuddy wrote:
Yawgmoth's Desire 4BB

Sorcery (M)

Exile a card at random from your graveyard. Until end of turn, you may copy that card and play its copy without paying its mana cost.
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.)


This is very powerful. I dont know how good it is but it is either really good or really bad (for your opponent..sorry..couldnt stop myself from making the pun) B+

xJudicatorx wrote:
Duskprowler 2BB
Creature - Rogue (U)

BB: Destroy target creature blocking Duskprowler.

Morph 1B

2/1
I like it. Lure in an opponent's guy, morph him in, then go to town. A-

Radchek wrote:
Dauthi Savage 3B
Creature - Dauthi Beast

Protection from white
Shadow (This creature can block and be blocked by only creatures with shadow.)

3/2

"At the edge of reality their are horrors that even We will not face." -Astron, Soltari Monk


Simple, clean and efficient. Seems good. B+

Rag_garn wrote:
Temporal Rift 2UU
Sorcery - Rare

Put target permanent card from your hand onto the battlefield tapped if it's converted mana cost is equal to or lesser then the number of islands you control.

Planeswalker cycling 3UU " You may reveal this card from your hand and put it into your graveyard, search your library for a planeswalker and put it into your hand, then shuffle your library. "

" This wasn't my stop.. - Jace, The mindsculptor. "


PLaneswalker fetching...seems a bit unneccesary. B-

Jacois wrote:
Golgari Pharmacy 1GG
Sorcery *Uncommon*

Return target card from your graveyard to your hand.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

"We have whatever you need. Now give us whatever we want." -Golgari Pharmacist


Interesting design. The mana cost however kinda screws this card over. B

DuCK wrote:
Ashes to Annhilation - Uncommon

BBB

Sorcery

Exile two target nonblack, nonartifact creatures. Lose 5 life.

Transmute: Pay 5 Life.

Flashback: 4BBB


Its trying to be terror, but better. B+

eternal42 wrote:
Teferi's Ooze

GGG

creature - ooze familiar

Rare

5*/5*

Teferi's ooze's power and toughness are each equal to 5 plus the number of cards in your hand minus the number of cards in your opponent's hands

Phasing, flanking, rampage 2

GGG: Teferi's ooze phases out

When Teferi's ooze leaves play, return target permanent you own from the battlefield to your your hand and target opponent may put a permanent from his or her hand into play

What the heck was that?


This makes my head hurt just looking at it. Bad concept for a good thought though. C+

yajiko wrote:
Alacrity (2/R)(2/R)(2/R)
sorcery -{rare}

Cascade, Buyback:pay 1 life

Deals 3 damage to target creature or player.

"It was not a wildfire! it was just a matchstick fire"


Buyback and cascade. How cute. Still really good. A-

khara wrote:
Dauthi dog fighter(2B)
creature - human {rare}

I fDauthi dog fighter attacks and is not blocked. reveal a creature card from you hand. That creature has "Ninjutsu:2"

Threshold - shadow

"He keeps fighting till the best fighter best him"
2/2


The way these mechanics are set up, they actually work pretty well together. B+

ikazuchi wrote:
Philosopher's Stone 3
Legendary Artifact (Mythic)

Cards in your hand have Transmute 3 (3, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Transmute only as a sorcery.)

Creatures you control have Transfigure 3 (3, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card onto the battlefield. Then shuffle your library. Transfigure only as a sorcery.)


3 mana to get your silver bullets. Seems good. A-

niteshade wrote:
Ertai's Apprentice 1UU
Creature- human wizard (u)

Phasing

Creatures you control gain phasing

1U: Target player gains control of Ertai's Apprentice

2/2




illusion or reality?

Omnomnomnom...Super crazy against any aggro deck. A-

Djinn wrote:
Angry Djinn - 2RR
Creature - Djinn (Rare)
Rampage: 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
3/4
The world needs anger. The world often continues to allow evil because it isn't angry enough.


A djinn without flying is like....well its just not right. B-

Djinn wrote:


Lechero - 3GG
Creature - Human Shepherd (Rare)
Affinity for Goats (This spell costs {1} less to cast for each Goat you control.)
When Lechero comes into play, gain control of all Goats in the battlefield.
1/2
It is the duty of a good shepherd to shear his sheep, not to skin them.


Why goats? C+

CharlesT wrote:
Burning Storm - RR
Sorcery - Rare
Epic
Deal 2 damage to target player.


Its just too bad this is too slow to ever be relevent if you cast this on turn 2. Nice try though. B-

Taoofss wrote:
Singe-R
Sorcery-Rare
Storm
Singe deals 1 damage to target creature or player.

"The Prodigal Pyromancer soon realized that the itch was indeed much more then just an itch."


This just seems silly in legacy. A-

pseudodespot wrote:
Natural Spread 1GGG

Enchantment (rare)

Chroma - Whenever a nontoken creature enters the battlefield under your control, put a 1/1 green Saproling creature token onto the battlefield for each green mana symbol in that creature's mana cost.


Make some more dudes for playing a dude. Infestation anyone? B

InWaking wrote:
Mirran's Last Defense 4
Legendary Artifact- Mythic rare
Domain
3, T: Choose any two, Mirran's Last Defense deals X damage to target player, Target creature gets -X/-X Until end of turn, Draw X cards then discard X Cards, Gain twice the amount of X life, or Target creature gets +X/+X and gains Trample until end of turn.
X is equal to the number of basic land types among lands you control.


This is some serious firepower. It does seem a little fragile though. B+


And so it is a Tie between Ikazuchi, Taoofss, niteshade, yajiko, judicator, balaviaris. So based an my overall personal favorite, the winner is Yajiko with Alacrity. gg's everyone and thanks for the submissions.
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EnforcerX



Joined: 04 Dec 2007
Posts: 17

PostPosted: Sat Jun 11, 2011 12:24 pm    Post subject: Reply with quote

flip cards are a mechanic not in the current standered..
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Djinn
Level 2 Judge


Joined: 30 Mar 2004
Posts: 297

PostPosted: Sat Jun 11, 2011 12:36 pm    Post subject: Reply with quote

Quote:
A djinn without flying is like....well its just not right. B-

Red Djinns don't fly. Out of 30 printed Djinns, 12 don't fly. Learn your lesson guy.

Quote:
Why goats? C+

It's a Shepherd. What else would you expect? Sad

P.S: Also, Alacrity is stupidly insane. Cascade in a spell with cmc6 which you can cast for RRR and play over and over every turn with an insane effect (bolt)?! But como!?
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